Player Matchup

Fenrir
Fenrir
Pyrocitor420
Fenrir
Level 20
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Sylvanus
Sylvanus
Stiner11
Sylvanus
Level 19
God Stats
4W - 10L
1,662 SR
Queue Stats
175W - 257L
1,431 Elo+
Solo
Ra
Ra
ThePapitoChulox
Ra
Level 101
God Stats
0W - 3L
1,814 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Team Averages
Level 47
1,735 SR
1,369 Elo+

VS

Team Averages
Level 65
1,427 SR
1,376 Elo+
Izanami
Izanami
CrunchySeaweed
Izanami
Level 18
God Stats
9W - 10L
1,466 SR
Queue Stats
12W - 22L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
HanzoVoid
Kuzenbo
Level 29
God Stats
2W - 0L
1,314 SR
Queue Stats
15W - 20L
1,369 Elo+
Party 1
Vulcan
Vulcan
nuklarpanda
Vulcan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 10 / 1
9,511
679
6,905
14,158
9,052
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Stiner11
Sylvanus
11
0 / 8 / 1
7,692
549
4,816
17,286
13,729
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 4 / 2
9,109
651
7,136
8,896
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 12
10,512
751
12,811
11,118
4,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
HanzoVoid
Kuzenbo
13
4 / 1 / 14
10,230
731
2,997
7,756
12,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
12 / 2 / 7
10,999
786
17,078
8,687
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
22
22
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Kuzenbo
HanzoVoid
Kuzenbo
4
1
14
11
L
Fenrir
5
10
1
0.55
L
Sylvanus
Stiner11
Sylvanus
0
8
1
0.06
L
2
4
2
0.75
W
Vulcan
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
32,886
40,340
Taken
27,561
26,967
Mitigated
21,171
6,635
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,811
7,229
0
1,154
11,118
4,617
808
4,191
6,927
0
40,152
W
Kuzenbo
HanzoVoid
Kuzenbo
2,997
1,387
0
0
7,756
12,697
146
2,634
5,122
13,656
0
L
Fenrir
6,905
1,000
0
381
14,158
9,052
0
6,712
7,446
0
22,015
L
Sylvanus
Stiner11
Sylvanus
4,816
1,760
544
3,428
17,286
13,729
0
6,895
10,391
17,761
0
L
7,136
1,249
1,283
999
8,896
4,186
0
6,468
2,428
39,126
0
W
Vulcan
17,078
4,372
0
1,279
8,687
3,857
1,293
5,127
3,560
45,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
31,741
108
Minions Killed
142
0
Camps Cleared
0
643,811
Distance Traveled
763,021
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,512
751
60
4
0
231,580
2
W
Kuzenbo
10,230
731
19
1
0
265,214
1
L
Fenrir
9,511
679
30
2
0
216,637
3
L
Sylvanus
7,692
549
29
2
0
199,333
0
L
Ra
9,109
651
49
4
0
227,841
0
W
Vulcan
10,999
786
63
5
0
266,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role