Player Matchup

Artemis
Artemis
DerOrbion
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
geger27
Sun Wukong
Level 27
God Stats
12W - 9L
1,706 SR
Queue Stats
145W - 154L
1,408 Elo+
Solo
Kali
Kali
rayzx123
Kali
Level 24
God Stats
9W - 1L
1,822 SR
Queue Stats
212W - 254L
1,358 Elo+
Solo
Camazotz
Camazotz
sobolevru13
Camazotz
Level 13
God Stats
8W - 9L
1,415 SR
Queue Stats
18W - 25L
1,283 Elo+
Solo
Ra
Ra
sven-1234_
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,588 SR
1,410 Elo+

VS

Team Averages
Level 14
1,589 SR
1,405 Elo+
Amaterasu
Amaterasu
PuRe x BeaT
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,500 Elo+
Solo
Arachne
Arachne
ayoub_00555
Arachne
Level 24
God Stats
19W - 14L
1,527 SR
Queue Stats
253W - 266L
1,341 Elo+
Solo
Izanami
Izanami
drugdilla55
Izanami
Level 16
God Stats
14W - 16L
1,664 SR
Queue Stats
18W - 23L
1,386 Elo+
Solo
Odin
Odin
opieeee
Odin
Level 28
God Stats
3W - 1L
1,755 SR
Queue Stats
46W - 55L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
schm3dudi
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DerOrbion
Artemis
15
4 / 3 / 3
10,287
447
6,681
12,006
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
geger27
Sun Wukong
16
5 / 3 / 6
10,973
477
5,337
14,871
18,394
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
20
9 / 6 / 0
13,986
608
15,884
21,740
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
sobolevru13
Camazotz
18
5 / 8 / 3
10,909
474
9,183
22,142
8,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 11 / 10
10,515
457
11,876
14,206
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PuRe x BeaT
Amaterasu
12
0 / 11 / 10
8,854
385
5,271
17,183
7,074
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ayoub_00555
Arachne
20
23 / 4 / 3
14,110
613
29,448
21,699
11,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
drugdilla55
Izanami
20
7 / 4 / 8
13,431
584
17,625
14,848
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
opieeee
Odin
6
0 / 2 / 0
6,670
290
624
4,135
1,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
schm3dudi
Tsukuyomi
10
1 / 7 / 6
7,751
337
3,621
9,930
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
26
Kills
31
31
Deaths
28
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
DerOrbion
Artemis
4
3
3
1.83
L
Amaterasu
PuRe x BeaT
Amaterasu
0
11
10
0.45
L
Arachne
ayoub_00555
Arachne
23
4
3
6.13
L
Izanami
drugdilla55
Izanami
7
4
8
2.75
W
Sun Wukong
geger27
Sun Wukong
5
3
6
2.67
L
Odin
opieeee
Odin
0
2
0
0
W
Kali
9
6
0
1.5
L
Tsukuyomi
schm3dudi
Tsukuyomi
1
7
6
0.57
W
Camazotz
sobolevru13
Camazotz
5
8
3
0.81
W
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
56,589
84,965
Taken
67,795
47,394
Mitigated
28,282
23,278
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DerOrbion
Artemis
6,681
3,360
0
1,378
12,006
4,233
2,955
276
11,730
0
48,557
L
Amaterasu
PuRe x BeaT
Amaterasu
5,271
3,069
0
803
17,183
7,074
351
1,877
15,220
0
22,996
L
Arachne
ayoub_00555
Arachne
29,448
19,329
0
7,260
21,699
11,047
843
4,441
17,012
0
84,558
L
Izanami
drugdilla55
Izanami
17,625
14,088
0
2,974
14,848
5,677
3,726
3,352
11,324
0
102,802
W
Sun Wukong
geger27
Sun Wukong
5,337
926
0
948
14,871
18,394
2,356
0
14,871
0
54,341
L
Odin
opieeee
Odin
624
186
0
1,004
4,135
1,788
0
0
4,135
0
5,636
W
Kali
15,884
8,861
0
8,536
21,740
12,141
1,479
0
21,740
0
110,263
L
Tsukuyomi
schm3dudi
Tsukuyomi
3,621
1,068
0
800
9,930
2,696
72
1,534
8,228
0
17,510
W
Camazotz
sobolevru13
Camazotz
9,183
3,233
0
10,928
22,142
8,138
1,597
0
22,142
0
59,632
W
11,876
2,301
279
1,209
14,206
4,488
903
0
14,206
44,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
50,816
479
Minions Killed
362
0
Camps Cleared
0
1,909,628
Distance Traveled
1,537,365
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,287
447
61
3
0
349,012
2
L
Amaterasu
8,854
385
39
2
0
376,665
1
L
Arachne
14,110
613
93
4
0
472,271
1
L
Izanami
13,431
584
192
8
0
333,964
0
W
Sun Wukong
10,973
477
94
4
0
407,630
5
L
Odin
6,670
290
15
1
0
103,199
1
W
Kali
13,986
608
162
7
0
421,016
3
L
Tsukuyomi
7,751
337
23
1
0
251,266
2
W
Camazotz
10,909
474
87
4
0
383,618
0
W
Ra
10,515
457
75
3
0
348,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role