Player Matchup

Chronos
Chronos
CharlesLazurus
Chronos
Level 17
God Stats
1W - 2L
1,497 SR
Queue Stats
85W - 80L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
DaysWithoutEnd
Gilgamesh
Level 26
God Stats
1W - 1L
1,882 SR
Queue Stats
5W - 7L
1,521 Elo+
Solo
Cthulhu
Cthulhu
MadBrit123
Cthulhu
Level 22
God Stats
7W - 9L
1,497 SR
Queue Stats
289W - 278L
1,460 Elo+
Solo
Arachne
Arachne
Papafewback
Arachne
Level 4
God Stats
93W - 66L
1,680 SR
Queue Stats
197W - 199L
1,671 Elo+
Solo
Bakasura
Bakasura
TygerHunter919
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,510 Elo+

VS

Team Averages
Level 25
1,599 SR
1,550 Elo+
Sylvanus
Sylvanus
DaParmWisper
Sylvanus
Level 11
God Stats
8W - 2L
1,526 SR
Queue Stats
18W - 9L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Deeno123
Cthulhu
Level 29
God Stats
9W - 4L
1,716 SR
Queue Stats
43W - 43L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
LunaLunaLunaLuna
Tsukuyomi
Level 26
God Stats
3W - 0L
2,025 SR
Queue Stats
71W - 28L
1,785 Elo+
Solo
Apollo
Apollo
MotaXknight
Apollo
Level 28
God Stats
1W - 1L
1,306 SR
Queue Stats
49W - 50L
1,490 Elo+
Solo
Neith
Neith
PEPEX-3
Neith
Level 29
God Stats
20W - 19L
1,422 SR
Queue Stats
27W - 28L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,043
504
2,233
5,889
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DaysWithoutEnd
Gilgamesh
10
3 / 2 / 0
5,591
559
5,903
7,755
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MadBrit123
Cthulhu
3
0 / 1 / 1
3,666
367
580
1,621
561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Papafewback
Arachne
8
1 / 5 / 0
4,980
498
4,105
8,038
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
6
0 / 7 / 0
4,180
418
2,063
7,210
1,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaParmWisper
Sylvanus
10
2 / 3 / 1
6,222
622
5,144
8,002
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Deeno123
Cthulhu
11
3 / 0 / 5
6,414
641
4,563
7,575
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
12
5 / 0 / 5
7,351
735
4,447
7,164
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
12
8 / 1 / 1
7,518
752
4,458
4,923
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
PEPEX-3
Neith
11
1 / 1 / 4
6,567
657
2,891
4,277
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
19
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
DaParmWisper
Sylvanus
2
3
1
0.83
L
Gilgamesh
DaysWithoutEnd
Gilgamesh
3
2
0
1.5
W
Cthulhu
Deeno123
Cthulhu
3
0
5
5.5
W
Tsukuyomi
5
0
5
7.5
L
Cthulhu
MadBrit123
Cthulhu
0
1
1
0.5
W
Apollo
8
1
1
8.5
W
Neith
PEPEX-3
Neith
1
1
4
3
L
Arachne
Papafewback
Arachne
1
5
0
0.2
L
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
21,503
30,513
Taken
31,941
12,724
Mitigated
14,253
6,170
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,233
497
0
1,175
5,889
1,702
0
1,943
3,687
26,387
0
W
Sylvanus
DaParmWisper
Sylvanus
5,144
1,565
318
3,678
8,002
4,680
1,658
0
7,422
24,596
4,991
L
Gilgamesh
DaysWithoutEnd
Gilgamesh
5,903
1,486
0
1,856
7,755
6,249
0
3,744
4,011
0
25,012
W
Cthulhu
Deeno123
Cthulhu
4,563
481
0
3,881
7,575
4,126
237
888
6,477
24,880
0
W
Tsukuyomi
4,447
1,209
0
3,199
7,164
2,319
0
0
7,154
0
36,817
L
Cthulhu
MadBrit123
Cthulhu
580
32
0
371
1,621
561
0
311
1,162
2,709
0
W
Apollo
4,458
2,217
0
2,185
4,923
1,485
2,529
362
4,458
0
41,861
W
Neith
PEPEX-3
Neith
2,891
722
0
746
4,277
1,643
1,884
1,293
2,847
0
32,993
L
Arachne
Papafewback
Arachne
4,105
2,547
0
2,181
8,038
2,567
0
1,337
6,614
0
24,499
L
Bakasura
2,063
1,807
0
587
7,210
1,645
0
1,156
5,857
0
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
34,072
185
Minions Killed
343
0
Camps Cleared
0
779,403
Distance Traveled
877,497
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,043
504
59
6
0
177,244
1
W
Sylvanus
6,222
622
54
5
0
142,648
2
L
Gilgamesh
5,591
559
41
4
0
175,486
1
W
Cthulhu
6,414
641
42
4
0
195,332
1
W
Tsukuyomi
7,351
735
82
8
0
217,827
4
L
Cthulhu
3,666
367
4
0
0
44,517
0
W
Apollo
7,518
752
83
8
0
163,160
2
W
Neith
6,567
657
82
8
0
158,530
1
L
Arachne
4,980
498
50
5
0
206,310
2
L
Bakasura
4,180
418
31
3
0
175,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role