Player Matchup

Anubis
Anubis
Animus420
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 108L
1,378 Elo+
Solo
Janus
Janus
DJACONSUL
Janus
Level 24
God Stats
2W - 6L
1,206 SR
Queue Stats
28W - 39L
1,294 Elo+
Party 2
Ganesha
Ganesha
Hirano1112
Ganesha
Level 35
God Stats
3W - 2L
1,586 SR
Queue Stats
88W - 98L
1,345 Elo+
Party 2
Loki
Loki
Walczepoppy
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,339 Elo+
Solo
Apollo
Apollo
Yörük
Apollo
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,458 SR
1,371 Elo+

VS

Team Averages
Level 9
1,283 SR
1,196 Elo+
Kukulkan
Kukulkan
ArmandoAkABercik
Kukulkan
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 10L
1,125 Elo+
Party 1
Vulcan
Vulcan
RiKiiiii
Vulcan
Level 6
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 15L
1,322 Elo+
Party 1
Neith
Neith
iMisbelief
Neith
Level 15
God Stats
18W - 28L
1,188 SR
Queue Stats
27W - 47L
1,144 Elo+
Party 3
Ymir
Ymir
luki1509
Ymir
Level 3
God Stats
0W - 4L
1,266 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Nemesis
Nemesis
politebunny
Nemesis
Level 15
God Stats
15W - 24L
1,156 SR
Queue Stats
24W - 42L
1,122 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Animus420
Anubis
12
4 / 0 / 1
6,999
636
2,377
6,117
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
DJACONSUL
Janus
11
4 / 1 / 1
6,715
610
4,605
3,559
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Hirano1112
Ganesha
9
0 / 1 / 7
5,932
539
2,928
8,223
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 2
5,992
545
2,475
3,436
922
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Apollo
Yörük
Apollo
10
5 / 1 / 1
5,892
536
5,463
6,711
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,467
406
1,953
4,304
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
RiKiiiii
Vulcan
8
0 / 3 / 0
4,972
452
1,998
4,052
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
1 / 5 / 1
4,900
445
5,548
5,533
1,383
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 2 / 2
5,235
476
2,632
8,407
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
politebunny
Nemesis
9
2 / 2 / 0
5,708
519
1,009
5,163
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Animus420
Anubis
4
0
1
4.5
L
0
3
0
0
W
Janus
DJACONSUL
Janus
4
1
1
4.5
W
Ganesha
Hirano1112
Ganesha
0
1
7
3.5
L
Vulcan
RiKiiiii
Vulcan
0
3
0
0
W
2
0
2
3
W
Apollo
Yörük
Apollo
5
1
1
5.5
L
Neith
1
5
1
0.3
L
Ymir
0
2
2
0.5
L
Nemesis
politebunny
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
13,140
28,046
Taken
27,459
10,174
Mitigated
8,875
10,674
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Animus420
Anubis
2,377
0
0
4,172
6,117
2,394
273
1,266
4,737
36,779
0
L
1,953
133
0
195
4,304
1,159
0
1,055
3,249
16,445
0
W
Janus
DJACONSUL
Janus
4,605
435
0
0
3,559
1,103
308
1,013
2,546
38,589
0
W
Ganesha
Hirano1112
Ganesha
2,928
78
239
2,573
8,223
3,718
138
1,660
6,563
14,275
0
L
Vulcan
RiKiiiii
Vulcan
1,998
260
0
470
4,052
622
409
884
3,168
14,786
0
W
2,475
505
0
650
3,436
922
695
659
2,651
0
27,389
W
Apollo
Yörük
Apollo
5,463
3,991
0
3,040
6,711
2,037
559
1,745
4,966
0
26,099
L
Neith
5,548
3,500
0
613
5,533
1,383
140
2,668
2,865
0
24,013
L
Ymir
2,632
619
0
2,150
8,407
4,752
0
2,967
5,440
12,198
0
L
Nemesis
politebunny
Nemesis
1,009
230
0
988
5,163
959
186
2,336
2,827
0
18,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
25,282
301
Minions Killed
162
0
Camps Cleared
0
985,209
Distance Traveled
931,466
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,999
636
89
8
0
192,044
1
L
Kukulkan
4,467
406
32
3
0
195,059
2
W
Janus
6,715
610
81
7
0
219,323
2
W
Ganesha
5,932
539
6
1
0
188,072
1
L
Vulcan
4,972
452
34
3
0
158,631
4
W
Loki
5,992
545
59
5
0
205,723
1
W
Apollo
5,892
536
66
6
0
180,047
2
L
Neith
4,900
445
33
3
0
176,917
0
L
Ymir
5,235
476
20
2
0
202,248
0
L
Nemesis
5,708
519
43
4
0
198,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role