Player Matchup

Chaac
Chaac
Dao Zuihou
Chaac
Level 16
God Stats
5W - 3L
1,651 SR
Queue Stats
30W - 26L
1,449 Elo+
Solo
Zeus
Zeus
Jandrokikass
Zeus
Level 25
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo
Fenrir
Fenrir
KingSavageGod21
Fenrir
Level 27
God Stats
4W - 7L
1,227 SR
Queue Stats
13W - 34L
1,334 Elo+
Solo
Raijin
Raijin
KnownID
Raijin
Level 29
God Stats
8W - 13L
1,515 SR
Queue Stats
427W - 447L
1,470 Elo+
Solo
Awilix
Awilix
XShade01X
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,403 Elo+

VS

Team Averages
Level 11
1,414 SR
1,394 Elo+
Guan Yu
Guan Yu
TheHorizonMainer
Guan Yu
Level 12
God Stats
21W - 19L
1,633 SR
Queue Stats
34W - 36L
1,424 Elo+
Solo
Kukulkan
Kukulkan
imbakedaf
Kukulkan
Level 6
God Stats
0W - 2L
1,327 SR
Queue Stats
45W - 67L
1,363 Elo+
Solo
Cerberus
Cerberus
minion2468
Cerberus
Level 18
God Stats
0W - 2L
1,200 SR
Queue Stats
21W - 21L
1,403 Elo+
Solo
Izanami
Izanami
tragaescalones
Izanami
Level 12
God Stats
3W - 4L
1,412 SR
Queue Stats
10W - 12L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
xChrome1939
Gilgamesh
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 33L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
8 / 2 / 10
15,471
553
23,098
30,180
29,952
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 11 / 6
13,351
477
14,804
20,306
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 3
17,549
627
14,439
17,200
28,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
KnownID
Raijin
20
7 / 4 / 5
16,439
587
11,563
18,948
9,072
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
XShade01X
Awilix
17
0 / 8 / 7
11,089
396
2,331
12,051
4,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 1
11,622
415
9,186
22,609
20,111
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
imbakedaf
Kukulkan
20
3 / 4 / 5
13,462
481
11,149
13,644
5,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
minion2468
Cerberus
1
0 / 0 / 0
5,377
192
0
0
0
20
6 / 7 / 4
13,898
496
17,341
23,454
10,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
xChrome1939
Gilgamesh
19
12 / 9 / 4
13,416
479
23,978
27,345
17,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
24
26
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
2
10
6.5
W
3
11
6
0.55
W
10
1
3
11.5
W
Raijin
KnownID
Raijin
7
4
5
2.38
L
3
8
1
0.44
W
Awilix
XShade01X
Awilix
0
8
7
0.44
L
Kukulkan
imbakedaf
Kukulkan
3
4
5
1.38
L
Cerberus
minion2468
Cerberus
0
0
0
0
L
6
7
4
1.14
L
Gilgamesh
xChrome1939
Gilgamesh
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,235
Damage
61,654
98,685
Taken
87,052
77,371
Mitigated
53,513
30,056
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
23,098
4,670
0
16,649
30,180
29,952
2,303
2,520
27,660
663
112,792
W
14,804
2,273
0
4,865
20,306
5,519
2,674
1,750
18,556
77,068
0
W
14,439
2,791
0
2,045
17,200
28,131
971
1,355
15,845
1,418
48,585
W
Raijin
KnownID
Raijin
11,563
1,329
828
5,152
18,948
9,072
6,250
4,000
14,948
127,610
0
L
9,186
1,411
665
4,553
22,609
20,111
205
7,288
14,933
0
63,917
W
Awilix
XShade01X
Awilix
2,331
1,258
0
517
12,051
4,697
0
1,524
10,527
0
20,511
L
Kukulkan
imbakedaf
Kukulkan
11,149
921
0
673
13,644
5,435
722
5,386
8,258
73,245
0
L
Cerberus
minion2468
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
17,341
12,722
0
6,013
23,454
10,394
0
3,874
19,158
0
122,144
L
Gilgamesh
xChrome1939
Gilgamesh
23,978
8,330
0
4,293
27,345
17,573
0
11,202
15,464
0
84,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,899
Gold Earned
57,775
602
Minions Killed
550
0
Camps Cleared
0
2,270,560
Distance Traveled
1,809,314
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,471
553
161
6
0
551,287
1
W
Zeus
13,351
477
105
4
0
406,819
0
W
Fenrir
17,549
627
57
2
0
520,817
1
W
Raijin
16,439
587
242
9
0
474,005
0
L
Guan Yu
11,622
415
94
3
0
488,127
1
W
Awilix
11,089
396
37
1
0
317,632
0
L
Kukulkan
13,462
481
142
5
0
430,697
0
L
Cerberus
5,377
192
0
0
0
0
0
L
Izanami
13,898
496
196
7
0
428,100
0
L
Gilgamesh
13,416
479
118
4
0
462,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role