Player Matchup

Ares
Ares
Alncod
Ares
Level 26
God Stats
3W - 0L
1,805 SR
Queue Stats
29W - 30L
1,415 Elo+
Solo
Bastet
Bastet
Azramenta1
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,567 Elo+
Solo
Hachiman
Hachiman
Btahan61
Hachiman
Level 29
God Stats
1W - 0L
1,376 SR
Queue Stats
37W - 36L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
LoveurCanard
Erlang Shen
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 77L
1,438 Elo+
Solo
Mulan
Mulan
StreamySquash60
Mulan
Level 29
God Stats
13W - 8L
1,579 SR
Queue Stats
188W - 207L
1,353 Elo+
Solo
Team Averages
Level 27
1,552 SR
1,455 Elo+

VS

Team Averages
Level 12
1,537 SR
1,409 Elo+
Izanami
Izanami
DARKSHADOW9032
Izanami
Level 25
God Stats
16W - 14L
1,510 SR
Queue Stats
90W - 90L
1,450 Elo+
Solo
Yemoja
Yemoja
alexramses66
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
alienos4ndro_316
Zeus
Level 7
God Stats
6W - 3L
1,676 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Scylla
Scylla
darealhaych
Scylla
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,529 Elo+
Solo
Bakasura
Bakasura
playing_peachy
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alncod
Ares
14
2 / 1 / 13
8,416
495
4,250
8,181
4,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Azramenta1
Bastet
16
11 / 0 / 6
10,400
612
10,086
10,100
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Btahan61
Hachiman
15
8 / 3 / 6
9,833
578
12,805
12,119
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
LoveurCanard
Erlang Shen
15
9 / 1 / 4
9,570
563
6,420
9,905
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
9 / 0 / 3
9,681
569
7,891
10,451
6,645
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,523
443
9,835
12,824
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
9
0 / 7 / 2
6,257
368
1,468
9,834
6,222
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 6 / 0
8,097
476
9,606
10,983
2,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
9
0 / 11 / 0
6,150
362
2,390
9,558
1,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
9
0 / 9 / 1
6,298
370
2,361
12,903
3,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
39
Kills
4
5
Deaths
40
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Alncod
Ares
2
1
13
8.5
W
Bastet
Azramenta1
Bastet
11
0
6
14
W
Hachiman
Btahan61
Hachiman
8
3
6
3.67
L
1
7
0
0.14
W
Erlang Shen
LoveurCanard
Erlang Shen
9
1
4
11
W
9
0
3
10.5
L
Yemoja
0
7
2
0.14
L
3
6
0
0.5
L
Scylla
0
11
0
0
L
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
25,660
50,756
Taken
56,102
26,096
Mitigated
17,664
14,132
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Alncod
Ares
4,250
507
0
370
8,181
4,738
734
997
7,184
30,478
0
W
Bastet
Azramenta1
Bastet
10,086
3,380
0
4,052
10,100
3,584
324
2,157
7,943
0
59,036
W
Hachiman
Btahan61
Hachiman
12,805
7,586
0
3,357
12,119
4,580
1,238
5,543
6,516
0
65,538
L
9,835
6,791
0
1,199
12,824
3,387
0
1,841
10,983
0
56,611
W
Erlang Shen
LoveurCanard
Erlang Shen
6,420
3,483
296
3,021
9,905
6,549
1,872
3,565
6,340
0
47,980
W
7,891
1,439
665
2,371
10,451
6,645
1,725
1,202
9,249
0
54,848
L
Yemoja
1,468
526
474
654
9,834
6,222
0
1,084
8,750
8,249
0
L
9,606
1,065
56
1,383
10,983
2,546
80
575
10,408
41,559
0
L
Scylla
2,390
995
0
0
9,558
1,752
0
518
9,040
18,331
0
L
Bakasura
2,361
1,746
0
2,356
12,903
3,757
0
232
12,671
0
27,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
34,325
467
Minions Killed
287
0
Camps Cleared
0
1,609,463
Distance Traveled
1,286,527
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,416
495
36
2
0
326,464
0
W
Bastet
10,400
612
127
7
0
334,376
0
W
Hachiman
9,833
578
101
6
0
283,585
5
L
Izanami
7,523
443
106
6
0
281,287
3
W
Erlang Shen
9,570
563
89
5
0
324,934
0
W
Mulan
9,681
569
114
7
0
340,104
0
L
Yemoja
6,257
368
20
1
0
227,659
5
L
Zeus
8,097
476
69
4
0
257,116
1
L
Scylla
6,150
362
40
2
0
246,563
0
L
Bakasura
6,298
370
52
3
0
273,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role