Player Matchup

Tiamat
Tiamat
DemiGodSpak
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 269L
1,296 Elo+
Party 1
Ullr
Ullr
GroomingGems
Ullr
Level 40
God Stats
33W - 40L
1,421 SR
Queue Stats
251W - 321L
1,308 Elo+
Party 1
Bakasura
Bakasura
JCAssAssin8
Bakasura
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 93L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
Playboii Harti
Cthulhu
Level 37
God Stats
15W - 25L
1,386 SR
Queue Stats
267W - 333L
1,313 Elo+
Party 1
Sun Wukong
Sun Wukong
RamiX2001
Sun Wukong
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 58L
1,280 Elo+
Party 2
Team Averages
Level 46
1,461 SR
1,298 Elo+

VS

Team Averages
Level 64
1,521 SR
1,445 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
DarkoLuna
Da Ji
Level 106
God Stats
87W - 62L
1,590 SR
Queue Stats
330W - 314L
1,488 Elo+
Solo
Merlin
Merlin
INDYJONES 24
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,428 Elo+
Party 3
Ares
Ares
SUP3RO23
Ares
Level 86
God Stats
21W - 23L
1,516 SR
Queue Stats
587W - 575L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Vlixel
Gilgamesh
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 19L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 3
9,059
394
3,486
12,131
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
8,414
366
5,640
13,318
4,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
JCAssAssin8
Bakasura
19
6 / 5 / 2
12,195
530
9,722
21,441
9,412
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 2
9,635
419
6,791
14,611
12,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
RamiX2001
Sun Wukong
17
4 / 5 / 4
10,945
476
8,555
19,740
12,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 1 / 4
11,203
487
6,963
10,807
5,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
DarkoLuna
Da Ji
16
2 / 4 / 10
10,579
460
9,192
12,691
4,918
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
8 / 2 / 5
12,590
547
12,960
13,167
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
18
6 / 2 / 8
12,940
563
12,234
23,964
26,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Vlixel
Gilgamesh
17
3 / 3 / 10
11,645
506
18,696
14,260
11,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
21
21
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Da Ji
DarkoLuna
Da Ji
2
4
10
1.75
L
Tiamat
0
3
3
0.5
L
0
5
2
0.2
W
Merlin
8
2
5
5.25
L
Bakasura
JCAssAssin8
Bakasura
6
5
2
1.4
L
0
3
2
0.33
L
Sun Wukong
RamiX2001
Sun Wukong
4
5
4
1.2
W
Ares
6
2
8
5
W
Gilgamesh
Vlixel
Gilgamesh
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,194
Damage
60,045
81,241
Taken
74,889
47,297
Mitigated
53,824
13,301
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,963
2,141
0
3,591
10,807
5,419
3,849
2,819
7,708
0
64,606
W
Da Ji
DarkoLuna
Da Ji
9,192
3,428
0
1,702
12,691
4,918
1,701
0
11,635
0
58,220
L
Tiamat
3,486
461
0
2,048
12,131
8,148
540
5,052
6,680
41,398
0
L
5,640
1,397
0
254
13,318
4,676
454
4,513
8,749
0
39,634
W
Merlin
12,960
1,070
602
3,089
13,167
5,518
1,699
3,649
8,784
74,021
0
L
Bakasura
JCAssAssin8
Bakasura
9,722
6,382
0
3,106
21,441
9,412
0
3,047
18,269
0
69,791
L
6,791
240
481
2,460
14,611
12,502
0
6,016
8,335
31,203
0
L
Sun Wukong
RamiX2001
Sun Wukong
8,555
2,009
0
4,952
19,740
12,559
321
5,614
14,014
0
53,587
W
Ares
12,234
798
110
2,540
23,964
26,461
353
3,650
17,964
51,116
0
W
Gilgamesh
Vlixel
Gilgamesh
18,696
4,130
0
3,218
14,260
11,508
2,206
348
13,194
0
76,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
58,957
427
Minions Killed
545
0
Camps Cleared
0
1,755,306
Distance Traveled
2,034,936
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,203
487
106
5
0
437,301
3
W
Da Ji
10,579
460
107
5
0
400,391
2
L
Tiamat
9,059
394
86
4
0
307,497
1
L
Ullr
8,414
366
71
3
0
310,923
1
W
Merlin
12,590
547
133
6
0
383,733
0
L
Bakasura
12,195
530
152
7
0
458,201
1
L
Cthulhu
9,635
419
44
2
0
312,476
0
L
Sun Wukong
10,945
476
74
3
0
366,209
5
W
Ares
12,940
563
79
3
0
384,504
7
W
Gilgamesh
11,645
506
120
5
0
429,007
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role