Player Matchup

Tiamat
Tiamat
KillYou23
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,833 Elo+
Solo
Heimdallr
Heimdallr
Spacejam24
Heimdallr
Level 20
God Stats
0W - 1L
1,504 SR
Queue Stats
16W - 23L
1,518 Elo+
Party 2
Ares
Ares
StogieWan
Ares
Level 28
God Stats
0W - 1L
1,659 SR
Queue Stats
63W - 94L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ɵbitɵ
Kumbhakarna
Level 17
God Stats
4W - 4L
1,521 SR
Queue Stats
40W - 24L
1,672 Elo+
Solo
Thor
Thor
呼噜呼噜
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,840 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,650 Elo+

VS

Team Averages
Level 13
1,506 SR
1,669 Elo+
Kukulkan
Kukulkan
CNYY123
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
Deadhead32
Zhong Kui
Level 24
God Stats
5W - 4L
1,635 SR
Queue Stats
71W - 55L
1,565 Elo+
Solo
Medusa
Medusa
JelaniNelson
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,866 Elo+
Party 1
Hun Batz
Hun Batz
KEKW
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,764 Elo+
Party 1
Sobek
Sobek
xxbubsxxlawson
Sobek
Level 28
God Stats
7W - 10L
1,396 SR
Queue Stats
204W - 231L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KillYou23
Tiamat
11
2 / 9 / 2
7,514
417
7,089
13,591
8,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Spacejam24
Heimdallr
7
2 / 4 / 0
6,243
347
4,756
7,733
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
2 / 7 / 0
7,091
394
4,686
12,912
5,559
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Ɵbitɵ
Kumbhakarna
17
1 / 0 / 1
9,356
520
3,539
14,511
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 10 / 2
7,091
394
5,617
14,182
4,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CNYY123
Kukulkan
17
4 / 1 / 5
10,392
577
6,335
8,338
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Deadhead32
Zhong Kui
18
7 / 0 / 1
11,076
615
12,767
10,131
7,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
14
11 / 4 / 3
9,361
520
12,638
12,073
4,182
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
KEKW
Hun Batz
16
3 / 2 / 9
9,899
550
10,949
12,633
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 11
10,325
574
6,561
14,217
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
8
Kills
29
30
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CNYY123
Kukulkan
4
1
5
6.5
W
Zhong Kui
Deadhead32
Zhong Kui
7
0
1
7.5
W
Medusa
11
4
3
3.13
W
Hun Batz
KEKW
Hun Batz
3
2
9
3.75
L
Tiamat
KillYou23
Tiamat
2
9
2
0.33
L
Heimdallr
Spacejam24
Heimdallr
2
4
0
0.5
L
Ares
2
7
0
0.29
W
4
1
11
9.5
L
Kumbhakarna
Ɵbitɵ
Kumbhakarna
1
0
1
1.5
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
49,250
62,929
Taken
57,392
27,018
Mitigated
32,877
8,106
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CNYY123
Kukulkan
6,335
945
0
2,511
8,338
3,299
4,552
2,312
5,754
58,087
0
W
Zhong Kui
Deadhead32
Zhong Kui
12,767
2,600
0
7,454
10,131
7,906
1,205
3,323
6,560
83,195
0
W
Medusa
12,638
7,489
0
1,717
12,073
4,182
2,382
2,749
9,222
0
44,149
W
Hun Batz
KEKW
Hun Batz
10,949
2,454
168
5,030
12,633
4,644
3,125
2,190
10,327
0
67,039
L
Tiamat
KillYou23
Tiamat
7,089
845
0
2,383
13,591
8,692
0
8,501
5,090
28,112
0
L
Heimdallr
Spacejam24
Heimdallr
4,756
1,931
0
1,897
7,733
2,086
0
1,657
6,076
0
20,571
L
Ares
4,686
265
330
1,610
12,912
5,559
0
2,544
10,368
11,265
0
W
6,561
1,360
0
5,598
14,217
12,846
479
3,884
10,215
22,366
0
L
Kumbhakarna
Ɵbitɵ
Kumbhakarna
3,539
0
0
1,590
14,511
6,377
0
5,505
9,006
70,225
0
L
5,617
1,000
0
296
14,182
4,304
361
7,456
6,726
0
27,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
51,053
301
Minions Killed
487
0
Camps Cleared
0
1,270,692
Distance Traveled
1,661,279
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,392
577
122
7
0
294,248
4
W
Zhong Kui
11,076
615
158
9
0
360,873
1
W
Medusa
9,361
520
60
3
0
351,263
1
W
Hun Batz
9,899
550
114
6
0
340,058
3
L
Tiamat
7,514
417
52
3
0
280,609
1
L
Heimdallr
6,243
347
46
3
0
150,015
0
L
Ares
7,091
394
8
0
0
271,513
1
W
Sobek
10,325
574
33
2
0
314,837
1
L
Kumbhakarna
9,356
520
148
8
0
307,065
3
L
Thor
7,091
394
47
3
0
261,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role