Player Matchup

Terra
Terra
MutedReplays
Terra
Level 29
God Stats
1W - 2L
1,728 SR
Queue Stats
369W - 453L
1,388 Elo+
Party 1
Fenrir
Fenrir
StrategicStroke
Fenrir
Level 27
God Stats
2W - 3L
1,355 SR
Queue Stats
153W - 177L
1,380 Elo+
Party 1
Merlin
Merlin
TheSickness-_-
Merlin
Level 34
God Stats
3W - 9L
1,188 SR
Queue Stats
111W - 132L
1,375 Elo+
Party 1
Team Averages
Level 30
1,424 SR
1,381 Elo+

VS

Team Averages
Level 71
1,599 SR
1,591 Elo+
Zeus
Zeus
Beasted1992
Zeus
Level 123
God Stats
5W - 5L
1,561 SR
Queue Stats
98W - 85L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
ManualBoot4884
Cabrakan
Level 21
God Stats
2W - 1L
1,752 SR
Queue Stats
8W - 2L
1,808 Elo+
Solo
Rama
Rama
Turtle_Gaming420
Rama
Level 69
God Stats
4W - 4L
1,483 SR
Queue Stats
121W - 131L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,583
598
958
10,186
7,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 2
7,905
719
4,537
11,724
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 3
7,858
714
4,525
6,120
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
8,135
740
11,825
4,596
1,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
9
1 / 4 / 4
7,330
666
3,987
8,377
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 2
8,028
730
4,337
5,486
1,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
8
8
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Cabrakan
1
4
4
0.75
L
0
4
5
0.63
L
5
1
2
6
L
2
3
3
1.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,020
Damage
20,149
28,030
Taken
18,459
16,033
Mitigated
8,703
6,287
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,825
1,110
0
1,082
4,596
1,361
939
1,356
3,240
34,918
0
W
Cabrakan
3,987
347
0
1,279
8,377
5,538
168
2,131
6,246
13,597
0
L
958
75
1,465
1,745
10,186
7,032
0
5,990
3,995
7,895
0
L
4,537
866
0
2,164
11,724
6,935
0
5,380
6,141
0
15,925
L
4,525
45
0
913
6,120
2,066
0
3,956
2,082
29,843
0
W
4,337
3,218
504
965
5,486
1,804
1,797
1,996
3,490
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,346
Gold Earned
23,493
81
Minions Killed
119
0
Camps Cleared
0
603,546
Distance Traveled
571,342
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,135
740
51
5
0
194,729
3
W
Cabrakan
7,330
666
14
1
0
187,247
1
L
Terra
6,583
598
15
1
0
196,726
2
L
Fenrir
7,905
719
17
2
0
222,053
1
L
Merlin
7,858
714
49
4
0
184,767
3
W
Rama
8,028
730
54
5
0
189,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role