Player Matchup

Geb
Geb
BigDaddyMiro1
Geb
Level 65
God Stats
2W - 5L
1,667 SR
Queue Stats
13W - 33L
1,351 Elo+
Party 1
Thanatos
Thanatos
Rexreaper117
Thanatos
Level 29
God Stats
1W - 1L
1,692 SR
Queue Stats
12W - 31L
1,318 Elo+
Party 1
Ra
Ra
TbTWade-03
Ra
Level 97
God Stats
0W - 1L
1,641 SR
Queue Stats
23W - 46L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
Tbt_rose_1
Xbalanque
Level 58
God Stats
0W - 2L
1,430 SR
Queue Stats
14W - 29L
1,351 Elo+
Party 1
Team Averages
Level 62
1,607 SR
1,354 Elo+

VS

Team Averages
Level 119
1,381 SR
1,391 Elo+
Nemesis
Nemesis
EmperorDues
Nemesis
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
23W - 15L
1,634 Elo+
Solo
Nox
Nox
General-_-Kolvax
Nox
Level 156
God Stats
9W - 15L
1,197 SR
Queue Stats
244W - 310L
1,447 Elo+
Solo
Horus
Horus
MenducoRg
Horus
Level 129
God Stats
1W - 0L
1,504 SR
Queue Stats
2W - 6L
1,134 Elo+
Solo
Raijin
Raijin
SkinlessSun049
Raijin
Level 160
God Stats
4W - 4L
1,554 SR
Queue Stats
93W - 140L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,932
638
5,973
15,944
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rexreaper117
Thanatos
15
2 / 7 / 0
9,370
669
8,220
13,650
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 4 / 2
10,531
752
9,862
14,364
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tbt_rose_1
Xbalanque
13
0 / 4 / 2
8,465
605
9,456
11,042
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmperorDues
Nemesis
17
4 / 1 / 12
12,141
867
16,969
17,681
13,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 3
10,772
769
11,217
12,499
5,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
MenducoRg
Horus
16
3 / 0 / 4
11,391
814
6,866
18,235
21,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 1 / 6
12,412
887
8,583
7,134
3,605
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
17
18
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Nemesis
EmperorDues
Nemesis
4
1
12
10
W
3
2
3
2.25
W
Horus
MenducoRg
Horus
3
0
4
5
L
Thanatos
Rexreaper117
Thanatos
2
7
0
0.29
W
7
1
6
10
L
2
4
2
0.75
L
Xbalanque
Tbt_rose_1
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
43,635
55,000
Taken
55,549
38,186
Mitigated
43,668
14,179
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,973
1,043
670
1,881
15,944
17,382
100
6,471
9,303
24,480
0
W
Nemesis
EmperorDues
Nemesis
16,969
8,499
0
2,566
17,681
13,327
883
5,329
12,352
0
33,065
W
11,217
1,492
262
4,394
12,499
5,447
2,145
3,284
9,215
45,623
0
W
Horus
MenducoRg
Horus
6,866
2,645
2,605
8,172
18,235
21,289
385
4,673
13,562
991
24,367
L
Thanatos
Rexreaper117
Thanatos
8,220
2,260
0
5,003
13,650
6,886
0
4,157
9,493
0
23,500
W
8,583
676
0
2,924
7,134
3,605
2,009
2,934
4,200
61,059
0
L
9,862
573
1,989
3,961
14,364
8,498
0
6,653
7,657
60,857
0
L
Xbalanque
Tbt_rose_1
Xbalanque
9,456
3,841
0
675
11,042
5,420
0
3,322
7,720
0
26,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
46,716
193
Minions Killed
263
8
Camps Cleared
13
911,884
Distance Traveled
1,131,016
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,932
638
25
2
2
243,847
0
W
Nemesis
12,141
867
27
2
3
346,704
4
W
Nox
10,772
769
80
6
2
225,786
0
W
Horus
11,391
814
29
2
3
314,437
3
L
Thanatos
9,370
669
32
2
5
221,751
0
W
Raijin
12,412
887
127
9
5
244,089
3
L
Ra
10,531
752
101
7
1
252,711
0
L
Xbalanque
8,465
605
35
3
0
193,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role