Player Matchup

Medusa
Medusa
Silver I
AbuelaDanger
Medusa
Silver I
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,129 MMR
Party 1
Zeus
Zeus
Gold III
Hustle-Muscle90
Zeus
Gold III
Level 156
God Stats
3W - 3L
1,528 SR
Queue Stats
75W - 89L
1,367 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
ghostofheros
Gilgamesh
Gold II
Level 129
God Stats
2W - 3L
1,889 SR
Queue Stats
137W - 136L
1,582 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,639 SR
1,359 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,535 SR
1,309 MMR
Sylvanus
Sylvanus
Silver V
AfroAfri
Sylvanus
Silver V
Level 120
God Stats
0W - 2L
1,505 SR
Queue Stats
66W - 56L
1,238 MMR
Party 2
Izanami
Izanami
Silver IV
Hivozi
Izanami
Silver IV
Level 103
God Stats
3W - 5L
1,331 SR
Queue Stats
65W - 52L
1,392 MMR
Party 2
Freya
Freya
Silver II
TriIIVision
Freya
Silver II
Level 91
God Stats
9W - 3L
1,771 SR
Queue Stats
67W - 56L
1,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 8 / 6
11,180
658
6,471
13,940
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 3
11,586
682
18,289
6,465
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ghostofheros
Gilgamesh
16
4 / 5 / 2
11,621
684
9,382
18,014
20,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaMorgan Le FaySetHeraFenrir

VS

Bans
GaneshaSobekCabrakanAchillesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AfroAfri
Sylvanus
15
0 / 2 / 13
10,561
621
5,024
15,259
16,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Hivozi
Izanami
16
5 / 4 / 6
11,845
697
9,860
13,244
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
11 / 3 / 3
12,795
753
13,248
16,686
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
16
16
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
8
6
0.5
L
Sylvanus
AfroAfri
Sylvanus
0
2
13
3.25
L
Izanami
Hivozi
Izanami
5
4
6
2
W
4
3
3
1.83
L
11
3
3
4.17
W
Gilgamesh
ghostofheros
Gilgamesh
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,142
Damage
28,132
38,419
Taken
45,189
27,739
Mitigated
29,529
4,694
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,471
2,596
0
941
13,940
4,755
1,652
5,716
8,224
0
40,416
L
Sylvanus
AfroAfri
Sylvanus
5,024
639
3,036
3,228
15,259
16,621
336
4,978
10,281
16,097
0
L
Izanami
Hivozi
Izanami
9,860
3,894
0
3,218
13,244
4,735
1,844
5,496
7,748
0
57,817
W
18,289
694
0
1,073
6,465
2,348
468
3,772
2,693
63,475
0
L
13,248
4,149
0
5,224
16,686
8,173
1,094
7,815
8,871
50,373
4,226
W
Gilgamesh
ghostofheros
Gilgamesh
9,382
1,991
524
2,156
18,014
20,636
903
8,054
9,960
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
35,201
196
Minions Killed
205
0
Camps Cleared
0
888,340
Distance Traveled
831,268
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,180
658
60
4
0
298,567
7
L
Sylvanus
10,561
621
15
1
0
256,204
1
L
Izanami
11,845
697
103
6
0
299,272
3
W
Zeus
11,586
682
94
6
0
299,170
0
L
Freya
12,795
753
87
5
0
275,792
2
W
Gilgamesh
11,621
684
42
2
0
290,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role