Player Matchup

Chaac
Chaac
SteveyIsGeyMer
Chaac
Level 160
God Stats
2W - 2L
1,505 SR
Queue Stats
122W - 122L
1,640 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tripty
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 5L
1,818 Elo+
Solo
Discordia
Discordia
fenixloko2001
Discordia
Level 42
God Stats
8W - 3L
1,744 SR
Queue Stats
214W - 219L
1,540 Elo+
Solo
Team Averages
Level 120
1,667 SR
1,666 Elo+

VS

Team Averages
Level 104
1,477 SR
1,631 Elo+
He Bo
He Bo
DangerPATT
He Bo
Level 55
God Stats
0W - 1L
1,165 SR
Queue Stats
76W - 77L
1,556 Elo+
Solo
Odin
Odin
Figlak
Odin
Level 119
God Stats
3W - 3L
1,700 SR
Queue Stats
45W - 42L
1,837 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GimmeTime
Ah Muzen Cab
Level 137
God Stats
4W - 4L
1,567 SR
Queue Stats
90W - 103L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 6
12,190
813
16,777
23,486
24,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Tripty
Ah Muzen Cab
15
8 / 5 / 5
11,442
763
13,393
13,120
4,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
fenixloko2001
Discordia
13
1 / 6 / 11
10,035
669
8,507
11,414
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
8 / 6 / 6
11,308
754
10,646
14,343
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Figlak
Odin
16
6 / 5 / 7
11,405
760
7,379
15,380
14,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
GimmeTime
Ah Muzen Cab
14
4 / 6 / 11
10,656
710
16,041
15,838
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
17
Kills
18
18
Deaths
17
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
8
6
6
1.83
L
Odin
Figlak
Odin
6
5
7
1.9
L
Ah Muzen Cab
GimmeTime
Ah Muzen Cab
4
6
11
1.58
W
8
7
6
1.57
W
Ah Muzen Cab
Tripty
Ah Muzen Cab
8
5
5
2.1
W
Discordia
fenixloko2001
Discordia
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
34,066
48,020
Taken
45,561
32,762
Mitigated
24,201
13,410
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
10,646
254
0
1,310
14,343
3,915
606
1,247
12,619
28,356
0
L
Odin
Figlak
Odin
7,379
1,983
0
220
15,380
14,968
0
3,467
11,213
0
32,333
L
Ah Muzen Cab
GimmeTime
Ah Muzen Cab
16,041
6,306
0
2,501
15,838
5,318
0
3,793
11,743
0
50,727
W
16,777
2,309
0
8,873
23,486
24,796
334
7,329
16,106
0
47,274
W
Ah Muzen Cab
Tripty
Ah Muzen Cab
13,393
3,542
0
2,373
13,120
4,783
1,967
1,097
12,023
0
47,500
W
Discordia
fenixloko2001
Discordia
8,507
373
817
1,347
11,414
3,183
343
2,220
9,194
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
33,369
183
Minions Killed
176
0
Camps Cleared
0
736,261
Distance Traveled
796,278
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,308
754
37
2
0
261,278
3
L
Odin
11,405
760
50
3
0
291,892
3
L
Ah Muzen Cab
10,656
710
89
6
0
243,108
5
W
Chaac
12,190
813
56
4
0
245,125
0
W
Ah Muzen Cab
11,442
763
66
4
0
236,127
5
W
Discordia
10,035
669
61
4
0
255,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role