Player Matchup

Ah Puch
Ah Puch
Blubberboy
Ah Puch
Level 120
God Stats
2W - 2L
1,445 SR
Queue Stats
158W - 133L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
FadedRarity
Nu Wa
Level 131
God Stats
3W - 1L
1,658 SR
Queue Stats
130W - 147L
1,418 Elo+
Party 2
Kuzenbo
Kuzenbo
Sharkwave138229
Kuzenbo
Level 12
God Stats
4W - 1L
1,651 SR
Queue Stats
6W - 3L
1,428 Elo+
Party 2
Team Averages
Level 88
1,585 SR
1,442 Elo+

VS

Team Averages
Level 22
1,559 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
AdvanceFlunky08
Tsukuyomi
Level 16
God Stats
0W - 9L
1,450 SR
Queue Stats
10W - 21L
1,337 Elo+
Solo
Sol
Sol
Freshboy4life12
Sol
Level 23
God Stats
2W - 2L
1,736 SR
Queue Stats
22W - 29L
1,437 Elo+
Party 1
Awilix
Awilix
ObeyTemple
Awilix
Level 26
God Stats
21W - 16L
1,490 SR
Queue Stats
111W - 112L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blubberboy
Ah Puch
17
10 / 1 / 6
11,885
743
17,646
8,883
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 6
12,113
757
16,677
10,568
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 13
10,380
649
6,640
20,716
28,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdvanceFlunky08
Tsukuyomi
13
4 / 10 / 5
10,338
646
8,029
15,669
10,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 3 / 5
10,816
676
12,317
15,486
5,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
ObeyTemple
Awilix
14
5 / 6 / 3
11,057
691
7,656
17,033
5,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
13
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdvanceFlunky08
Tsukuyomi
4
10
5
0.65
W
Ah Puch
Blubberboy
Ah Puch
10
1
6
13
W
8
3
6
3.67
L
4
3
5
2.17
L
Awilix
ObeyTemple
Awilix
5
6
3
1.08
W
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,963
Damage
28,002
40,167
Taken
48,188
35,780
Mitigated
20,730
5,252
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdvanceFlunky08
Tsukuyomi
8,029
2,202
0
1,114
15,669
10,164
222
12,347
2,551
0
29,325
W
Ah Puch
Blubberboy
Ah Puch
17,646
312
0
4,006
8,883
3,873
1,281
2,342
6,541
54,925
0
W
16,677
3,935
276
970
10,568
3,718
928
4,623
5,945
57,981
0
L
12,317
2,329
0
6,528
15,486
5,125
840
12,132
2,478
58,812
0
L
Awilix
ObeyTemple
Awilix
7,656
4,352
0
0
17,033
5,441
626
14,111
2,196
0
21,774
W
6,640
1,476
0
0
20,716
28,189
334
5,352
15,364
18,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
32,211
186
Minions Killed
154
0
Camps Cleared
0
832,430
Distance Traveled
791,139
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,338
646
21
1
0
244,018
1
W
Ah Puch
11,885
743
105
7
0
302,823
3
W
Nu Wa
12,113
757
66
4
0
266,818
1
L
Sol
10,816
676
103
6
0
278,244
0
L
Awilix
11,057
691
30
2
0
268,877
0
W
Kuzenbo
10,380
649
15
1
0
262,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role