Player Matchup

Awilix
Awilix
Gold III
A1R x IVIoney
Awilix
Gold III
Level 108
God Stats
13W - 8L
1,597 SR
Queue Stats
82W - 80L
1,480 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
A1R x Sledge
Sun Wukong
Gold V
Level 106
God Stats
15W - 5L
1,624 SR
Queue Stats
112W - 109L
1,355 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
IRxmxn
Cernunnos
Bronze III
Level 146
God Stats
1W - 0L
1,394 SR
Queue Stats
1W - 1L
1,470 MMR
Party 2
Artio
Artio
Gold IV
iDreamNoLonger
Artio
Gold IV
Level 99
God Stats
20W - 20L
1,532 SR
Queue Stats
185W - 182L
1,399 MMR
Solo
Agni
Agni
Silver II
lRizay
Agni
Silver II
Level 144
God Stats
2W - 1L
1,697 SR
Queue Stats
6W - 5L
1,517 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,569 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,503 SR
1,442 MMR
Cabrakan
Cabrakan
Gold IV
MegaMawileEx
Cabrakan
Gold IV
Level 147
God Stats
110W - 93L
1,586 SR
Queue Stats
238W - 242L
1,486 MMR
Solo
Janus
Janus
Gold II
RogueInstincts
Janus
Gold II
Level 89
God Stats
19W - 27L
1,479 SR
Queue Stats
638W - 635L
1,476 MMR
Solo
Arachne
Arachne
Silver I
Triforce4Sanity
Arachne
Silver I
Level 145
God Stats
10W - 10L
1,558 SR
Queue Stats
163W - 170L
1,324 MMR
Solo
Hercules
Hercules
Bronze III
Waga_NaWaMegumin
Hercules
Bronze III
Level 141
God Stats
0W - 1L
1,634 SR
Queue Stats
6W - 9L
1,450 MMR
Solo
Cupid
Cupid
Gold IV
spookie time
Cupid
Gold IV
Level 67
God Stats
0W - 1L
1,258 SR
Queue Stats
226W - 234L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
6,086
609
5,226
5,332
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
A1R x Sledge
Sun Wukong
10
0 / 0 / 0
5,884
588
2,565
5,731
2,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
IRxmxn
Cernunnos
10
2 / 0 / 3
5,625
563
6,671
4,545
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 5
5,447
545
1,564
6,870
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
lRizay
Agni
12
5 / 0 / 4
6,941
694
4,946
4,567
2,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Morgan Le FaySetAthenaGilgameshTiamat

VS

Bans
ScyllaApolloKing ArthurIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MegaMawileEx
Cabrakan
7
0 / 2 / 0
4,837
484
1,902
7,438
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,117
512
2,858
4,635
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,125
513
1,521
7,341
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,568
557
3,226
6,561
2,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,918
492
4,075
7,253
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Sun Wukong
A1R x Sledge
Sun Wukong
0
0
0
0
W
Cernunnos
IRxmxn
Cernunnos
2
0
3
3.5
L
Cabrakan
MegaMawileEx
Cabrakan
0
2
0
0
L
0
3
0
0
L
0
4
0
0
L
0
0
0
0
W
0
0
5
2.5
W
Agni
lRizay
Agni
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
13,582
27,045
Taken
33,228
10,622
Mitigated
12,476
10,435
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,226
2,313
0
370
5,332
1,580
0
978
4,354
0
36,249
W
Sun Wukong
A1R x Sledge
Sun Wukong
2,565
153
0
2,915
5,731
2,492
0
0
5,731
0
34,029
W
Cernunnos
IRxmxn
Cernunnos
6,671
3,681
0
2,498
4,545
1,202
510
678
3,867
0
36,668
L
Cabrakan
MegaMawileEx
Cabrakan
1,902
406
0
1,718
7,438
4,360
0
2,199
5,239
8,492
0
L
2,858
0
0
109
4,635
1,303
0
2,265
2,370
29,995
0
L
1,521
775
0
2,585
7,341
2,632
0
1,040
6,301
0
29,159
L
3,226
1,267
0
3,326
6,561
2,712
0
0
6,561
0
30,155
W
1,564
142
180
1,967
6,870
3,319
0
1,605
5,265
10,886
0
W
Agni
lRizay
Agni
4,946
297
0
2,505
4,567
2,029
174
1,499
3,068
42,110
0
L
4,075
2,690
380
3,378
7,253
1,469
0
1,006
6,247
0
29,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
25,565
325
Minions Killed
272
0
Camps Cleared
0
1,031,606
Distance Traveled
989,661
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,086
609
62
6
0
235,222
1
W
Sun Wukong
5,884
588
84
8
0
215,330
4
W
Cernunnos
5,625
563
79
8
0
168,490
2
L
Cabrakan
4,837
484
10
1
0
194,515
1
L
Janus
5,117
512
62
6
0
221,297
0
L
Arachne
5,125
513
66
7
0
228,847
3
L
Hercules
5,568
557
74
7
0
181,948
4
W
Artio
5,447
545
20
2
0
196,869
2
W
Agni
6,941
694
80
8
0
215,695
3
L
Cupid
4,918
492
60
6
0
163,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role