Player Matchup

Merlin
Merlin
AboveAlphaOmega
Merlin
Level 28
God Stats
10W - 8L
1,546 SR
Queue Stats
11W - 8L
1,494 Elo+
Party 2
Tiamat
Tiamat
BurninBravo
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,413 Elo+
Party 2
Cerberus
Cerberus
DragonLord626
Cerberus
Level 26
God Stats
7W - 12L
1,374 SR
Queue Stats
55W - 71L
1,325 Elo+
Solo
Fenrir
Fenrir
KatonOokami
Fenrir
Level 28
God Stats
6W - 5L
1,697 SR
Queue Stats
58W - 48L
1,512 Elo+
Solo
Neith
Neith
fiycoyotto
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,449 Elo+

VS

Team Averages
Level 22
1,489 SR
1,486 Elo+
Nox
Nox
Acquintance
Nox
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 224L
1,544 Elo+
Party 1
Mercury
Mercury
Barking2020
Mercury
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
202W - 213L
1,545 Elo+
Party 1
Apollo
Apollo
BxrxfxsxT
Apollo
Level 14
God Stats
4W - 6L
1,162 SR
Queue Stats
36W - 31L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Rioaan2
Cthulhu
Level 20
God Stats
34W - 16L
1,780 SR
Queue Stats
198W - 208L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
WARaccent
Xing Tian
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 89L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,172
917
9,555
3,218
1,218
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
16
2 / 1 / 4
9,487
949
4,382
8,979
6,936
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DragonLord626
Cerberus
15
0 / 4 / 5
9,022
902
5,546
13,604
9,646
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
15
6 / 4 / 2
10,395
1,040
7,887
16,987
7,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
15
0 / 8 / 3
8,268
827
3,794
9,813
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
10,023
1,002
15,306
6,216
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Barking2020
Mercury
16
9 / 5 / 5
10,972
1,097
13,526
10,256
4,482
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
BxrxfxsxT
Apollo
16
1 / 1 / 9
9,282
928
4,300
7,524
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Rioaan2
Cthulhu
16
1 / 1 / 12
9,246
925
7,623
8,240
9,670
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
WARaccent
Xing Tian
16
2 / 1 / 7
9,004
900
6,199
6,663
7,412
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
10
Kills
17
17
Deaths
10
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
W
4
2
11
4.75
W
Mercury
Barking2020
Mercury
9
5
5
2.3
L
Tiamat
2
1
4
4
W
Apollo
BxrxfxsxT
Apollo
1
1
9
5.5
L
Cerberus
DragonLord626
Cerberus
0
4
5
0.63
L
Fenrir
6
4
2
1.75
W
Cthulhu
Rioaan2
Cthulhu
1
1
12
7
W
Xing Tian
WARaccent
Xing Tian
2
1
7
5.5
L
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
46,954
52,601
Taken
38,899
28,922
Mitigated
27,319
4,891
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,555
819
0
465
3,218
1,218
0
1,914
1,304
28,300
0
W
15,306
1,163
119
319
6,216
2,712
0
2,384
3,832
28,707
0
W
Mercury
Barking2020
Mercury
13,526
9,225
0
0
10,256
4,482
0
3,609
6,647
0
22,234
L
Tiamat
4,382
568
0
949
8,979
6,936
0
5,968
3,011
19,287
0
W
Apollo
BxrxfxsxT
Apollo
4,300
2,099
0
1,955
7,524
3,043
0
5,036
2,488
0
21,829
L
Cerberus
DragonLord626
Cerberus
5,546
192
0
1,574
13,604
9,646
0
7,720
5,884
23,538
0
L
Fenrir
7,887
2,541
69
1,271
16,987
7,481
0
8,539
8,448
0
13,181
W
Cthulhu
Rioaan2
Cthulhu
7,623
210
522
0
8,240
9,670
0
4,069
4,171
25,861
0
W
Xing Tian
WARaccent
Xing Tian
6,199
833
0
0
6,663
7,412
0
4,385
2,278
19,857
0
L
Neith
3,794
2,091
0
563
9,813
3,641
0
4,987
4,826
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,344
Gold Earned
48,527
185
Minions Killed
164
3
Camps Cleared
8
837,386
Distance Traveled
998,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,172
917
54
5
0
171,628
0
W
Nox
10,023
1,002
29
3
0
194,091
0
W
Mercury
10,972
1,097
14
1
4
203,639
0
L
Tiamat
9,487
949
39
4
1
189,465
0
W
Apollo
9,282
928
48
5
1
176,484
0
L
Cerberus
9,022
902
63
6
1
167,083
0
L
Fenrir
10,395
1,040
13
1
1
199,625
0
W
Cthulhu
9,246
925
49
5
0
212,276
0
W
Xing Tian
9,004
900
24
2
3
212,252
2
L
Neith
8,268
827
16
2
0
109,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role