Player Matchup

Chang'e
Chang'e
Gekkenhenkiee
Chang'e
Level 27
God Stats
4W - 2L
1,624 SR
Queue Stats
26W - 24L
1,563 Elo+
Solo
Loki
Loki
Mogami Foo
Loki
Level 24
God Stats
4W - 1L
1,875 SR
Queue Stats
100W - 89L
1,561 Elo+
Solo
Neith
Neith
Voron61198
Neith
Level 14
God Stats
4W - 1L
1,467 SR
Queue Stats
6W - 2L
1,746 Elo+
Solo
Khepri
Khepri
chinomierda7
Khepri
Level 28
God Stats
9W - 7L
1,526 SR
Queue Stats
99W - 100L
1,573 Elo+
Solo
Guan Yu
Guan Yu
我哭着笑着
Guan Yu
Level 17
God Stats
2W - 0L
1,900 SR
Queue Stats
38W - 35L
1,521 Elo+
Solo
Team Averages
Level 22
1,678 SR
1,593 Elo+

VS

Team Averages
Level 18
1,490 SR
1,558 Elo+
Loki
Loki
SHermeZZ
Loki
Level 26
God Stats
1W - 7L
1,326 SR
Queue Stats
229W - 219L
1,623 Elo+
Solo
Izanami
Izanami
StrictlySmoKy
Izanami
Level 12
God Stats
13W - 8L
1,365 SR
Queue Stats
54W - 83L
1,444 Elo+
Solo
Chaac
Chaac
bl0ndemar1e
Chaac
Level 29
God Stats
13W - 15L
1,465 SR
Queue Stats
220W - 242L
1,477 Elo+
Solo
Merlin
Merlin
rewax32
Merlin
Level 17
God Stats
6W - 10L
1,514 SR
Queue Stats
92W - 99L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
slachop
Gilgamesh
Level 7
God Stats
2W - 1L
1,779 SR
Queue Stats
28W - 16L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
12 / 0 / 3
12,453
623
14,784
13,673
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 1 / 3
12,681
634
7,805
14,081
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
15
6 / 2 / 11
10,375
519
13,486
10,999
5,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
2 / 1 / 14
9,821
491
5,170
9,175
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 8
9,822
491
10,764
16,185
18,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 5 / 1
9,002
450
4,902
15,376
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
6
0 / 9 / 0
6,125
306
3,164
8,725
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 0
8,902
445
9,432
16,706
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
rewax32
Merlin
14
0 / 8 / 1
8,885
444
11,820
12,739
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
slachop
Gilgamesh
17
4 / 4 / 0
10,172
509
13,529
17,530
10,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
31
Kills
7
7
Deaths
31
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
12
0
3
13.5
W
10
1
3
11.5
L
Loki
1
5
1
0.3
L
Izanami
0
9
0
0
W
Neith
6
2
11
5.75
L
2
5
0
0.4
W
Khepri
2
1
14
9
L
Merlin
rewax32
Merlin
0
8
1
0.06
L
Gilgamesh
slachop
Gilgamesh
4
4
0
1
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,009
Damage
42,847
64,113
Taken
71,076
43,972
Mitigated
32,111
25,229
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,784
2,325
2,951
9,077
13,673
5,224
3,416
4,285
9,341
78,643
0
W
7,805
3,259
0
400
14,081
6,473
0
1,972
12,109
0
102,514
L
Loki
4,902
825
0
2,229
15,376
5,597
0
4,254
11,122
0
68,589
L
Izanami
3,164
2,212
0
1,189
8,725
1,388
0
3,321
5,404
0
13,926
W
Neith
13,486
6,955
0
4,598
10,999
5,008
2,564
2,154
8,366
0
60,575
L
9,432
1,431
0
8,124
16,706
11,946
1,159
3,477
13,229
331
49,115
W
Khepri
5,170
1,504
0
2,599
9,175
9,131
117
2,919
5,892
22,916
0
L
Merlin
rewax32
Merlin
11,820
283
96
2,266
12,739
2,991
0
4,340
8,399
65,447
0
L
Gilgamesh
slachop
Gilgamesh
13,529
2,818
0
4,139
17,530
10,189
564
4,562
12,968
11,736
54,367
W
10,764
797
943
4,661
16,185
18,136
0
2,904
13,040
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,152
Gold Earned
43,086
505
Minions Killed
465
0
Camps Cleared
0
2,023,138
Distance Traveled
1,581,167
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,453
623
147
7
0
402,380
5
W
Loki
12,681
634
152
8
0
445,053
4
L
Loki
9,002
450
118
6
0
375,948
5
L
Izanami
6,125
306
30
2
0
176,326
0
W
Neith
10,375
519
105
5
0
371,437
6
L
Chaac
8,902
445
85
4
0
323,281
0
W
Khepri
9,821
491
27
1
0
403,338
10
L
Merlin
8,885
444
112
6
0
337,242
0
L
Gilgamesh
10,172
509
120
6
0
368,370
1
W
Guan Yu
9,822
491
74
4
0
400,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role