Player Matchup

Hel
Hel
Crintc
Hel
Level 66
God Stats
4W - 2L
1,713 SR
Queue Stats
498W - 428L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HE D1D
Morgan Le Fay
Level 154
God Stats
6W - 8L
1,386 SR
Queue Stats
577W - 582L
1,596 Elo+
Solo
Ganesha
Ganesha
KillswitchChip
Ganesha
Level 159
God Stats
22W - 11L
1,715 SR
Queue Stats
982W - 965L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Whoppo
Cu Chulainn
Level 160
God Stats
26W - 28L
1,529 SR
Queue Stats
818W - 802L
1,553 Elo+
Party 1
Anhur
Anhur
也无风雨也无晴丶
Anhur
Level 158
God Stats
1W - 1L
1,311 SR
Queue Stats
209W - 168L
1,612 Elo+
Party 2
Team Averages
Level 139
1,531 SR
1,586 Elo+

VS

Team Averages
Level 138
1,469 SR
1,572 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MadMidichlorian
Discordia
Level 154
God Stats
10W - 4L
1,640 SR
Queue Stats
414W - 425L
1,588 Elo+
Solo
Nox
Nox
fatsteven
Nox
Level 156
God Stats
0W - 3L
1,144 SR
Queue Stats
200W - 183L
1,575 Elo+
Solo
Rama
Rama
theefrainable
Rama
Level 153
God Stats
2W - 1L
1,533 SR
Queue Stats
206W - 193L
1,626 Elo+
Solo
Hel
Hel
thewizardgodd
Hel
Level 140
God Stats
1W - 3L
1,531 SR
Queue Stats
76W - 77L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Crintc
Hel
15
3 / 4 / 16
9,592
685
11,454
15,876
11,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
HE D1D
Morgan Le Fay
19
9 / 2 / 11
11,459
819
20,108
14,951
10,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 20
9,754
697
8,311
23,587
28,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Whoppo
Cu Chulainn
20
8 / 2 / 16
12,356
883
28,824
24,222
33,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 4 / 14
10,619
759
11,711
13,130
7,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 8 / 10
10,249
732
12,179
21,626
13,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
MadMidichlorian
Discordia
17
2 / 4 / 9
9,786
699
20,367
13,474
6,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 4 / 10
10,035
717
11,448
18,981
19,726
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 7 / 6
9,704
693
18,071
17,187
7,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 11
10,974
784
9,354
15,741
11,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
26
Kills
16
16
Deaths
26
77
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
8
10
0.88
W
Hel
Crintc
Hel
3
4
16
2.75
W
Morgan Le Fay
HE D1D
Morgan Le Fay
9
2
11
7.25
W
0
4
20
2.5
L
Discordia
MadMidichlorian
Discordia
2
4
9
1.63
W
Cu Chulainn
Whoppo
Cu Chulainn
8
2
16
8
L
3
4
10
2
L
5
7
6
1.14
L
4
3
11
3.17
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,408
Damage
71,419
91,766
Taken
87,009
90,392
Mitigated
58,588
41,111
Healing
39,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,179
1,903
1,284
2,419
21,626
13,606
633
11,129
10,497
0
23,416
W
Hel
Crintc
Hel
11,454
335
19,824
6,733
15,876
11,006
263
9,637
6,239
14,654
0
W
Morgan Le Fay
HE D1D
Morgan Le Fay
20,108
845
1,448
1,947
14,951
10,659
1,613
6,486
8,347
40,927
0
W
8,311
236
2,323
2,479
23,587
28,341
501
7,928
15,659
19,975
0
L
Discordia
MadMidichlorian
Discordia
20,367
2,586
419
1,456
13,474
6,345
1,157
6,215
7,047
37,439
0
W
Cu Chulainn
Whoppo
Cu Chulainn
28,824
4,101
1,060
4,183
24,222
33,182
585
10,456
13,766
2,730
57,771
L
11,448
1,891
963
2,826
18,981
19,726
338
7,820
11,161
18,668
0
L
18,071
8,480
1,285
1,747
17,187
7,277
2,386
8,469
8,628
0
34,167
L
9,354
352
17,473
9,580
15,741
11,634
88
7,032
8,709
19,501
0
W
11,711
5,106
0
1,114
13,130
7,204
2,692
6,415
6,586
0
24,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
50,748
178
Minions Killed
129
0
Camps Cleared
0
1,330,007
Distance Traveled
1,220,216
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,249
732
21
2
0
275,194
1
W
Hel
9,592
685
16
1
0
282,611
0
W
Morgan Le Fay
11,459
819
45
3
0
274,027
0
W
Ganesha
9,754
697
4
0
0
259,142
0
L
Discordia
9,786
699
54
4
0
232,500
2
W
Cu Chulainn
12,356
883
70
5
0
300,342
2
L
Nox
10,035
717
6
0
0
236,060
2
L
Rama
9,704
693
33
2
0
200,874
0
L
Hel
10,974
784
15
1
0
275,588
1
W
Anhur
10,619
759
43
3
0
213,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role