Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TrickyRaptor85
Nemesis
Level 24
God Stats
7W - 1L
1,584 SR
Queue Stats
10W - 7L
1,253 Elo+
Party 1
Chaac
Chaac
Vash Vi0let
Chaac
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
22W - 15L
1,427 Elo+
Party 1
Team Averages
Level 47
1,602 SR
1,393 Elo+

VS

Team Averages
Level 54
1,593 SR
1,352 Elo+
Fenrir
Fenrir
Ghost Est xx93
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,350 Elo+
Party 2
Xing Tian
Xing Tian
TitanDrago18
Xing Tian
Level 63
God Stats
1W - 2L
1,818 SR
Queue Stats
51W - 68L
1,399 Elo+
Solo
Kukulkan
Kukulkan
aP x Advanced
Kukulkan
Level 39
God Stats
3W - 11L
1,462 SR
Queue Stats
6W - 15L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 4
7,749
704
7,306
6,059
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 3
6,616
601
3,090
7,680
2,519
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 3
8,227
748
8,883
8,246
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
7,481
680
4,025
10,935
4,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TitanDrago18
Xing Tian
10
1 / 2 / 3
6,884
626
6,476
8,618
6,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
aP x Advanced
Kukulkan
11
2 / 1 / 3
7,241
658
3,584
4,568
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
5
5
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
L
2
6
3
0.58
L
Xing Tian
TitanDrago18
Xing Tian
1
2
3
1.25
W
0
4
3
0.38
W
6
0
3
7.5
L
Kukulkan
aP x Advanced
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
14,085
21,985
Taken
24,121
11,288
Mitigated
12,388
7,776
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,306
1,042
0
3,382
6,059
1,676
30
2,430
3,629
25,694
0
L
4,025
1,457
315
2,305
10,935
4,041
0
1,956
8,503
0
15,125
L
Xing Tian
TitanDrago18
Xing Tian
6,476
224
0
585
8,618
6,820
0
3,137
5,270
20,025
0
W
3,090
746
0
533
7,680
2,519
212
3,839
3,841
0
10,934
W
8,883
1,286
75
3,786
8,246
7,093
0
3,791
4,455
0
21,617
L
Kukulkan
aP x Advanced
Kukulkan
3,584
186
150
34
4,568
1,527
0
2,213
2,291
23,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
21,606
93
Minions Killed
108
0
Camps Cleared
0
592,767
Distance Traveled
541,978
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,749
704
41
4
0
194,987
1
L
Fenrir
7,481
680
27
2
0
176,588
1
L
Xing Tian
6,884
626
26
2
0
193,636
0
W
Nemesis
6,616
601
25
2
0
177,288
0
W
Chaac
8,227
748
27
2
0
220,492
2
L
Kukulkan
7,241
658
55
5
0
171,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role