Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AugustRaze
Chronos
Level 10
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 79L
1,845 Elo+
Party 3
Medusa
Medusa
DoBrak95
Medusa
Level 22
God Stats
2W - 2L
1,407 SR
Queue Stats
61W - 79L
1,386 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kyobanom
Morgan Le Fay
Level 4
God Stats
2W - 3L
1,565 SR
Queue Stats
9W - 12L
1,574 Elo+
Party 2
Bellona
Bellona
headWw
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,438 Elo+
Party 2
Team Averages
Level 12
1,494 SR
1,548 Elo+

VS

Team Averages
Level 17
1,700 SR
1,576 Elo+
Sun Wukong
Sun Wukong
Chikarasu
Sun Wukong
Level 17
God Stats
4W - 2L
1,524 SR
Queue Stats
7W - 13L
1,607 Elo+
Solo
Fenrir
Fenrir
PapaZhong
Fenrir
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
48W - 40L
1,567 Elo+
Solo
Chiron
Chiron
UnableToLogin
Chiron
Level 18
God Stats
4W - 1L
1,882 SR
Queue Stats
53W - 44L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
Zamarańcza
Baba Yaga
Level 16
God Stats
31W - 19L
1,616 SR
Queue Stats
66W - 51L
1,604 Elo+
Party 1
Ymir
Ymir
stalowykox
Ymir
Level 16
God Stats
30W - 11L
1,746 SR
Queue Stats
59W - 50L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 5 / 1
6,578
470
3,758
10,534
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
AugustRaze
Chronos
12
4 / 3 / 1
7,869
562
8,753
9,368
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
DoBrak95
Medusa
9
1 / 7 / 1
6,034
431
3,312
8,909
1,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Kyobanom
Morgan Le Fay
9
0 / 7 / 0
5,667
405
3,245
8,389
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
headWw
Bellona
5
0 / 4 / 0
4,957
354
307
6,734
4,574
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chikarasu
Sun Wukong
11
0 / 2 / 1
6,734
481
2,572
8,343
3,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
PapaZhong
Fenrir
14
7 / 1 / 5
8,666
619
7,391
8,218
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 1 / 5
9,086
649
10,626
10,855
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
Zamarańcza
Baba Yaga
15
7 / 1 / 2
8,901
636
9,413
9,208
5,467
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 11
7,732
552
2,090
7,057
5,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
26
26
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
1
0.1
L
Chronos
AugustRaze
Chronos
4
3
1
1.5
W
Sun Wukong
Chikarasu
Sun Wukong
0
2
1
0.25
L
Medusa
DoBrak95
Medusa
1
7
1
0.21
L
Morgan Le Fay
Kyobanom
Morgan Le Fay
0
7
0
0
W
Fenrir
PapaZhong
Fenrir
7
1
5
9.5
W
11
1
5
13.5
W
Baba Yaga
Zamarańcza
Baba Yaga
7
1
2
8
L
Bellona
headWw
Bellona
0
4
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
32,092
43,934
Taken
43,681
14,962
Mitigated
21,507
5,626
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,758
1,545
0
573
10,534
3,603
0
1,950
8,584
0
44,667
L
Chronos
AugustRaze
Chronos
8,753
2,777
0
2,551
9,368
2,405
744
1,081
8,287
34,329
0
W
Sun Wukong
Chikarasu
Sun Wukong
2,572
134
0
3,015
8,343
3,223
535
3,188
5,155
0
29,391
L
Medusa
DoBrak95
Medusa
3,312
1,717
0
783
8,909
1,930
336
2,859
6,050
0
16,968
L
Morgan Le Fay
Kyobanom
Morgan Le Fay
3,245
561
0
607
8,389
2,450
0
5,457
2,932
22,463
0
W
Fenrir
PapaZhong
Fenrir
7,391
1,704
0
4,266
8,218
2,906
0
1,652
6,566
0
46,065
W
10,626
3,600
507
4,810
10,855
3,955
3,153
3,035
7,820
0
52,166
W
Baba Yaga
Zamarańcza
Baba Yaga
9,413
334
0
2,773
9,208
5,467
1,287
3,501
5,707
62,429
0
L
Bellona
headWw
Bellona
307
175
0
1,112
6,734
4,574
0
156
6,578
0
10,879
W
2,090
447
0
710
7,057
5,956
344
622
6,435
18,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
41,119
260
Minions Killed
386
0
Camps Cleared
0
1,175,968
Distance Traveled
1,355,752
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,578
470
93
7
0
296,825
1
L
Chronos
7,869
562
77
6
0
239,498
1
W
Sun Wukong
6,734
481
65
5
0
262,547
0
L
Medusa
6,034
431
18
1
0
214,347
1
L
Morgan Le Fay
5,667
405
48
3
0
223,448
1
W
Fenrir
8,666
619
79
6
0
285,984
4
W
Chiron
9,086
649
86
6
0
263,392
2
W
Baba Yaga
8,901
636
133
10
0
283,904
4
L
Bellona
4,957
354
24
2
0
201,850
1
W
Ymir
7,732
552
23
2
0
259,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role