Player Matchup

Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ana21
Vulcan
Level 159
God Stats
2W - 3L
1,630 SR
Queue Stats
107W - 30L
1,905 Elo+
Party 2
Chaac
Chaac
giuliS2
Chaac
Level 62
God Stats
1W - 1L
1,433 SR
Queue Stats
49W - 48L
1,527 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,644 Elo+

VS

Team Averages
Level 109
1,713 SR
1,628 Elo+
Hera
Hera
Kyljaeden
Hera
Level 38
God Stats
17W - 7L
1,710 SR
Queue Stats
249W - 228L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
LuchoExE
Baron Samedi
Level 146
God Stats
28W - 11L
1,768 SR
Queue Stats
789W - 415L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
bellcraner
Guan Yu
Level 144
God Stats
10W - 11L
1,662 SR
Queue Stats
689W - 360L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 5 / 0
6,373
637
3,409
9,200
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
ana21
Vulcan
9
0 / 6 / 1
5,863
586
5,506
7,332
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
giuliS2
Chaac
9
0 / 5 / 1
5,738
574
4,832
9,598
6,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 1 / 8
7,675
768
7,032
3,154
785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
LuchoExE
Baron Samedi
13
7 / 0 / 9
8,637
864
9,513
7,403
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
bellcraner
Guan Yu
11
6 / 1 / 10
8,076
808
6,629
11,036
8,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
0
0.4
W
Hera
3
1
8
7
W
Baron Samedi
LuchoExE
Baron Samedi
7
0
9
11.5
L
Vulcan
ana21
Vulcan
0
6
1
0.08
W
Guan Yu
bellcraner
Guan Yu
6
1
10
11
L
Chaac
giuliS2
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
23,174
26,130
Taken
21,593
10,902
Mitigated
12,973
3,655
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,409
1,077
0
627
9,200
2,693
52
6,269
2,931
0
16,092
W
Hera
7,032
1,012
115
493
3,154
785
1,456
622
2,499
30,475
0
W
Baron Samedi
LuchoExE
Baron Samedi
9,513
1,222
1,382
3,195
7,403
3,428
690
1,802
5,472
41,789
0
L
Vulcan
ana21
Vulcan
5,506
2,076
0
70
7,332
1,851
34
3,793
3,539
20,997
0
W
Guan Yu
bellcraner
Guan Yu
6,629
528
1,060
4,436
11,036
8,760
202
2,640
8,116
0
13,569
L
Chaac
giuliS2
Chaac
4,832
431
0
2,958
9,598
6,358
0
6,483
3,115
0
13,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,974
Gold Earned
24,388
84
Minions Killed
138
0
Camps Cleared
0
515,298
Distance Traveled
568,059
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,373
637
29
3
0
166,034
1
W
Hera
7,675
768
64
6
0
183,645
3
W
Baron Samedi
8,637
864
57
6
0
180,844
1
L
Vulcan
5,863
586
39
4
0
171,090
2
W
Guan Yu
8,076
808
17
2
0
203,570
1
L
Chaac
5,738
574
16
2
0
178,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role