Player Matchup

Cupid
Cupid
DMONTOYA0106
Cupid
Level 126
God Stats
19W - 10L
1,464 SR
Queue Stats
376W - 381L
1,434 Elo+
Party 3
Thanatos
Thanatos
JCAssAssin8
Thanatos
Level 80
God Stats
1W - 2L
1,219 SR
Queue Stats
60W - 93L
1,289 Elo+
Party 2
Scylla
Scylla
JorgeSolano
Scylla
Level 44
God Stats
5W - 4L
1,648 SR
Queue Stats
411W - 412L
1,360 Elo+
Party 3
Artio
Artio
Living lMasTeR
Artio
Level 61
God Stats
57W - 37L
1,575 SR
Queue Stats
1,105W - 1,078L
1,387 Elo+
Party 3
King Arthur
King Arthur
RamiX2001
King Arthur
Level 46
God Stats
11W - 7L
1,531 SR
Queue Stats
39W - 58L
1,268 Elo+
Party 2
Team Averages
Level 71
1,487 SR
1,348 Elo+

VS

Team Averages
Level 59
1,369 SR
1,380 Elo+
Hercules
Hercules
DeathDealer_2_0
Hercules
Level 80
God Stats
13W - 17L
1,328 SR
Queue Stats
99W - 81L
1,466 Elo+
Party 1
Anubis
Anubis
Mil_Bills
Anubis
Level 37
God Stats
7W - 14L
1,266 SR
Queue Stats
86W - 131L
1,249 Elo+
Solo
Danzaburou
Danzaburou
RockeeMeister
Danzaburou
Level 109
God Stats
2W - 3L
1,263 SR
Queue Stats
23W - 17L
1,453 Elo+
Party 1
Ymir
Ymir
sweetbaybeh
Ymir
Level 22
God Stats
1W - 4L
1,406 SR
Queue Stats
21W - 21L
1,404 Elo+
Party 1
Izanami
Izanami
waterlogger
Izanami
Level 47
God Stats
1W - 5L
1,585 SR
Queue Stats
90W - 127L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,879
588
4,307
4,309
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JCAssAssin8
Thanatos
11
4 / 0 / 2
6,298
630
4,559
6,479
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
2 / 0 / 3
5,717
572
3,799
3,939
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,600
560
2,462
6,799
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
RamiX2001
King Arthur
10
2 / 0 / 1
5,607
561
3,046
7,388
2,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 1 / 0
4,749
475
2,740
6,325
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Mil_Bills
Anubis
9
0 / 5 / 0
5,314
531
2,835
7,164
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
RockeeMeister
Danzaburou
9
1 / 1 / 0
5,059
506
2,266
3,942
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,285
529
1,892
6,431
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
waterlogger
Izanami
9
0 / 4 / 1
5,232
523
3,565
8,059
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
1
1
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Hercules
0
1
0
0
W
Thanatos
JCAssAssin8
Thanatos
4
0
2
5
W
Scylla
2
0
3
3.5
W
1
1
1
1.5
L
Anubis
Mil_Bills
Anubis
0
5
0
0
W
King Arthur
RamiX2001
King Arthur
2
0
1
2.5
L
Danzaburou
RockeeMeister
Danzaburou
1
1
0
1
L
0
1
1
0.5
L
Izanami
waterlogger
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
13,298
28,914
Taken
31,921
8,869
Mitigated
12,901
16,496
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,307
1,694
157
2,627
4,309
1,143
69
841
3,468
0
27,397
L
Hercules
2,740
1,222
0
2,945
6,325
4,760
0
0
6,325
0
17,844
W
Thanatos
JCAssAssin8
Thanatos
4,559
1,402
0
7,382
6,479
1,952
0
405
5,988
0
32,968
W
Scylla
3,799
399
0
1,568
3,939
879
435
2,595
1,344
24,604
0
W
2,462
30
530
1,822
6,799
2,456
0
886
5,913
14,045
0
L
Anubis
Mil_Bills
Anubis
2,835
227
0
2,024
7,164
2,786
1,028
3,477
3,687
23,503
0
W
King Arthur
RamiX2001
King Arthur
3,046
637
0
2,410
7,388
2,439
38
0
7,149
0
23,345
L
Danzaburou
RockeeMeister
Danzaburou
2,266
862
0
1,676
3,942
1,298
0
889
3,053
0
23,436
L
1,892
366
0
1,254
6,431
2,193
0
1,673
4,758
16,603
0
L
Izanami
waterlogger
Izanami
3,565
2,595
0
2,200
8,059
1,864
206
222
7,837
0
28,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
25,639
237
Minions Killed
208
0
Camps Cleared
0
1,012,606
Distance Traveled
847,564
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,879
588
60
6
0
184,649
0
L
Hercules
4,749
475
35
4
0
152,789
0
W
Thanatos
6,298
630
66
7
0
227,576
0
W
Scylla
5,717
572
47
5
0
185,890
0
W
Artio
5,600
560
24
2
0
212,342
1
L
Anubis
5,314
531
43
4
0
148,224
0
W
King Arthur
5,607
561
40
4
0
202,149
1
L
Danzaburou
5,059
506
44
4
0
187,790
3
L
Ymir
5,285
529
22
2
0
183,434
4
L
Izanami
5,232
523
64
6
0
175,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role