Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Philupia
Odin
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
180W - 182L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
Skyfire120
Nu Wa
Level 42
God Stats
14W - 6L
1,638 SR
Queue Stats
68W - 59L
1,536 Elo+
Party 3
Artio
Artio
vItzNinja
Artio
Level 22
God Stats
8W - 12L
1,452 SR
Queue Stats
182W - 170L
1,471 Elo+
Party 2
Team Averages
Level 100
1,518 SR
1,509 Elo+

VS

Team Averages
Level 45
1,538 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ShaoCuck
Gilgamesh
Level 102
God Stats
4W - 5L
1,407 SR
Queue Stats
278W - 220L
1,586 Elo+
Party 1
Ne Zha
Ne Zha
SuperLowbear
Ne Zha
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 28L
1,520 Elo+
Party 1
Artemis
Artemis
Wumpus1
Artemis
Level 27
God Stats
12W - 6L
1,780 SR
Queue Stats
103W - 91L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 4
6,921
692
7,932
5,120
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
 
Hercules
10
3 / 1 / 5
6,548
655
4,556
7,142
4,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odin
12
4 / 2 / 2
7,007
701
3,174
7,069
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
10
3 / 0 / 4
6,215
622
4,115
4,625
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
vItzNinja
Artio
11
1 / 2 / 0
6,307
631
2,441
7,755
6,276
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 5 / 1
4,866
487
3,422
5,261
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
 
Artio
7
1 / 3 / 0
4,787
479
1,788
10,595
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ShaoCuck
Gilgamesh
10
3 / 1 / 0
6,184
618
6,367
7,199
3,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
8
1 / 4 / 0
5,085
509
1,658
6,708
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Wumpus1
Artemis
8
0 / 3 / 2
4,483
448
2,044
4,999
916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
4
7
W
Hercules
 
Hercules
3
1
5
5.5
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
L
Artio
 
Artio
1
3
0
0.33
W
Odin
4
2
2
2.5
L
Gilgamesh
ShaoCuck
Gilgamesh
3
1
0
3
W
Nu Wa
3
0
4
5
L
Ne Zha
1
4
0
0.25
L
Artemis
Wumpus1
Artemis
0
3
2
0.33
W
Artio
vItzNinja
Artio
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
15,279
31,711
Taken
34,762
16,555
Mitigated
12,829
9,765
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,932
6,214
0
1,942
5,120
1,683
5,235
1,272
3,848
0
52,021
W
Hercules
 
Hercules
4,556
1,524
345
2,325
7,142
4,942
670
1,407
5,735
0
15,569
L
Morgan Le Fay
 
Morgan Le Fay
3,422
440
0
213
5,261
1,440
0
1,574
3,511
22,932
0
L
Artio
 
Artio
1,788
93
220
2,919
10,595
5,355
0
940
9,589
13,129
0
W
Odin
3,174
789
0
500
7,069
2,292
23
943
6,126
0
31,770
L
Gilgamesh
ShaoCuck
Gilgamesh
6,367
2,819
0
1,258
7,199
3,630
0
2,614
4,563
0
28,524
W
Nu Wa
4,115
921
0
1,742
4,625
1,362
968
1,675
2,950
22,845
0
L
Ne Zha
1,658
475
0
2,064
6,708
1,488
0
966
5,686
0
20,721
L
Artemis
Wumpus1
Artemis
2,044
961
0
842
4,999
916
0
355
4,622
0
18,944
W
Artio
vItzNinja
Artio
2,441
667
0
2,911
7,755
6,276
231
0
7,755
24,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
25,405
315
Minions Killed
226
0
Camps Cleared
0
1,005,523
Distance Traveled
955,270
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,921
692
102
10
0
191,240
1
W
Hercules
6,548
655
32
3
0
214,519
4
L
Morgan Le Fay
4,866
487
53
5
0
169,240
2
L
Artio
4,787
479
20
2
0
194,037
2
W
Odin
7,007
701
67
7
0
223,829
1
L
Gilgamesh
6,184
618
66
7
0
205,727
4
W
Nu Wa
6,215
622
55
6
0
191,666
2
L
Ne Zha
5,085
509
47
5
0
192,776
0
L
Artemis
4,483
448
40
4
0
193,490
0
W
Artio
6,307
631
59
6
0
184,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role