Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Daddy Shunk
Loki
Level 12
God Stats
1W - 2L
1,519 SR
Queue Stats
27W - 41L
1,590 Elo+
Party 3
Aphrodite
Aphrodite
MR PUPPER MAN
Aphrodite
Level 13
God Stats
1W - 4L
1,427 SR
Queue Stats
104W - 120L
1,515 Elo+
Party 3
Bakasura
Bakasura
Meatflop
Bakasura
Level 156
God Stats
1W - 5L
1,286 SR
Queue Stats
515W - 512L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
artherman
Cthulhu
Level 128
God Stats
0W - 3L
1,272 SR
Queue Stats
379W - 382L
1,514 Elo+
Party 3
Team Averages
Level 80
1,400 SR
1,525 Elo+

VS

Team Averages
Level 56
1,495 SR
1,638 Elo+
Erlang Shen
Erlang Shen
Cookk1994
Erlang Shen
Level 119
God Stats
63W - 45L
1,555 SR
Queue Stats
343W - 312L
1,494 Elo+
Party 1
Pele
Pele
StaffSlappin
Pele
Level 78
God Stats
5W - 5L
1,423 SR
Queue Stats
164W - 159L
1,589 Elo+
Party 2
Fafnir
Fafnir
Tubilicious
Fafnir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,838 Elo+
Party 2
Anubis
Anubis
ZGKrieg529
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,722 Elo+
Party 2
Apollo
Apollo
soonerprooph
Apollo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
373W - 353L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 0
6,029
548
5,361
8,927
3,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,400
400
873
6,974
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
MR PUPPER MAN
Aphrodite
7
0 / 5 / 1
4,733
430
439
4,645
1,598
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Meatflop
Bakasura
11
2 / 5 / 0
6,483
589
7,320
9,862
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
artherman
Cthulhu
8
0 / 6 / 1
4,995
454
3,706
10,214
4,085
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cookk1994
Erlang Shen
12
7 / 2 / 3
7,429
675
7,599
8,126
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 1 / 4
7,211
656
4,528
8,164
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
10
2 / 0 / 12
7,226
657
4,060
7,085
5,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
ZGKrieg529
Anubis
12
3 / 0 / 4
6,961
633
5,070
4,201
1,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
12
7 / 1 / 5
7,886
717
6,071
4,491
1,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
4
Kills
26
26
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
W
Erlang Shen
Cookk1994
Erlang Shen
7
2
3
4.25
L
0
6
0
0
L
Aphrodite
MR PUPPER MAN
Aphrodite
0
5
1
0.1
L
Bakasura
Meatflop
Bakasura
2
5
0
0.4
W
7
1
4
9
W
Fafnir
2
0
12
8
W
Anubis
ZGKrieg529
Anubis
3
0
4
5
L
Cthulhu
artherman
Cthulhu
0
6
1
0.08
W
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,699
Damage
27,328
40,622
Taken
32,067
12,711
Mitigated
15,133
9,328
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,361
2,100
0
4,929
8,927
3,098
0
1,330
7,531
0
29,414
W
Erlang Shen
Cookk1994
Erlang Shen
7,599
4,347
0
3,357
8,126
3,821
456
196
7,356
0
31,230
L
873
176
0
1,106
6,974
1,275
0
2,002
4,972
0
10,063
L
Aphrodite
MR PUPPER MAN
Aphrodite
439
135
359
485
4,645
1,598
584
250
4,395
11,495
0
L
Bakasura
Meatflop
Bakasura
7,320
3,788
0
1,350
9,862
2,655
98
1,652
8,210
0
35,307
W
4,528
984
0
1,665
8,164
2,553
0
1,160
6,530
0
45,463
W
Fafnir
4,060
1,475
0
2,815
7,085
5,614
104
1,265
5,780
16,435
0
W
Anubis
ZGKrieg529
Anubis
5,070
107
0
2,950
4,201
1,981
22
1,195
3,006
45,500
0
L
Cthulhu
artherman
Cthulhu
3,706
321
60
1,039
10,214
4,085
306
4,140
6,074
18,640
0
W
Apollo
6,071
3,408
0
1,449
4,491
1,164
76
329
3,736
0
46,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
36,713
220
Minions Killed
363
0
Camps Cleared
0
1,058,850
Distance Traveled
1,072,065
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,029
548
59
5
0
200,265
0
W
Erlang Shen
7,429
675
72
7
0
195,599
2
L
Loki
4,400
400
26
2
0
196,225
0
L
Aphrodite
4,733
430
25
2
0
204,430
0
L
Bakasura
6,483
589
76
7
0
237,061
1
W
Pele
7,211
656
86
8
0
233,289
4
W
Fafnir
7,226
657
20
2
0
236,428
4
W
Anubis
6,961
633
79
7
0
183,609
0
L
Cthulhu
4,995
454
34
3
0
220,869
1
W
Apollo
7,886
717
106
10
0
223,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role