Player Matchup

Ares
Ares
Enochkable
Ares
Level 42
God Stats
11W - 4L
1,657 SR
Queue Stats
68W - 33L
1,698 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KenyeWes
Ah Muzen Cab
Level 126
God Stats
9W - 2L
1,730 SR
Queue Stats
107W - 70L
1,627 Elo+
Party 2
Gilgamesh
Gilgamesh
KingFundip
Gilgamesh
Level 125
God Stats
30W - 11L
1,902 SR
Queue Stats
160W - 92L
1,696 Elo+
Party 2
Thoth
Thoth
ZestyBanana
Thoth
Level 146
God Stats
2W - 3L
1,567 SR
Queue Stats
131W - 71L
1,711 Elo+
Party 2
Team Averages
Level 110
1,714 SR
1,683 Elo+

VS

Team Averages
Level 110
1,639 SR
1,747 Elo+
Morgan Le Fay
Morgan Le Fay
JPGator12
Morgan Le Fay
Level 124
God Stats
2W - 1L
1,858 SR
Queue Stats
36W - 17L
1,734 Elo+
Party 1
Guan Yu
Guan Yu
MissedMyBusAgain
Guan Yu
Level 103
God Stats
1W - 1L
1,681 SR
Queue Stats
50W - 24L
1,774 Elo+
Party 1
Cernunnos
Cernunnos
NathanMeas
Cernunnos
Level 152
God Stats
1W - 0L
1,515 SR
Queue Stats
29W - 13L
1,740 Elo+
Party 1
Geb
Geb
SSBDevon
Geb
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 4
11,520
720
7,719
16,346
18,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
KenyeWes
Ah Muzen Cab
17
4 / 7 / 1
11,091
693
9,144
17,304
5,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KingFundip
Gilgamesh
17
4 / 4 / 0
12,593
787
13,897
21,089
14,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 4 / 5
11,459
716
16,676
12,796
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JPGator12
Morgan Le Fay
19
8 / 2 / 3
13,209
826
25,179
15,383
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 6
11,597
725
8,017
21,701
30,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
NathanMeas
Cernunnos
20
5 / 0 / 6
13,396
837
16,968
11,939
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 10
12,286
768
9,197
19,752
28,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
17
17
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Morgan Le Fay
JPGator12
Morgan Le Fay
8
2
3
4.75
L
Ah Muzen Cab
KenyeWes
Ah Muzen Cab
4
7
1
0.64
L
Gilgamesh
KingFundip
Gilgamesh
4
4
0
1
W
2
5
6
1
W
Cernunnos
NathanMeas
Cernunnos
5
0
6
8
W
2
2
10
3.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,436
Damage
59,361
67,535
Taken
68,775
44,067
Mitigated
72,972
9,266
Healing
19,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,719
321
0
250
16,346
18,073
0
9,129
7,016
20,919
0
W
Morgan Le Fay
JPGator12
Morgan Le Fay
25,179
1,757
0
4,330
15,383
7,697
1,796
4,781
10,602
77,002
0
L
Ah Muzen Cab
KenyeWes
Ah Muzen Cab
9,144
3,314
0
5,831
17,304
5,916
464
7,817
9,340
0
50,370
L
Gilgamesh
KingFundip
Gilgamesh
13,897
4,353
0
505
21,089
14,635
328
11,880
8,928
0
32,565
W
8,017
736
3,562
8,266
21,701
30,960
10
8,402
12,707
0
28,332
W
Cernunnos
NathanMeas
Cernunnos
16,968
8,464
0
2,898
11,939
5,442
5,671
4,188
7,751
0
74,209
W
9,197
1,621
0
768
19,752
28,873
362
7,664
12,088
16,745
0
L
16,676
1,190
0
2,680
12,796
5,443
889
6,043
6,441
62,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
50,488
244
Minions Killed
319
9
Camps Cleared
15
1,241,212
Distance Traveled
1,225,222
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,520
720
15
1
2
354,536
0
W
Morgan Le Fay
13,209
826
115
7
7
324,627
0
L
Ah Muzen Cab
11,091
693
75
5
3
270,658
1
L
Gilgamesh
12,593
787
35
2
2
330,899
4
W
Guan Yu
11,597
725
61
4
1
262,765
0
W
Cernunnos
13,396
837
125
8
7
338,859
4
W
Geb
12,286
768
18
1
0
298,971
0
L
Thoth
11,459
716
119
7
2
285,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role