Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bulgarianspy9
Izanami
Level 101
God Stats
3W - 7L
1,321 SR
Queue Stats
163W - 181L
1,482 Elo+
Party 1
Tiamat
Tiamat
KuzenboThicc
Tiamat
Level 129
God Stats
6W - 2L
1,648 SR
Queue Stats
222W - 215L
1,480 Elo+
Party 3
Agni
Agni
XxRekthHimxX
Agni
Level 87
God Stats
2W - 1L
1,762 SR
Queue Stats
398W - 317L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
oP Sanjii
Jormungandr
Level 153
God Stats
6W - 2L
1,626 SR
Queue Stats
426W - 486L
1,474 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,494 Elo+

VS

Team Averages
Level 111
1,461 SR
1,401 Elo+
Kali
Kali
AsapHefz-
Kali
Level 85
God Stats
26W - 27L
1,549 SR
Queue Stats
206W - 352L
1,458 Elo+
Party 2
Scylla
Scylla
LocQuint
Scylla
Level 88
God Stats
9W - 21L
1,010 SR
Queue Stats
122W - 215L
1,354 Elo+
Party 2
Nike
Nike
Lolz_AVATAR_
Nike
Level 127
God Stats
9W - 15L
1,813 SR
Queue Stats
385W - 594L
1,386 Elo+
Party 2
Bacchus
Bacchus
SUPER_PAANTIEEZ
Bacchus
Level 109
God Stats
8W - 9L
1,539 SR
Queue Stats
150W - 267L
1,418 Elo+
Party 2
Neith
Neith
xUnknown_SouIjah
Neith
Level 148
God Stats
33W - 52L
1,392 SR
Queue Stats
510W - 840L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
2 / 0 / 2
5,054
632
2,210
4,825
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
9
1 / 2 / 0
5,016
627
1,813
4,056
1,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
9
2 / 1 / 2
5,276
660
4,311
4,736
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 1
6,089
761
5,059
3,296
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
oP Sanjii
Jormungandr
7
0 / 0 / 1
4,672
584
1,074
3,954
1,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
0 / 0 / 1
4,810
601
1,640
5,393
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
LocQuint
Scylla
8
1 / 5 / 0
4,401
550
1,533
3,955
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 2 / 0
3,226
403
166
1,481
961
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
1 / 1 / 0
4,375
547
2,123
6,429
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 1
4,655
582
3,713
5,125
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
10
Kills
3
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
2
3
L
Kali
0
0
1
0.5
W
Izanami
1
2
0
0.5
W
Tiamat
2
1
2
3
L
Scylla
LocQuint
Scylla
1
5
0
0.2
L
0
2
0
0
L
1
1
0
1
W
5
0
1
5.5
W
Jormungandr
oP Sanjii
Jormungandr
0
0
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,467
Damage
9,175
20,867
Taken
22,383
9,975
Mitigated
8,299
5,893
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,210
1,137
0
1,486
4,825
2,073
17
924
3,857
0
22,286
L
Kali
1,640
668
0
1,458
5,393
1,985
0
1,305
4,008
0
29,303
W
Izanami
1,813
1,513
0
1,022
4,056
1,063
988
310
3,746
0
33,510
W
Tiamat
4,311
955
18
2,627
4,736
3,999
111
963
3,751
26,101
0
L
Scylla
LocQuint
Scylla
1,533
146
0
160
3,955
1,069
0
2,459
1,248
17,476
0
L
166
64
0
0
1,481
961
0
1,279
202
0
2,188
L
2,123
494
0
1,395
6,429
3,085
0
3,596
2,820
8,948
0
W
5,059
730
0
400
3,296
921
384
695
2,529
29,156
0
W
Jormungandr
oP Sanjii
Jormungandr
1,074
552
0
340
3,954
1,919
0
620
3,328
9,326
0
L
3,713
1,184
0
1,625
5,125
1,199
0
1,346
3,661
0
26,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
21,467
256
Minions Killed
173
0
Camps Cleared
0
814,265
Distance Traveled
684,719
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,054
632
50
6
0
187,336
1
L
Kali
4,810
601
65
8
0
184,465
3
W
Izanami
5,016
627
79
10
0
142,846
2
W
Tiamat
5,276
660
53
7
0
150,689
0
L
Scylla
4,401
550
33
4
0
142,746
3
L
Nike
3,226
403
2
0
0
43,121
0
L
Bacchus
4,375
547
12
2
0
170,680
6
W
Agni
6,089
761
66
8
0
180,424
3
W
Jormungandr
4,672
584
8
1
0
152,970
2
L
Neith
4,655
582
61
8
0
143,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role