Player Matchup

King Arthur
King Arthur
Chameleon1000
King Arthur
Level 7
God Stats
1W - 2L
1,240 SR
Queue Stats
9W - 10L
1,410 Elo+
Solo
Ra
Ra
Vexili
Ra
Level 25
God Stats
2W - 1L
1,209 SR
Queue Stats
32W - 32L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
Voidely
Ne Zha
Level 48
God Stats
4W - 6L
1,457 SR
Queue Stats
179W - 155L
1,468 Elo+
Party 1
Fafnir
Fafnir
Watrrr
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,389 Elo+
Party 1
Hou Yi
Hou Yi
Zoro2002
Hou Yi
Level 29
God Stats
5W - 4L
1,509 SR
Queue Stats
90W - 77L
1,475 Elo+
Party 1
Team Averages
Level 22
1,383 SR
1,442 Elo+

VS

Team Averages
Level 10
1,421 SR
1,384 Elo+
King Arthur
King Arthur
Ghoulify
King Arthur
Level 4
God Stats
2W - 5L
1,444 SR
Queue Stats
3W - 7L
1,421 Elo+
Party 2
Freya
Freya
GosPhenix8921
Freya
Level 17
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Loki
Loki
LukeVodkita
Loki
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,460 Elo+
Solo
Arachne
Arachne
eZeGod
Arachne
Level 18
God Stats
50W - 30L
1,450 SR
Queue Stats
189W - 212L
1,343 Elo+
Solo
Cthulhu
Cthulhu
zManOnTheMoonz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chameleon1000
King Arthur
12
4 / 2 / 2
6,870
625
5,179
6,881
4,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
12
14 / 2 / 7
7,932
721
11,566
5,897
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Voidely
Ne Zha
12
14 / 1 / 8
8,219
747
8,073
7,675
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Watrrr
Fafnir
8
3 / 2 / 12
6,413
583
1,192
6,445
6,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Zoro2002
Hou Yi
10
5 / 0 / 18
6,575
598
7,638
4,655
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghoulify
King Arthur
7
1 / 5 / 2
4,911
446
3,400
8,096
3,929
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 15 / 3
4,526
411
2,930
12,440
3,844
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 8 / 0
5,757
523
2,175
7,015
1,743
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
eZeGod
Arachne
8
1 / 5 / 2
5,199
473
3,369
7,705
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 7 / 1
4,181
380
3,399
7,499
3,893
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
40
Kills
5
7
Deaths
40
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chameleon1000
King Arthur
4
2
2
2.5
L
King Arthur
Ghoulify
King Arthur
1
5
2
0.4
L
0
15
3
0.1
L
3
8
0
0.38
W
Ra
14
2
7
8.75
W
Ne Zha
Voidely
Ne Zha
14
1
8
18
W
Fafnir
Watrrr
Fafnir
3
2
12
4.5
W
Hou Yi
Zoro2002
Hou Yi
5
0
18
14
L
Arachne
eZeGod
Arachne
1
5
2
0.4
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
15,273
31,553
Taken
42,755
16,714
Mitigated
15,515
5,956
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chameleon1000
King Arthur
5,179
1,131
0
750
6,881
4,347
537
93
6,788
0
29,468
L
King Arthur
Ghoulify
King Arthur
3,400
742
0
1,070
8,096
3,929
0
267
7,829
0
15,045
L
2,930
1,547
0
872
12,440
3,844
0
4,504
7,631
7,214
0
L
2,175
226
0
250
7,015
1,743
0
2,242
4,632
0
15,616
W
Ra
11,566
2,708
979
1,293
5,897
1,900
303
1,952
3,906
40,355
0
W
Ne Zha
Voidely
Ne Zha
8,073
3,686
0
996
7,675
2,737
0
1,533
6,115
0
41,863
W
Fafnir
Watrrr
Fafnir
1,192
624
0
396
6,445
6,260
587
1,050
5,395
3,542
0
W
Hou Yi
Zoro2002
Hou Yi
7,638
5,458
0
1,542
4,655
1,470
2,255
1,570
3,020
0
25,795
L
Arachne
eZeGod
Arachne
3,369
2,226
0
1,385
7,705
2,106
0
2,262
5,333
0
21,254
L
3,399
626
0
0
7,499
3,893
0
2,814
4,572
9,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
24,574
286
Minions Killed
113
0
Camps Cleared
0
1,047,454
Distance Traveled
942,557
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,870
625
69
6
0
197,811
1
L
King Arthur
4,911
446
28
3
0
182,423
0
L
Freya
4,526
411
7
1
0
180,796
2
L
Loki
5,757
523
26
2
0
196,195
0
W
Ra
7,932
721
83
8
0
195,982
0
W
Ne Zha
8,219
747
84
8
0
237,454
3
W
Fafnir
6,413
583
11
1
0
218,913
1
W
Hou Yi
6,575
598
39
4
0
197,294
1
L
Arachne
5,199
473
41
4
0
214,353
0
L
Cthulhu
4,181
380
11
1
0
168,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role