Player Matchup

Athena
Athena
Babypenguin2
Athena
Level 31
God Stats
1W - 1L
1,222 SR
Queue Stats
20W - 32L
1,348 Elo+
Solo
Neith
Neith
CEOMonkey
Neith
Level 45
God Stats
19W - 24L
1,425 SR
Queue Stats
89W - 109L
1,418 Elo+
Party 3
Ares
Ares
Jsauce1151
Ares
Level 108
God Stats
5W - 14L
1,290 SR
Queue Stats
257W - 341L
1,434 Elo+
Party 3
Da Ji
Da Ji
TheMotherFlippin
Da Ji
Level 103
God Stats
28W - 30L
1,449 SR
Queue Stats
247W - 322L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
Yayai13
Baron Samedi
Level 88
God Stats
5W - 5L
1,596 SR
Queue Stats
120W - 208L
1,370 Elo+
Party 3
Team Averages
Level 75
1,396 SR
1,401 Elo+

VS

Team Averages
Level 69
1,446 SR
1,437 Elo+
Achilles
Achilles
GryphonFilmsTV
Achilles
Level 69
God Stats
7W - 6L
1,322 SR
Queue Stats
605W - 589L
1,495 Elo+
Party 1
Skadi
Skadi
Im_An_AbusiveDad
Skadi
Level 18
God Stats
1W - 2L
1,473 SR
Queue Stats
24W - 24L
1,454 Elo+
Party 2
Terra
Terra
Jakeys9Lives
Terra
Level 88
God Stats
5W - 5L
1,513 SR
Queue Stats
291W - 333L
1,438 Elo+
Party 2
Ra
Ra
SHLONGUS-_-
Ra
Level 125
God Stats
5W - 12L
1,423 SR
Queue Stats
339W - 363L
1,410 Elo+
Party 2
Mercury
Mercury
sunniestjoker43
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
4
0 / 5 / 0
5,061
316
108
4,242
1,258
Neith
CEOMonkey
Neith
14
3 / 1 / 1
8,649
541
6,807
11,491
3,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 2
8,766
548
6,792
9,518
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 4
8,582
536
8,538
9,843
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Yayai13
Baron Samedi
14
2 / 0 / 4
8,350
522
8,158
9,138
4,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 2 / 2
8,301
519
6,061
11,357
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 1
8,296
519
9,567
10,535
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 4
6,765
423
3,916
14,205
12,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 2 / 1
6,742
421
3,742
5,017
1,986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
6,779
424
2,471
8,242
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
7
9
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
0
5
0
0
W
Neith
CEOMonkey
Neith
3
1
1
3.5
L
Achilles
1
2
2
1
L
2
3
1
0.83
L
1
4
4
0.75
W
4
2
2
2.5
L
2
2
1
1.25
W
5
1
4
7
W
Baron Samedi
Yayai13
Baron Samedi
2
0
4
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,403
Damage
25,757
44,232
Taken
49,356
22,285
Mitigated
28,890
20,082
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
108
108
0
0
4,242
1,258
53
708
3,534
2,562
0
W
Neith
CEOMonkey
Neith
6,807
2,726
223
7,117
11,491
3,787
0
1,664
9,827
0
59,379
L
Achilles
6,061
1,735
0
1,262
11,357
9,547
294
5,465
5,892
0
49,739
L
9,567
5,691
0
4,349
10,535
2,877
0
1,129
9,406
0
60,693
L
3,916
853
644
2,534
14,205
12,200
247
3,881
10,324
26,059
0
W
6,792
223
0
2,805
9,518
8,826
161
293
9,225
40,491
0
L
3,742
406
269
1,914
5,017
1,986
0
3,428
1,589
32,876
0
W
8,538
1,134
0
4,090
9,843
3,795
0
1,186
8,657
0
46,743
W
Baron Samedi
Yayai13
Baron Samedi
8,158
810
426
5,421
9,138
4,619
692
4,218
4,920
54,953
0
L
2,471
882
0
147
8,242
2,280
0
1,155
7,087
0
26,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
36,883
360
Minions Killed
340
0
Camps Cleared
0
1,342,032
Distance Traveled
1,424,062
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,061
316
6
0
0
169,811
2
W
Neith
8,649
541
99
6
0
286,728
5
L
Achilles
8,301
519
98
6
0
292,217
0
L
Skadi
8,296
519
98
6
0
287,674
4
L
Terra
6,765
423
41
3
0
307,393
4
W
Ares
8,766
548
60
4
0
280,555
4
L
Ra
6,742
421
58
4
0
189,626
2
W
Da Ji
8,582
536
89
6
0
331,175
2
W
Baron Samedi
8,350
522
106
7
0
273,763
4
L
Mercury
6,779
424
45
3
0
347,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role