Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheGorn3214
Skadi
Level 27
God Stats
4W - 4L
1,595 SR
Queue Stats
186W - 193L
1,430 Elo+
Solo
Chaac
Chaac
hybrideGOD
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo
Ganesha
Ganesha
ke911ke
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,478 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,464 Elo+

VS

Team Averages
Level 91
1,456 SR
1,488 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ashar29
Hun Batz
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
281W - 270L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Hades26--
Sylvanus
Level 104
God Stats
4W - 8L
1,410 SR
Queue Stats
493W - 505L
1,457 Elo+
Solo
Raijin
Raijin
Lailaamell
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,402 Elo+
Solo
Nox
Nox
WaterlooMist
Nox
Level 89
God Stats
2W - 4L
1,370 SR
Queue Stats
181W - 182L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
9 / 4 / 14
10,988
845
17,705
10,219
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
17
6 / 6 / 12
10,355
797
12,521
16,737
21,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 4 / 15
12,172
936
22,918
11,035
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
16
5 / 5 / 13
10,521
809
12,602
13,563
11,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
ke911ke
Ganesha
17
0 / 5 / 25
10,846
834
9,208
19,137
27,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
10 / 3 / 8
11,393
876
13,075
17,898
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Ashar29
Hun Batz
14
3 / 8 / 9
8,836
680
12,736
12,344
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Hades26--
Sylvanus
16
6 / 5 / 11
9,670
744
7,966
29,835
19,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Lailaamell
Raijin
14
0 / 10 / 7
8,705
670
7,684
13,541
5,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 11
10,128
779
13,506
12,465
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
69
31
Kills
23
24
Deaths
31
79
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
4
14
4
W
Tyr
 
Tyr
6
6
12
2
L
Ravana
 
Ravana
10
3
8
4.67
L
Hun Batz
Ashar29
Hun Batz
3
8
9
0.94
L
Sylvanus
Hades26--
Sylvanus
6
5
11
2.3
L
Raijin
Lailaamell
Raijin
0
10
7
0.35
W
11
4
15
4.63
L
4
5
11
1.9
W
Chaac
5
5
13
2.3
W
Ganesha
ke911ke
Ganesha
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,954
Damage
54,967
70,691
Taken
86,083
68,655
Mitigated
48,594
22,023
Healing
33,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,705
1,162
2,501
3,283
10,219
4,122
1,184
3,718
6,212
33,496
0
W
Tyr
 
Tyr
12,521
965
448
3,496
16,737
21,703
305
6,619
9,807
0
23,157
L
Ravana
 
Ravana
13,075
3,212
1,762
5,633
17,898
12,794
874
6,773
11,125
0
29,095
L
Hun Batz
Ashar29
Hun Batz
12,736
3,348
0
231
12,344
4,786
0
3,351
8,993
0
22,274
L
Sylvanus
Hades26--
Sylvanus
7,966
2,727
7,375
12,886
29,835
19,453
265
9,461
20,374
12,845
0
L
Raijin
Lailaamell
Raijin
7,684
1,429
888
1,284
13,541
5,522
112
3,962
9,579
17,634
0
W
22,918
12,059
1,367
3,677
11,035
4,324
1,379
3,896
7,099
0
39,738
L
13,506
1,131
1,585
1,384
12,465
6,039
396
3,488
8,977
20,835
0
W
Chaac
12,602
1,097
0
3,571
13,563
11,419
237
6,796
6,413
153
23,156
W
Ganesha
ke911ke
Ganesha
9,208
350
1,044
2,636
19,137
27,087
476
8,127
10,494
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,882
Gold Earned
48,732
126
Minions Killed
105
0
Camps Cleared
0
1,133,060
Distance Traveled
1,029,762
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,988
845
38
3
0
226,408
0
W
Tyr
10,355
797
22
2
0
247,169
0
L
Ravana
11,393
876
38
3
0
238,343
1
L
Hun Batz
8,836
680
18
1
0
209,042
0
L
Sylvanus
9,670
744
4
0
0
197,219
0
L
Raijin
8,705
670
16
1
0
183,623
0
W
Skadi
12,172
936
41
3
0
205,710
1
L
Nox
10,128
779
29
2
0
201,535
0
W
Chaac
10,521
809
20
2
0
217,632
3
W
Ganesha
10,846
834
5
0
0
236,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role