Player Matchup

Danzaburou
Danzaburou
MaxiChien
Danzaburou
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 7L
1,004 Elo+
Solo
Ra
Ra
Pupsdog_
Ra
Level 17
God Stats
2W - 4L
1,416 SR
Queue Stats
38W - 81L
1,272 Elo+
Solo
Nemesis
Nemesis
dylan-san25
Nemesis
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
52W - 69L
1,355 Elo+
Solo
Team Averages
Level 14
1,348 SR
1,210 Elo+

VS

Team Averages
Level 45
1,599 SR
1,419 Elo+
Bacchus
Bacchus
Th3H0lyAn9le
Bacchus
Level 17
God Stats
3W - 1L
1,797 SR
Queue Stats
21W - 24L
1,353 Elo+
Party 1
Heimdallr
Heimdallr
WerDerBar
Heimdallr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,459 Elo+
Party 1
Tiamat
Tiamat
vineseedGR
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaxiChien
Danzaburou
13
0 / 13 / 7
10,639
591
8,666
16,930
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
8 / 2 / 1
13,049
725
15,232
9,893
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
dylan-san25
Nemesis
13
1 / 8 / 7
10,281
571
4,596
15,921
6,576
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Th3H0lyAn9le
Bacchus
16
4 / 2 / 14
11,717
651
9,687
14,505
21,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
WerDerBar
Heimdallr
18
17 / 2 / 4
14,486
805
19,538
15,151
10,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
vineseedGR
Tiamat
15
1 / 5 / 17
11,508
639
6,591
14,122
7,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
9
Kills
22
23
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MaxiChien
Danzaburou
0
13
7
0.27
L
8
2
1
4.25
W
Bacchus
Th3H0lyAn9le
Bacchus
4
2
14
5.5
W
Heimdallr
WerDerBar
Heimdallr
17
2
4
9.5
L
Nemesis
dylan-san25
Nemesis
1
8
7
0.56
W
Tiamat
vineseedGR
Tiamat
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
35,816
42,744
Taken
43,778
16,443
Mitigated
39,431
5,341
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MaxiChien
Danzaburou
8,666
3,471
0
886
16,930
5,927
1,172
8,507
8,423
0
23,220
L
15,232
1,173
1,632
2,147
9,893
3,940
304
3,670
6,223
65,182
0
W
Bacchus
Th3H0lyAn9le
Bacchus
9,687
1,003
0
121
14,505
21,562
459
2,436
12,069
26,314
0
W
Heimdallr
WerDerBar
Heimdallr
19,538
7,428
0
987
15,151
10,097
2,351
6,708
8,443
0
75,388
L
Nemesis
dylan-san25
Nemesis
4,596
1,827
0
676
15,921
6,576
181
4,101
11,820
0
16,723
W
Tiamat
vineseedGR
Tiamat
6,591
1,033
164
3,052
14,122
7,772
175
6,088
8,034
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
37,711
166
Minions Killed
164
0
Camps Cleared
0
1,025,185
Distance Traveled
957,731
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,639
591
37
2
0
257,276
0
L
Ra
13,049
725
102
6
0
348,202
4
W
Bacchus
11,717
651
36
2
0
328,913
1
W
Heimdallr
14,486
805
91
5
0
318,674
2
L
Nemesis
10,281
571
27
2
0
419,707
0
W
Tiamat
11,508
639
37
2
0
310,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role