Player Matchup

Bakasura
Bakasura
A-IKKI-G
Bakasura
Level 158
God Stats
5W - 4L
1,781 SR
Queue Stats
135W - 160L
1,509 Elo+
Solo
Hachiman
Hachiman
Donkeyridha
Hachiman
Level 146
God Stats
1W - 1L
1,757 SR
Queue Stats
57W - 48L
1,560 Elo+
Party 2
Eset
Eset
Mu51cm0nk3y
Eset
Level 160
God Stats
1W - 5L
1,616 SR
Queue Stats
112W - 100L
1,628 Elo+
Party 2
Erlang Shen
Erlang Shen
j_singaslot
Erlang Shen
Level 108
God Stats
0W - 2L
1,643 SR
Queue Stats
60W - 51L
1,540 Elo+
Party 2
Team Averages
Level 143
1,699 SR
1,559 Elo+

VS

Team Averages
Level 97
1,560 SR
1,640 Elo+
Tiamat
Tiamat
BrohaaaM
Tiamat
Level 137
God Stats
2W - 1L
1,291 SR
Queue Stats
26W - 15L
1,695 Elo+
Party 1
Vulcan
Vulcan
Cokezoo8bg9775
Vulcan
Level 24
God Stats
3W - 1L
1,521 SR
Queue Stats
8W - 6L
1,572 Elo+
Party 3
Tyr
Tyr
Craigoryy
Tyr
Level 160
God Stats
2W - 0L
1,576 SR
Queue Stats
23W - 19L
1,654 Elo+
Party 1
Skadi
Skadi
whisperless
Skadi
Level 68
God Stats
2W - 0L
1,853 SR
Queue Stats
30W - 24L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A-IKKI-G
Bakasura
12
1 / 4 / 3
7,334
733
2,789
9,447
4,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Donkeyridha
Hachiman
12
2 / 6 / 2
7,138
714
5,164
8,373
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 4
8,960
896
11,594
8,135
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
j_singaslot
Erlang Shen
11
1 / 7 / 2
7,274
727
3,019
11,880
5,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrohaaaM
Tiamat
15
11 / 3 / 4
9,366
937
10,408
11,086
8,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 6
8,447
845
8,161
6,208
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 11
7,873
787
5,326
10,975
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 7
9,369
937
8,665
7,037
2,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
22
22
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A-IKKI-G
Bakasura
1
4
3
0.63
W
Tiamat
BrohaaaM
Tiamat
11
3
4
4.33
W
4
3
6
2.33
W
1
1
11
6.5
L
Hachiman
Donkeyridha
Hachiman
2
6
2
0.5
L
5
5
4
1.4
L
Erlang Shen
j_singaslot
Erlang Shen
1
7
2
0.29
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
32,560
37,835
Taken
35,306
15,524
Mitigated
24,082
4,761
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A-IKKI-G
Bakasura
2,789
1,760
0
2,057
9,447
4,393
0
4,298
4,820
0
9,393
W
Tiamat
BrohaaaM
Tiamat
10,408
1,050
120
3,936
11,086
8,939
643
4,381
6,670
25,819
0
W
8,161
3,801
637
596
6,208
2,565
183
2,685
3,523
22,524
0
W
5,326
263
0
3,272
10,975
9,784
468
2,257
8,158
0
10,630
L
Hachiman
Donkeyridha
Hachiman
5,164
2,418
0
644
8,373
2,783
0
4,773
3,417
0
15,968
L
11,594
1,109
162
627
8,135
2,911
0
4,658
3,283
32,078
0
L
Erlang Shen
j_singaslot
Erlang Shen
3,019
1,314
0
1,271
11,880
5,437
0
4,921
6,318
0
7,507
W
8,665
4,317
0
1,141
7,037
2,794
1,565
2,661
4,178
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
35,055
92
Minions Killed
160
5
Camps Cleared
11
600,301
Distance Traveled
766,116
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,334
733
23
2
2
163,989
1
W
Tiamat
9,366
937
36
4
2
186,660
1
W
Vulcan
8,447
845
41
4
4
201,257
0
W
Tyr
7,873
787
11
1
1
199,173
1
L
Hachiman
7,138
714
22
2
1
113,220
0
L
Eset
8,960
896
43
4
1
179,855
1
L
Erlang Shen
7,274
727
4
0
1
143,237
3
W
Skadi
9,369
937
72
7
4
179,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role