Player Matchup

Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LockeyENC
Sylvanus
Level 47
God Stats
1W - 2L
1,559 SR
Queue Stats
11W - 18L
1,487 Elo+
Party 2
Sol
Sol
Miguelete03
Sol
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
309W - 324L
1,522 Elo+
Solo
Set
Set
StormSmash
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,513 Elo+
Party 2
Skadi
Skadi
XxSMITHY2308xX
Skadi
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
5W - 11L
1,376 Elo+
Party 2
Team Averages
Level 63
1,521 SR
1,480 Elo+

VS

Team Averages
Level 55
1,510 SR
1,506 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Dientedesable03
Susano
Level 40
God Stats
1W - 1L
1,509 SR
Queue Stats
68W - 72L
1,495 Elo+
Party 1
Sol
Sol
ImNotAprO316
Sol
Level 62
God Stats
7W - 5L
1,562 SR
Queue Stats
174W - 151L
1,504 Elo+
Party 1
Athena
Athena
Klatlon
Athena
Level 112
God Stats
22W - 12L
1,548 SR
Queue Stats
180W - 147L
1,532 Elo+
Solo
Neith
Neith
Sanek892342
Neith
Level 37
God Stats
2W - 1L
1,428 SR
Queue Stats
134W - 122L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 1
7,977
499
5,310
7,302
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
LockeyENC
Sylvanus
11
0 / 2 / 2
6,596
412
2,384
11,586
6,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 2
6,535
408
5,624
8,530
1,894
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 2
7,899
494
4,715
11,483
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
6,955
435
4,071
6,990
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 0 / 1
9,499
594
4,707
6,137
5,731
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 2 / 3
9,054
566
6,092
10,383
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 0 / 3
10,545
659
5,211
7,792
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Klatlon
Athena
13
1 / 0 / 4
8,274
517
5,058
9,906
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 2
8,474
530
10,750
7,432
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
Mulan
 
Mulan
4
0
1
4.5
W
5
2
3
3.25
W
1
0
3
2.5
W
Athena
Klatlon
Athena
1
0
4
3
L
Sylvanus
LockeyENC
Sylvanus
0
2
2
0.5
L
0
1
2
1
W
3
2
2
2
L
2
5
2
0.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
31,818
45,891
Taken
41,650
19,734
Mitigated
24,183
9,275
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,310
402
0
1,076
7,302
2,492
0
2,837
4,465
51,449
0
W
Mulan
 
Mulan
4,707
319
0
1,527
6,137
5,731
698
1,121
5,016
265
49,776
W
6,092
1,348
0
1,095
10,383
3,583
0
1,873
8,510
0
57,771
W
5,211
1,678
0
4,695
7,792
3,011
1,304
2,068
5,724
87,554
0
W
Athena
Klatlon
Athena
5,058
1,554
0
3,074
9,906
9,304
0
4,327
5,579
27,510
0
L
Sylvanus
LockeyENC
Sylvanus
2,384
1,024
773
3,509
11,586
6,975
0
2,012
9,574
20,064
0
L
5,624
1,645
0
2,830
8,530
1,894
0
1,360
7,170
44,075
0
W
10,750
5,349
0
2,440
7,432
2,554
611
4,336
3,096
0
62,897
L
4,715
1,582
0
625
11,483
6,154
0
3,818
7,665
0
53,171
L
4,071
2,096
0
462
6,990
2,219
93
680
6,310
0
34,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
45,846
384
Minions Killed
558
0
Camps Cleared
0
1,450,610
Distance Traveled
1,538,092
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,977
499
102
6
0
302,392
7
W
Mulan
9,499
594
116
7
0
282,581
3
W
Susano
9,054
566
99
6
0
344,171
2
W
Sol
10,545
659
184
12
0
312,989
2
W
Athena
8,274
517
37
2
0
313,307
8
L
Sylvanus
6,596
412
30
2
0
254,780
0
L
Sol
6,535
408
78
5
0
282,699
2
W
Neith
8,474
530
122
8
0
285,044
2
L
Set
7,899
494
101
6
0
314,229
2
L
Skadi
6,955
435
73
5
0
296,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role