Player Matchup

Artio
Artio
Badaboom5
Artio
Level 63
God Stats
38W - 26L
1,590 SR
Queue Stats
131W - 128L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
clout_Rxptor
Sylvanus
Level 105
God Stats
10W - 15L
1,501 SR
Queue Stats
201W - 195L
1,483 Elo+
Party 3
Nemesis
Nemesis
dohom
Nemesis
Level 16
God Stats
31W - 25L
1,701 SR
Queue Stats
178W - 156L
1,661 Elo+
Party 2
Anhur
Anhur
opEliiiN
Anhur
Level 41
God Stats
25W - 15L
1,400 SR
Queue Stats
342W - 288L
1,606 Elo+
Party 2
Da Ji
Da Ji
xKeziahXI
Da Ji
Level 17
God Stats
4W - 2L
1,445 SR
Queue Stats
24W - 19L
1,415 Elo+
Party 3
Team Averages
Level 48
1,527 SR
1,535 Elo+

VS

Team Averages
Level 64
1,482 SR
1,498 Elo+
Loki
Loki
Milis23
Loki
Level 105
God Stats
7W - 7L
1,581 SR
Queue Stats
254W - 253L
1,533 Elo+
Solo
Ganesha
Ganesha
SerbianGamesLuka
Ganesha
Level 90
God Stats
0W - 1L
1,335 SR
Queue Stats
28W - 16L
1,547 Elo+
Solo
Anubis
Anubis
kia0783
Anubis
Level 16
God Stats
41W - 51L
1,463 SR
Queue Stats
129W - 211L
1,350 Elo+
Party 1
Persephone
Persephone
rpg7ndr
Persephone
Level 48
God Stats
0W - 1L
1,308 SR
Queue Stats
47W - 32L
1,663 Elo+
Solo
Hades
Hades
salar0783
Hades
Level 60
God Stats
10W - 6L
1,722 SR
Queue Stats
345W - 375L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Badaboom5
Artio
14
11 / 1 / 9
10,103
561
7,017
13,912
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
clout_Rxptor
Sylvanus
15
5 / 6 / 13
9,640
536
11,037
16,071
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
dohom
Nemesis
14
3 / 4 / 10
9,110
506
10,021
15,682
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
opEliiiN
Anhur
16
10 / 0 / 9
10,323
574
14,247
10,764
3,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
xKeziahXI
Da Ji
15
3 / 1 / 10
9,447
525
6,229
9,601
9,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Milis23
Loki
15
4 / 4 / 2
9,415
523
6,283
10,925
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 4
7,390
411
7,134
16,206
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
kia0783
Anubis
11
3 / 8 / 4
7,402
411
10,376
12,612
5,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
rpg7ndr
Persephone
12
1 / 6 / 3
7,629
424
7,819
8,518
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
salar0783
Hades
11
3 / 8 / 1
7,335
408
9,247
14,038
5,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
32
Kills
12
12
Deaths
32
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
Badaboom5
Artio
11
1
9
15.5
L
Loki
Milis23
Loki
4
4
2
1.25
L
1
6
4
0.5
W
Sylvanus
clout_Rxptor
Sylvanus
5
6
13
1.92
W
Nemesis
dohom
Nemesis
3
4
10
2
L
Anubis
kia0783
Anubis
3
8
4
0.63
W
Anhur
opEliiiN
Anhur
10
0
9
14.5
L
Persephone
rpg7ndr
Persephone
1
6
3
0.42
L
Hades
salar0783
Hades
3
8
1
0.44
W
Da Ji
xKeziahXI
Da Ji
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,551
Damage
40,859
66,030
Taken
62,299
38,460
Mitigated
27,057
22,067
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Badaboom5
Artio
7,017
1,410
2,280
5,152
13,912
14,292
297
6,459
7,453
25,486
0
L
Loki
Milis23
Loki
6,283
869
0
3,528
10,925
3,575
0
992
9,933
0
57,059
L
7,134
424
0
1,369
16,206
11,520
0
5,307
10,899
24,386
0
W
Sylvanus
clout_Rxptor
Sylvanus
11,037
4,022
2,397
5,234
16,071
5,591
2,019
11,159
4,912
44,541
8,165
W
Nemesis
dohom
Nemesis
10,021
4,325
0
1,381
15,682
5,623
276
7,828
7,854
0
61,759
L
Anubis
kia0783
Anubis
10,376
644
0
2,536
12,612
5,428
216
3,459
9,153
31,611
0
W
Anhur
opEliiiN
Anhur
14,247
8,432
0
3,266
10,764
3,596
2,996
5,904
4,860
0
63,581
L
Persephone
rpg7ndr
Persephone
7,819
502
0
2,097
8,518
1,302
398
1,186
7,326
36,459
0
L
Hades
salar0783
Hades
9,247
684
34
1,698
14,038
5,232
377
5,909
8,129
27,146
0
W
Da Ji
xKeziahXI
Da Ji
6,229
1,003
0
2,357
9,601
9,358
898
3,226
6,375
0
56,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
39,171
428
Minions Killed
303
0
Camps Cleared
0
1,734,720
Distance Traveled
1,562,657
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,103
561
23
1
0
374,689
2
L
Loki
9,415
523
116
6
0
370,790
0
L
Ganesha
7,390
411
9
1
0
303,171
3
W
Sylvanus
9,640
536
100
6
0
324,542
3
W
Nemesis
9,110
506
97
5
0
379,848
6
L
Anubis
7,402
411
63
4
0
267,429
4
W
Anhur
10,323
574
93
5
0
330,418
1
L
Persephone
7,629
424
61
3
0
324,995
5
L
Hades
7,335
408
54
3
0
296,272
1
W
Da Ji
9,447
525
115
6
0
325,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role