Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Anmin
Cu Chulainn
Silver I
Level 147
God Stats
14W - 14L
1,444 SR
Queue Stats
77W - 74L
1,112 MMR
Party 1
Pele
Pele
Gold IV
Moonll
Pele
Gold IV
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,700 MMR
Solo
Chiron
Chiron
Gold I
SIOKURA
Chiron
Gold I
Level 153
God Stats
2W - 1L
1,539 SR
Queue Stats
86W - 75L
1,524 MMR
Party 1
Bacchus
Bacchus
Platinum IV
SlippinSlippers
Bacchus
Platinum IV
Level 68
God Stats
100W - 86L
1,724 SR
Queue Stats
202W - 212L
1,805 MMR
Solo
Raijin
Raijin
Diamond V
drankdrink
Raijin
Diamond V
Level 148
God Stats
47W - 41L
1,718 SR
Queue Stats
123W - 116L
2,146 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,585 SR
1,657 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,631 SR
1,675 MMR
Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
ExcelsiorMarvin
Jing Wei
Gold V
Level 63
God Stats
4W - 2L
1,669 SR
Queue Stats
240W - 243L
1,288 MMR
Solo
Chaac
Chaac
Platinum IV
MYLITTLEDRACO
Chaac
Platinum IV
Level 86
God Stats
2W - 1L
1,757 SR
Queue Stats
78W - 54L
1,833 MMR
Solo
Vamana
Vamana
Diamond V
Saijyou
Vamana
Diamond V
Level 160
God Stats
2W - 5L
1,730 SR
Queue Stats
725W - 733L
1,889 MMR
Solo
Hera
Hera
Platinum I
TTVMoeChey
Hera
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
455W - 449L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anmin
Cu Chulainn
13
0 / 1 / 2
7,712
593
5,639
5,965
3,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Moonll
Pele
13
8 / 1 / 4
8,515
655
10,659
10,011
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
SIOKURA
Chiron
12
2 / 1 / 1
7,117
547
3,570
6,710
1,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 6
7,126
548
3,352
6,866
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
drankdrink
Raijin
13
5 / 1 / 5
7,996
615
5,501
4,863
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaMorgan Le FaySetGilgamesh

VS

Bans
TiamatTsukuyomiArtemisApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
6,108
470
4,110
8,994
7,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
12
0 / 3 / 1
6,435
495
2,397
8,211
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 2
7,168
551
4,320
11,162
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Saijyou
Vamana
12
1 / 3 / 1
7,083
545
3,839
9,305
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 6 / 0
5,570
428
2,097
6,256
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
4
4
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Cu Chulainn
Anmin
Cu Chulainn
0
1
2
1
L
Jing Wei
0
3
1
0.17
L
1
3
2
0.67
W
Pele
Moonll
Pele
8
1
4
10
W
Chiron
SIOKURA
Chiron
2
1
1
2.5
L
Vamana
Saijyou
Vamana
1
3
1
0.5
W
2
0
6
5
L
1
6
0
0.17
W
Raijin
drankdrink
Raijin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
16,763
34,415
Taken
43,928
15,413
Mitigated
19,404
9,553
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,110
682
0
2,697
8,994
7,173
0
1,929
7,065
0
24,895
W
Cu Chulainn
Anmin
Cu Chulainn
5,639
632
0
1,445
5,965
3,518
380
0
5,965
4,395
39,988
L
Jing Wei
2,397
1,097
0
1,935
8,211
2,044
0
804
7,407
0
43,293
L
4,320
1,058
0
3,791
11,162
4,266
0
1,851
9,311
0
47,738
W
Pele
Moonll
Pele
10,659
3,796
0
2,727
10,011
3,319
41
334
9,677
0
55,335
W
Chiron
SIOKURA
Chiron
3,570
1,326
532
2,605
6,710
1,959
585
161
6,549
0
46,646
L
Vamana
Saijyou
Vamana
3,839
2,955
0
1,662
9,305
4,328
0
1,955
7,350
0
49,427
W
3,352
213
0
1,324
6,866
5,247
0
529
6,337
12,761
0
L
2,097
574
0
390
6,256
1,593
0
3,145
3,111
22,842
0
W
Raijin
drankdrink
Raijin
5,501
729
0
920
4,863
1,370
0
1,234
3,629
45,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,466
Gold Earned
32,364
380
Minions Killed
377
0
Camps Cleared
0
1,298,341
Distance Traveled
1,268,570
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,108
470
56
4
0
272,230
0
W
Cu Chulainn
7,712
593
99
8
0
248,660
3
L
Jing Wei
6,435
495
83
6
0
238,863
2
L
Chaac
7,168
551
88
7
0
273,102
4
W
Pele
8,515
655
96
7
0
287,486
0
W
Chiron
7,117
547
83
6
0
234,705
4
L
Vamana
7,083
545
99
8
0
252,147
0
W
Bacchus
7,126
548
14
1
0
281,647
7
L
Hera
5,570
428
51
4
0
232,228
4
W
Raijin
7,996
615
88
7
0
245,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role