Player Matchup

Cthulhu
Cthulhu
DaveGreene
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,282 Elo+
Solo
Ra
Ra
Deamon-_-king50
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,065 Elo+
Solo
Medusa
Medusa
Neatstew156320
Medusa
Level 5
God Stats
3W - 4L
1,581 SR
Queue Stats
10W - 14L
1,197 Elo+
Solo
Tsukuyomi
Tsukuyomi
UBEANOOFED
Tsukuyomi
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
3W - 6L
977 Elo+
Solo
Olorun
Olorun
eripiko
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,289 Elo+
Solo
Team Averages
Level 5
1,466 SR
1,162 Elo+

VS

Team Averages
Level 6
1,469 SR
1,365 Elo+
Guan Yu
Guan Yu
AmadronV
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SHOOTER C 187
Nemesis
Level 5
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Ziggyman321
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Solo
Fenrir
Fenrir
aunty_lah
Fenrir
Level 13
God Stats
5W - 7L
1,259 SR
Queue Stats
51W - 69L
1,237 Elo+
Solo
Kukulkan
Kukulkan
speedyrhythm557
Kukulkan
Level 6
God Stats
7W - 13L
1,236 SR
Queue Stats
47W - 70L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveGreene
Cthulhu
14
3 / 7 / 7
10,230
465
4,232
22,458
20,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 12 / 3
8,611
391
1,159
10,816
3,487
15
7 / 3 / 5
10,884
495
11,611
12,909
4,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
UBEANOOFED
Tsukuyomi
18
9 / 2 / 6
12,442
566
12,442
14,547
5,916
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
eripiko
Olorun
19
10 / 0 / 5
13,399
609
15,005
11,160
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmadronV
Guan Yu
8
2 / 5 / 2
7,136
324
1,639
7,237
3,604
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
12
0 / 12 / 2
7,673
349
6,344
15,650
5,276
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
14
2 / 4 / 8
10,433
474
2,655
14,827
15,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
aunty_lah
Fenrir
16
9 / 4 / 2
10,732
488
11,187
17,522
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
4 / 4 / 5
10,604
482
12,230
10,351
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
29
Kills
17
24
Deaths
29
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AmadronV
Guan Yu
2
5
2
0.6
W
Cthulhu
DaveGreene
Cthulhu
3
7
7
0.93
W
0
12
3
0.13
W
7
3
5
3.17
L
Nemesis
0
12
2
0.08
W
Tsukuyomi
UBEANOOFED
Tsukuyomi
9
2
6
6
L
Yemoja
2
4
8
1.5
L
Fenrir
aunty_lah
Fenrir
9
4
2
2.5
W
Olorun
eripiko
Olorun
10
0
5
12.5
L
Kukulkan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
34,055
71,890
Taken
65,587
40,003
Mitigated
35,381
22,711
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AmadronV
Guan Yu
1,639
633
386
540
7,237
3,604
75
2,639
4,598
0
9,715
W
Cthulhu
DaveGreene
Cthulhu
4,232
878
0
4,469
22,458
20,530
952
5,287
17,112
31,077
0
W
1,159
654
78
70
10,816
3,487
527
1,061
9,755
10,624
0
W
11,611
5,718
0
4,400
12,909
4,925
2,731
3,359
9,550
0
49,429
L
Nemesis
6,344
2,796
0
691
15,650
5,276
363
5,004
10,646
0
33,825
W
Tsukuyomi
UBEANOOFED
Tsukuyomi
12,442
4,277
0
5,380
14,547
5,916
1,643
3,007
11,540
0
78,649
L
Yemoja
2,655
728
2,159
1,578
14,827
15,439
366
4,741
10,086
26,775
0
L
Fenrir
aunty_lah
Fenrir
11,187
2,586
0
4,752
17,522
7,107
0
5,909
11,613
0
47,430
W
Olorun
eripiko
Olorun
15,005
11,520
477
7,837
11,160
5,145
11,295
2,399
8,761
84,289
0
L
Kukulkan
12,230
3,023
0
0
10,351
3,955
444
2,103
8,248
82,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,566
Gold Earned
46,578
420
Minions Killed
316
0
Camps Cleared
0
1,819,630
Distance Traveled
1,528,982
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,136
324
16
1
0
181,572
1
W
Cthulhu
10,230
465
51
2
0
356,685
3
W
Ra
8,611
391
20
1
0
311,630
0
W
Medusa
10,884
495
69
3
0
367,307
0
L
Nemesis
7,673
349
55
3
0
327,426
0
W
Tsukuyomi
12,442
566
113
5
0
428,468
0
L
Yemoja
10,433
474
37
2
0
332,608
9
L
Fenrir
10,732
488
68
3
0
343,152
2
W
Olorun
13,399
609
167
8
0
355,540
0
L
Kukulkan
10,604
482
140
6
0
344,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role