Player Matchup

Ymir
Ymir
Grogged
Ymir
Level 21
God Stats
3W - 13L
1,136 SR
Queue Stats
37W - 48L
1,325 Elo+
Solo
Ullr
Ullr
NotBot432
Ullr
Level 5
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 11L
1,536 Elo+
Solo
Danzaburou
Danzaburou
Tanukky
Danzaburou
Level 13
God Stats
6W - 6L
1,455 SR
Queue Stats
13W - 22L
1,236 Elo+
Solo
Hera
Hera
Yamanana
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,607 Elo+
Solo
Tyr
Tyr
YoungOctober
Tyr
Level 21
God Stats
7W - 10L
1,378 SR
Queue Stats
95W - 97L
1,380 Elo+
Solo
Team Averages
Level 13
1,329 SR
1,417 Elo+

VS

Team Averages
Level 8
1,535 SR
1,430 Elo+
Hachiman
Hachiman
Aoiyenss
Hachiman
Level 15
God Stats
7W - 6L
1,675 SR
Queue Stats
35W - 30L
1,523 Elo+
Party 1
Thor
Thor
Psluis
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,107 Elo+
Solo
Cthulhu
Cthulhu
WalperZero
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
leaderofheroes
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Raijin
Raijin
七代目沃利贝尔
Raijin
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 30L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grogged
Ymir
12
2 / 5 / 3
8,744
514
2,501
11,811
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
12
5 / 7 / 3
7,777
457
5,250
10,575
2,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tanukky
Danzaburou
13
7 / 5 / 3
9,362
551
10,890
12,704
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
1 / 7 / 1
7,222
425
5,248
9,924
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 0
8,697
512
6,889
12,432
8,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aoiyenss
Hachiman
15
11 / 5 / 4
10,125
596
14,252
11,387
3,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Psluis
Thor
13
3 / 2 / 4
8,311
489
4,834
9,839
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
WalperZero
Cthulhu
10
0 / 7 / 1
6,790
399
3,964
10,727
9,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 6 / 13
9,045
532
4,836
12,086
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 0 / 4
10,314
607
13,334
9,805
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
18
Kills
26
27
Deaths
20
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aoiyenss
Hachiman
11
5
4
2.6
L
Ymir
Grogged
Ymir
2
5
3
0.7
L
Ullr
5
7
3
0.93
W
Thor
Psluis
Thor
3
2
4
2.5
L
Danzaburou
Tanukky
Danzaburou
7
5
3
1.7
W
Cthulhu
WalperZero
Cthulhu
0
7
1
0.07
L
Hera
1
7
1
0.21
L
3
3
0
1
W
3
6
13
1.58
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,778
Damage
41,220
57,446
Taken
53,844
25,442
Mitigated
28,138
10,062
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aoiyenss
Hachiman
14,252
10,162
0
3,316
11,387
3,804
5,758
848
10,539
0
70,655
L
Ymir
Grogged
Ymir
2,501
1,187
0
0
11,811
7,503
75
3,358
8,453
27,703
0
L
Ullr
5,250
2,509
0
46
10,575
2,799
25
2,733
7,842
0
20,228
W
Thor
Psluis
Thor
4,834
1,680
0
2,302
9,839
3,661
540
0
9,839
0
37,247
L
Danzaburou
Tanukky
Danzaburou
10,890
4,979
0
4,503
12,704
4,083
2,269
5,383
7,321
0
36,700
W
Cthulhu
WalperZero
Cthulhu
3,964
1,111
0
895
10,727
9,031
208
1,385
9,342
16,679
0
L
Hera
5,248
1,673
0
1,390
9,924
2,790
780
8,017
1,907
28,859
0
L
6,889
1,098
0
4,123
12,432
8,267
0
2,643
9,789
0
55,266
W
4,836
1,307
0
2,613
12,086
8,357
804
1,824
10,262
15,809
0
W
13,334
1,907
127
2,632
9,805
3,285
400
3,759
6,046
64,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
44,585
329
Minions Killed
347
0
Camps Cleared
0
1,495,683
Distance Traveled
1,459,784
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,125
596
112
7
0
275,951
3
L
Ymir
8,744
514
61
4
0
307,179
0
L
Ullr
7,777
457
32
2
0
315,327
0
W
Thor
8,311
489
75
4
0
326,247
5
L
Danzaburou
9,362
551
68
4
0
269,948
2
W
Cthulhu
6,790
399
29
2
0
239,888
3
L
Hera
7,222
425
57
3
0
261,242
0
L
Tyr
8,697
512
111
7
0
341,987
1
W
Athena
9,045
532
25
1
0
300,460
2
W
Raijin
10,314
607
106
6
0
317,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role