Player Matchup

Khepri
Khepri
KinkyCrustacean
Khepri
Level 65
God Stats
2W - 8L
1,388 SR
Queue Stats
394W - 360L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
MBU Alpha
Gilgamesh
Level 29
God Stats
9W - 4L
1,885 SR
Queue Stats
12W - 6L
1,671 Elo+
Party 3
Nemesis
Nemesis
MBU Hezi
Nemesis
Level 106
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 7L
1,653 Elo+
Party 3
Baron Samedi
Baron Samedi
T44BUG
Baron Samedi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,692 Elo+
Party 3
Neith
Neith
pastyguatemalan
Neith
Level 47
God Stats
50W - 53L
1,586 SR
Queue Stats
142W - 132L
1,582 Elo+
Party 1
Team Averages
Level 77
1,613 SR
1,649 Elo+

VS

Team Averages
Level 96
1,637 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BlueyTrist
Nike
Level 127
God Stats
8W - 2L
1,730 SR
Queue Stats
371W - 319L
1,460 Elo+
Party 2
Sol
Sol
DosWesticles
Sol
Level 44
God Stats
25W - 26L
1,691 SR
Queue Stats
281W - 269L
1,594 Elo+
Solo
Artemis
Artemis
feldiphenry
Artemis
Level 140
God Stats
5W - 1L
1,764 SR
Queue Stats
283W - 226L
1,526 Elo+
Party 2
Ymir
Ymir
real-toilet7
Ymir
Level 16
God Stats
20W - 21L
1,499 SR
Queue Stats
27W - 30L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 5
6,882
529
2,929
11,690
6,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
MBU Alpha
Gilgamesh
11
0 / 1 / 0
5,932
456
1,423
5,287
2,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
MBU Hezi
Nemesis
14
3 / 4 / 2
7,879
606
6,338
9,493
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
T44BUG
Baron Samedi
11
1 / 6 / 3
6,741
519
9,625
9,780
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 2
7,873
606
10,520
7,935
2,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 1 / 3
8,773
675
10,062
9,504
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 1 / 3
8,038
618
3,488
6,213
4,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 2 / 7
7,837
603
10,291
11,534
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
feldiphenry
Artemis
12
2 / 3 / 3
7,142
549
5,894
8,610
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 3
6,378
491
1,541
9,234
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
17
17
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
3
12.5
W
1
1
3
2.5
W
3
2
7
3.25
L
1
4
5
0.88
L
Gilgamesh
MBU Alpha
Gilgamesh
0
1
0
0
L
Nemesis
MBU Hezi
Nemesis
3
4
2
1
L
Baron Samedi
T44BUG
Baron Samedi
1
6
3
0.42
W
Artemis
feldiphenry
Artemis
2
3
3
1.17
L
6
2
2
3.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
31,276
44,185
Taken
45,095
19,731
Mitigated
15,853
11,976
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,062
2,436
0
1,425
9,504
3,292
294
1,871
7,633
0
43,168
W
3,488
133
0
823
6,213
4,330
0
774
5,439
5,222
46,409
W
10,291
4,264
0
6,891
11,534
2,827
1,148
7,241
4,293
44,382
0
L
2,929
172
0
1,028
11,690
6,986
230
4,296
7,394
16,471
0
L
Gilgamesh
MBU Alpha
Gilgamesh
1,423
354
0
1,042
5,287
2,464
0
708
4,306
0
29,148
L
Nemesis
MBU Hezi
Nemesis
6,338
2,188
0
1,811
9,493
4,248
0
3,106
6,250
0
57,186
L
Baron Samedi
T44BUG
Baron Samedi
9,625
740
1,233
3,031
9,780
3,522
0
4,783
4,962
39,556
0
W
Artemis
feldiphenry
Artemis
5,894
1,960
0
3,175
8,610
1,838
681
1,511
7,099
0
47,224
L
10,520
6,594
0
3,831
7,935
2,511
180
74
7,861
0
42,593
W
1,541
94
0
0
9,234
3,566
273
1,390
7,844
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
38,168
327
Minions Killed
393
0
Camps Cleared
0
1,220,813
Distance Traveled
1,274,817
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,773
675
66
5
0
303,819
1
W
Nike
8,038
618
125
10
0
251,505
1
W
Sol
7,837
603
86
7
0
245,985
6
L
Khepri
6,882
529
31
2
0
231,720
0
L
Gilgamesh
5,932
456
64
5
0
272,769
0
L
Nemesis
7,879
606
102
8
0
258,956
0
L
Baron Samedi
6,741
519
71
5
0
227,363
4
W
Artemis
7,142
549
91
7
0
233,795
1
L
Neith
7,873
606
59
5
0
230,005
0
W
Ymir
6,378
491
25
2
0
239,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role