Player Matchup

Fenrir
Fenrir
Diedzio360
Fenrir
Level 119
God Stats
16W - 18L
1,480 SR
Queue Stats
400W - 347L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
SpryAfro
Kukulkan
Level 45
God Stats
59W - 47L
1,610 SR
Queue Stats
264W - 232L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
UnvaluedSiren73
Gilgamesh
Level 90
God Stats
32W - 24L
1,537 SR
Queue Stats
436W - 393L
1,648 Elo+
Party 1
Ymir
Ymir
ko-n-ni-chi-ha-2
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,561 Elo+
Party 3
Hachiman
Hachiman
placid_hairdo5
Hachiman
Level 56
God Stats
5W - 12L
1,411 SR
Queue Stats
11W - 31L
1,321 Elo+
Party 3
Team Averages
Level 70
1,507 SR
1,521 Elo+

VS

Team Averages
Level 76
1,550 SR
1,415 Elo+
Thanatos
Thanatos
KingGreen_
Thanatos
Level 113
God Stats
4W - 10L
1,412 SR
Queue Stats
332W - 359L
1,439 Elo+
Party 2
Izanami
Izanami
OOHKILLEM56
Izanami
Level 16
God Stats
6W - 13L
1,567 SR
Queue Stats
6W - 15L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
ShadowGodCori
Nu Wa
Level 129
God Stats
4W - 7L
1,606 SR
Queue Stats
160W - 213L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
TheApprentice_37
Gilgamesh
Level 66
God Stats
3W - 5L
1,591 SR
Queue Stats
54W - 86L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
online_gamer1223
Cthulhu
Level 56
God Stats
9W - 3L
1,573 SR
Queue Stats
49W - 76L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diedzio360
Fenrir
10
2 / 0 / 3
5,588
559
2,284
4,960
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SpryAfro
Kukulkan
11
3 / 0 / 1
5,919
592
1,699
2,672
795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
UnvaluedSiren73
Gilgamesh
12
4 / 0 / 4
6,755
676
5,250
7,047
4,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 10
6,416
642
4,382
3,705
1,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
10
7 / 0 / 4
6,397
640
4,622
4,295
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingGreen_
Thanatos
8
0 / 3 / 0
5,037
504
1,458
5,120
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
OOHKILLEM56
Izanami
6
0 / 6 / 0
4,077
408
1,020
5,047
1,058
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 4 / 0
4,973
497
3,805
4,913
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
7
0 / 5 / 0
4,613
461
3,505
7,735
3,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,755
476
626
5,592
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
21
Kills
0
0
Deaths
22
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Diedzio360
Fenrir
2
0
3
3.5
L
Thanatos
KingGreen_
Thanatos
0
3
0
0
L
Izanami
OOHKILLEM56
Izanami
0
6
0
0
L
0
4
0
0
W
Kukulkan
SpryAfro
Kukulkan
3
0
1
3.5
L
Gilgamesh
0
5
0
0
W
Gilgamesh
UnvaluedSiren73
Gilgamesh
4
0
4
6
W
5
0
10
10
L
0
4
0
0
W
Hachiman
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
10,414
22,679
Taken
28,407
9,487
Mitigated
11,739
9,765
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Diedzio360
Fenrir
2,284
418
0
1,324
4,960
1,551
171
592
4,266
0
30,116
L
Thanatos
KingGreen_
Thanatos
1,458
568
0
4,447
5,120
1,790
0
814
4,306
0
27,917
L
Izanami
OOHKILLEM56
Izanami
1,020
929
0
223
5,047
1,058
529
1,118
3,929
0
11,777
L
3,805
358
0
325
4,913
1,353
0
2,671
2,242
23,082
0
W
Kukulkan
SpryAfro
Kukulkan
1,699
152
0
427
2,672
795
0
1,046
1,526
33,078
0
L
Gilgamesh
3,505
791
0
965
7,735
3,740
0
1,188
6,547
2,387
18,814
W
Gilgamesh
UnvaluedSiren73
Gilgamesh
5,250
1,588
0
2,782
7,047
4,201
0
865
6,050
4,813
30,146
W
4,382
939
157
1,789
3,705
1,785
0
921
2,657
19,601
0
L
626
57
0
503
5,592
3,798
104
1,164
4,428
9,561
0
W
Hachiman
4,622
2,145
0
3,286
4,295
1,155
687
964
3,237
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
23,455
288
Minions Killed
205
0
Camps Cleared
0
980,447
Distance Traveled
856,825
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,588
559
60
6
0
211,951
2
L
Thanatos
5,037
504
63
6
0
205,040
0
L
Izanami
4,077
408
27
3
0
161,737
0
L
Nu Wa
4,973
497
55
6
0
165,771
4
W
Kukulkan
5,919
592
62
6
0
188,444
1
L
Gilgamesh
4,613
461
43
4
0
167,973
2
W
Gilgamesh
6,755
676
82
8
0
203,309
1
W
Ymir
6,416
642
27
3
0
197,356
5
L
Cthulhu
4,755
476
17
2
0
156,304
0
W
Hachiman
6,397
640
57
6
0
179,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role