Player Matchup

Sun Wukong
Sun Wukong
Amasa17
Sun Wukong
Level 45
God Stats
6W - 6L
1,301 SR
Queue Stats
64W - 79L
1,325 Elo+
Solo
Da Ji
Da Ji
FexMa
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,329 Elo+
Party 1
Skadi
Skadi
HearMeRoarr
Skadi
Level 62
God Stats
16W - 10L
1,557 SR
Queue Stats
32W - 21L
1,573 Elo+
Solo
Ares
Ares
TheRandomBeing
Ares
Level 64
God Stats
0W - 3L
1,389 SR
Queue Stats
100W - 141L
1,336 Elo+
Party 1
The Morrigan
The Morrigan
Tooleno
The Morrigan
Level 103
God Stats
28W - 41L
1,412 SR
Queue Stats
430W - 432L
1,486 Elo+
Solo
Team Averages
Level 63
1,432 SR
1,410 Elo+

VS

Team Averages
Level 85
1,476 SR
1,446 Elo+
Cthulhu
Cthulhu
DrWizardz
Cthulhu
Level 114
God Stats
20W - 19L
1,457 SR
Queue Stats
224W - 268L
1,387 Elo+
Party 2
Ullr
Ullr
MORFuN
Ullr
Level 59
God Stats
11W - 5L
1,756 SR
Queue Stats
132W - 152L
1,468 Elo+
Solo
Nemesis
Nemesis
Yamori69
Nemesis
Level 89
God Stats
4W - 9L
1,277 SR
Queue Stats
90W - 115L
1,353 Elo+
Party 2
Ra
Ra
oksygéne
Ra
Level 67
God Stats
32W - 20L
1,703 SR
Queue Stats
217W - 261L
1,450 Elo+
Solo
Agni
Agni
thatnameisxd
Agni
Level 98
God Stats
2W - 2L
1,185 SR
Queue Stats
184W - 152L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amasa17
Sun Wukong
16
1 / 5 / 1
9,982
499
5,876
17,263
11,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
FexMa
Da Ji
11
0 / 10 / 1
7,490
375
6,642
18,202
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 1
8,515
426
10,726
13,797
3,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 2
9,370
469
5,823
17,291
9,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Tooleno
The Morrigan
17
1 / 4 / 2
9,926
496
10,267
10,235
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrWizardz
Cthulhu
17
3 / 2 / 11
11,316
566
10,977
12,243
11,078
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
MORFuN
Ullr
17
3 / 1 / 9
10,678
534
8,203
9,006
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Yamori69
Nemesis
17
7 / 1 / 9
10,835
542
6,727
13,515
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 1 / 9
12,219
611
18,415
11,842
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 0 / 19
10,487
524
10,410
18,378
22,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
5
Kills
31
31
Deaths
5
7
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amasa17
Sun Wukong
1
5
1
0.3
W
Cthulhu
DrWizardz
Cthulhu
3
2
11
4.25
L
Da Ji
FexMa
Da Ji
0
10
1
0.05
L
2
7
1
0.36
W
Ullr
MORFuN
Ullr
3
1
9
7.5
L
1
5
2
0.4
L
The Morrigan
Tooleno
The Morrigan
1
4
2
0.5
W
Nemesis
Yamori69
Nemesis
7
1
9
11.5
W
15
1
9
19.5
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
54,732
76,788
Taken
64,984
33,802
Mitigated
48,952
10,854
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amasa17
Sun Wukong
5,876
1,311
0
2,810
17,263
11,437
566
8,379
8,884
0
56,018
W
Cthulhu
DrWizardz
Cthulhu
10,977
281
102
2,267
12,243
11,078
1,536
1,898
10,345
73,603
0
L
Da Ji
FexMa
Da Ji
6,642
1,717
0
2,970
18,202
5,170
0
8,264
9,938
0
39,544
L
10,726
5,726
0
1,826
13,797
3,973
496
6,990
6,807
0
53,131
W
Ullr
MORFuN
Ullr
8,203
4,192
0
2,179
9,006
4,662
3,492
1,835
7,171
0
69,383
L
5,823
287
0
1,500
17,291
9,952
18
10,855
6,436
20,068
0
L
The Morrigan
Tooleno
The Morrigan
10,267
1,772
0
1,748
10,235
3,270
0
4,945
4,921
83,047
2,088
W
Nemesis
Yamori69
Nemesis
6,727
2,649
0
2,341
13,515
5,080
777
1,898
11,617
0
81,685
W
18,415
2,173
2,925
4,726
11,842
5,754
369
2,690
9,152
97,001
0
W
10,410
1,321
0
5,078
18,378
22,378
40
6,381
11,997
38,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,283
Gold Earned
55,535
457
Minions Killed
564
0
Camps Cleared
0
1,852,512
Distance Traveled
1,979,490
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,982
499
120
6
0
393,657
0
W
Cthulhu
11,316
566
142
7
0
361,338
2
L
Da Ji
7,490
375
73
4
0
362,675
10
L
Skadi
8,515
426
85
4
0
330,277
8
W
Ullr
10,678
534
125
6
0
358,315
6
L
Ares
9,370
469
31
2
0
378,187
2
L
The Morrigan
9,926
496
148
7
0
387,716
8
W
Nemesis
10,835
542
99
5
0
451,297
9
W
Ra
12,219
611
157
8
0
423,386
4
W
Agni
10,487
524
41
2
0
385,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role