Player Matchup

Cthulhu
Cthulhu
BrokenPatch
Cthulhu
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 203L
1,566 Elo+
Solo
Neith
Neith
CheeRToVka
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,628 Elo+
Solo
Fenrir
Fenrir
PanatigerLS
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,635 Elo+
Solo
Ares
Ares
gutbusted
Ares
Level 18
God Stats
5W - 8L
1,499 SR
Queue Stats
69W - 78L
1,429 Elo+
Solo
Ra
Ra
الأسدالشجاع
Ra
Level 27
God Stats
3W - 2L
1,833 SR
Queue Stats
15W - 7L
1,837 Elo+
Solo
Team Averages
Level 16
1,566 SR
1,619 Elo+

VS

Team Averages
Level 23
1,560 SR
1,510 Elo+
Ra
Ra
ID0NTC4R3
Ra
Level 6
God Stats
8W - 2L
1,266 SR
Queue Stats
22W - 24L
1,421 Elo+
Solo
Geb
Geb
PlushieDusky
Geb
Level 29
God Stats
5W - 3L
1,563 SR
Queue Stats
127W - 110L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
Remlila
Jing Wei
Level 29
God Stats
3W - 3L
1,864 SR
Queue Stats
97W - 81L
1,629 Elo+
Party 1
Amaterasu
Amaterasu
SteelerDC13
Amaterasu
Level 25
God Stats
42W - 35L
1,529 SR
Queue Stats
265W - 220L
1,509 Elo+
Solo
Bakasura
Bakasura
Superandrewable
Bakasura
Level 27
God Stats
31W - 21L
1,579 SR
Queue Stats
95W - 105L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrokenPatch
Cthulhu
10
2 / 3 / 1
6,427
643
5,886
8,507
4,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
5
0 / 9 / 0
3,949
395
1,572
7,310
1,223
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
5
0 / 3 / 1
4,310
431
1,672
4,829
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
1 / 5 / 0
4,744
474
1,400
7,703
3,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 1
6,511
651
5,613
4,855
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,611
661
3,742
3,281
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 8
6,391
639
3,297
8,856
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Remlila
Jing Wei
13
10 / 0 / 2
8,235
824
6,467
5,472
1,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SteelerDC13
Amaterasu
11
2 / 3 / 0
6,705
671
4,716
7,949
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
9
4 / 0 / 1
6,081
608
2,351
6,806
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
20
20
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrokenPatch
Cthulhu
2
3
1
0.83
L
Neith
0
9
0
0
W
2
1
1
2.5
L
Fenrir
0
3
1
0.17
W
2
0
8
6
W
Jing Wei
Remlila
Jing Wei
10
0
2
11
W
Amaterasu
SteelerDC13
Amaterasu
2
3
0
0.67
W
Bakasura
4
0
1
4.5
L
Ares
1
5
0
0.2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
20,573
33,204
Taken
32,364
12,184
Mitigated
12,785
7,915
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrokenPatch
Cthulhu
5,886
829
2
1,870
8,507
4,937
0
647
7,860
27,807
0
L
Neith
1,572
1,374
0
232
7,310
1,223
518
982
6,292
0
8,775
W
3,742
337
522
1,699
3,281
1,053
0
1,638
1,493
41,509
0
L
Fenrir
1,672
778
0
1,516
4,829
1,126
0
976
3,843
0
10,215
W
3,297
1,059
0
2,595
8,856
3,953
0
3,187
5,403
11,308
0
W
Jing Wei
Remlila
Jing Wei
6,467
4,329
0
4,327
5,472
1,763
3,340
715
4,737
0
48,338
W
Amaterasu
SteelerDC13
Amaterasu
4,716
2,551
0
3,337
7,949
3,665
0
5,718
2,202
0
31,421
W
Bakasura
2,351
1,702
0
4,181
6,806
2,351
34
1,105
5,630
0
23,366
L
Ares
1,400
318
60
385
7,703
3,134
0
1,641
6,032
12,941
0
L
5,613
163
647
3,203
4,855
1,764
0
2,793
2,062
46,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
34,023
208
Minions Killed
302
0
Camps Cleared
0
956,375
Distance Traveled
987,271
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,427
643
52
5
0
191,222
2
L
Neith
3,949
395
15
2
0
174,581
1
W
Ra
6,611
661
82
8
0
219,993
4
L
Fenrir
4,310
431
22
2
0
161,185
3
W
Geb
6,391
639
8
1
0
200,340
1
W
Jing Wei
8,235
824
97
10
0
190,946
2
W
Amaterasu
6,705
671
66
7
0
206,026
3
W
Bakasura
6,081
608
49
5
0
169,966
9
L
Ares
4,744
474
15
2
0
195,457
0
L
Ra
6,511
651
104
10
0
233,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role