Player Matchup

Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ASSASIN_PRIM3R
Chaac
Level 77
God Stats
1W - 3L
1,320 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 3
Discordia
Discordia
Rickysaurus_Rex_
Discordia
Level 21
God Stats
0W - 2L
1,505 SR
Queue Stats
8W - 14L
1,398 Elo+
Party 3
Thanatos
Thanatos
hskzmkr
Thanatos
Level 87
God Stats
4W - 5L
1,600 SR
Queue Stats
299W - 264L
1,450 Elo+
Party 1
Neith
Neith
sadaharu1234_
Neith
Level 18
God Stats
4W - 4L
1,911 SR
Queue Stats
50W - 61L
1,469 Elo+
Party 1
Team Averages
Level 62
1,567 SR
1,436 Elo+

VS

Team Averages
Level 113
1,468 SR
1,449 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
PaksTop
Bellona
Level 109
God Stats
75W - 76L
1,463 SR
Queue Stats
404W - 497L
1,372 Elo+
Solo
Arachne
Arachne
Skyfire120
Arachne
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 59L
1,546 Elo+
Party 2
Anubis
Anubis
propato
Anubis
Level 108
God Stats
14W - 10L
1,376 SR
Queue Stats
201W - 217L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 1 / 1
4,872
443
2,255
5,615
2,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 3 / 0
5,596
509
3,459
6,391
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
7
0 / 5 / 2
4,858
442
3,390
8,089
1,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
hskzmkr
Thanatos
10
1 / 2 / 2
5,965
542
3,346
7,144
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
4,674
425
2,639
7,357
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
7 / 0 / 1
7,677
698
5,862
6,140
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
 
Fafnir
10
1 / 1 / 10
6,735
612
2,457
6,575
5,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bellona
PaksTop
Bellona
12
1 / 0 / 2
7,135
649
4,636
5,905
5,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Skyfire120
Arachne
10
2 / 2 / 2
6,509
592
2,066
6,257
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
propato
Anubis
12
5 / 1 / 1
7,429
675
5,328
5,875
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
17
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
1
1.5
W
Rama
 
Rama
7
0
1
7.5
W
Fafnir
 
Fafnir
1
1
10
6
L
2
3
0
0.67
W
Bellona
PaksTop
Bellona
1
0
2
2
L
Discordia
0
5
2
0.2
W
Arachne
Skyfire120
Arachne
2
2
2
1.5
L
Thanatos
hskzmkr
Thanatos
1
2
2
1
W
Anubis
propato
Anubis
5
1
1
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
20,349
34,596
Taken
30,752
11,288
Mitigated
18,202
13,244
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,255
198
289
2,084
5,615
2,503
0
912
4,703
18,293
0
W
Rama
 
Rama
5,862
4,287
0
2,674
6,140
1,914
846
909
5,231
0
55,360
W
Fafnir
 
Fafnir
2,457
395
165
1,414
6,575
5,307
84
1,364
5,211
15,739
0
L
3,459
733
0
1,591
6,391
2,723
367
215
5,833
0
30,266
W
Bellona
PaksTop
Bellona
4,636
2,278
0
1,990
5,905
5,586
354
541
5,364
0
40,412
L
Discordia
3,390
228
83
1,240
8,089
1,702
109
2,538
5,510
22,663
0
W
Arachne
Skyfire120
Arachne
2,066
1,600
0
1,906
6,257
2,254
0
950
5,307
0
32,455
L
Thanatos
hskzmkr
Thanatos
3,346
680
0
7,029
7,144
2,608
0
1,616
5,439
0
39,248
W
Anubis
propato
Anubis
5,328
226
0
3,694
5,875
3,141
161
1,881
3,994
44,525
0
L
2,639
1,014
0
928
7,357
1,752
0
2,504
4,853
0
22,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
35,485
268
Minions Killed
369
0
Camps Cleared
0
1,076,361
Distance Traveled
1,017,039
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,872
443
42
4
0
239,699
2
W
Rama
7,677
698
100
9
0
208,598
3
W
Fafnir
6,735
612
26
2
0
230,510
4
L
Chaac
5,596
509
63
6
0
219,702
1
W
Bellona
7,135
649
92
8
0
144,524
0
L
Discordia
4,858
442
42
4
0
189,912
2
W
Arachne
6,509
592
68
6
0
233,823
2
L
Thanatos
5,965
542
80
7
0
235,302
4
W
Anubis
7,429
675
83
8
0
199,584
2
L
Neith
4,674
425
41
4
0
191,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role