Player Matchup

Ra
Ra
Vexili
Ra
Level 25
God Stats
2W - 1L
1,435 SR
Queue Stats
32W - 32L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
Voidely
Ne Zha
Level 48
God Stats
4W - 6L
1,518 SR
Queue Stats
179W - 155L
1,475 Elo+
Party 1
Athena
Athena
Watrrr
Athena
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 1
Chiron
Chiron
Zoro2002
Chiron
Level 29
God Stats
10W - 9L
1,598 SR
Queue Stats
90W - 77L
1,482 Elo+
Party 1
Bellona
Bellona
jownada1
Bellona
Level 6
God Stats
2W - 1L
1,477 SR
Queue Stats
6W - 6L
1,264 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,434 Elo+

VS

Team Averages
Level 10
1,490 SR
1,287 Elo+
Cthulhu
Cthulhu
BxrxfxsxT
Cthulhu
Level 13
God Stats
0W - 4L
1,600 SR
Queue Stats
3W - 12L
1,249 Elo+
Party 2
Izanami
Izanami
FlwerPwer
Izanami
Level 9
God Stats
0W - 2L
1,354 SR
Queue Stats
1W - 6L
1,276 Elo+
Party 2
Agni
Agni
TAIMROIAL
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,342 Elo+
Solo
Guan Yu
Guan Yu
jeriy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Thanatos
Thanatos
nick11800
Thanatos
Level 18
God Stats
46W - 55L
1,496 SR
Queue Stats
326W - 342L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
3 / 3 / 9
7,165
512
6,972
7,021
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Voidely
Ne Zha
13
7 / 2 / 9
8,353
597
7,286
8,433
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Watrrr
Athena
11
3 / 2 / 14
7,289
521
4,711
8,459
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Zoro2002
Chiron
13
11 / 3 / 8
8,426
602
12,913
8,762
2,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
jownada1
Bellona
13
5 / 3 / 2
7,916
565
5,723
9,657
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BxrxfxsxT
Cthulhu
9
0 / 5 / 6
5,706
408
3,098
11,631
4,848
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FlwerPwer
Izanami
7
1 / 7 / 4
5,273
377
2,653
7,339
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Agni
9
2 / 5 / 3
5,913
422
5,272
7,528
2,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
jeriy
Guan Yu
9
1 / 5 / 4
6,665
476
4,457
8,361
6,145
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
nick11800
Thanatos
10
7 / 7 / 2
7,139
510
6,868
12,429
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
29
Kills
11
13
Deaths
29
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BxrxfxsxT
Cthulhu
0
5
6
0.6
L
Izanami
FlwerPwer
Izanami
1
7
4
0.43
L
Agni
2
5
3
0.7
W
Ra
3
3
9
2.5
W
Ne Zha
Voidely
Ne Zha
7
2
9
5.75
W
Athena
Watrrr
Athena
3
2
14
5
W
Chiron
Zoro2002
Chiron
11
3
8
5
L
Guan Yu
jeriy
Guan Yu
1
5
4
0.6
W
Bellona
jownada1
Bellona
5
3
2
2
L
Thanatos
nick11800
Thanatos
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
22,348
42,332
Taken
47,288
19,410
Mitigated
17,922
13,232
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BxrxfxsxT
Cthulhu
3,098
62
0
1,055
11,631
4,848
522
4,825
6,713
14,719
0
L
Izanami
FlwerPwer
Izanami
2,653
1,219
0
373
7,339
1,359
472
905
6,400
0
10,641
L
Agni
5,272
355
0
1,070
7,528
2,093
492
3,172
4,098
16,712
0
W
Ra
6,972
1,391
682
1,015
7,021
1,885
180
2,882
4,139
31,755
0
W
Ne Zha
Voidely
Ne Zha
7,286
2,690
0
970
8,433
2,573
105
1,159
7,274
0
52,604
W
Athena
Watrrr
Athena
4,711
1,201
0
2,360
8,459
4,934
463
2,198
6,261
14,960
0
W
Chiron
Zoro2002
Chiron
12,913
6,291
1,021
4,415
8,762
2,883
2,544
1,951
6,811
0
47,369
L
Guan Yu
jeriy
Guan Yu
4,457
1,153
178
860
8,361
6,145
34
391
7,950
0
18,318
W
Bellona
jownada1
Bellona
5,723
2,545
0
2,769
9,657
7,135
585
180
9,477
0
35,895
L
Thanatos
nick11800
Thanatos
6,868
1,529
0
5,323
12,429
3,477
0
1,885
10,444
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,149
Gold Earned
30,696
307
Minions Killed
139
0
Camps Cleared
0
1,370,124
Distance Traveled
1,194,713
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,706
408
21
2
0
221,414
0
L
Izanami
5,273
377
11
1
0
249,359
0
L
Agni
5,913
422
30
2
0
228,566
0
W
Ra
7,165
512
49
4
0
255,053
3
W
Ne Zha
8,353
597
90
6
0
305,190
5
W
Athena
7,289
521
16
1
0
279,542
4
W
Chiron
8,426
602
70
5
0
248,570
2
L
Guan Yu
6,665
476
29
2
0
266,728
2
W
Bellona
7,916
565
82
6
0
281,769
3
L
Thanatos
7,139
510
48
3
0
228,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role