Player Matchup

Ra
Ra
Antonio838061
Ra
Level 4
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MythicalCBeast65
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 64L
1,392 Elo+
Solo
Tyr
Tyr
ignanne
Tyr
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
59W - 75L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
komeijikoishiS2
Baron Samedi
Level 4
God Stats
11W - 21L
1,445 SR
Queue Stats
22W - 39L
1,633 Elo+
Solo
Loki
Loki
typicalchris16
Loki
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
39W - 31L
1,437 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,476 Elo+

VS

Team Averages
Level 10
1,474 SR
1,548 Elo+
Ymir
Ymir
BakerDee
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
I Know Lime
Kukulkan
Level 15
God Stats
5W - 5L
1,458 SR
Queue Stats
5W - 6L
1,379 Elo+
Solo
Chaac
Chaac
PeeSock
Chaac
Level 8
God Stats
2W - 0L
1,666 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 1
Hel
Hel
child_of_god_ak
Hel
Level 19
God Stats
1W - 2L
1,245 SR
Queue Stats
5W - 3L
1,569 Elo+
Solo
Kali
Kali
poopsock3710
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
10,390
742
2,664
16,151
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 0
10,470
748
4,149
7,228
5,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
17
0 / 3 / 1
11,235
803
10,685
19,160
21,449
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
komeijikoishiS2
Baron Samedi
16
0 / 0 / 0
10,108
722
0
361
151
18
1 / 6 / 0
12,048
861
16,140
19,151
7,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
0 / 0 / 7
11,783
842
8,337
12,265
12,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
I Know Lime
Kukulkan
18
2 / 0 / 4
11,660
833
7,330
1,852
948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
PeeSock
Chaac
19
9 / 0 / 7
14,091
1,007
13,212
9,077
9,042
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 1 / 6
12,147
868
14,161
11,398
13,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 0 / 7
13,229
945
8,996
12,804
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
20
21
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Ymir
0
0
7
3.5
W
Kukulkan
I Know Lime
Kukulkan
2
0
4
4
L
0
3
0
0
W
Chaac
PeeSock
Chaac
9
0
7
12.5
W
3
1
6
6
L
Tyr
0
3
1
0.17
L
Baron Samedi
komeijikoishiS2
Baron Samedi
0
0
0
0
W
6
0
7
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
52,036
62,051
Taken
47,396
40,902
Mitigated
42,172
2,739
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,664
526
22
578
16,151
5,730
0
7,543
7,159
4,314
0
W
Ymir
8,337
2,388
0
0
12,265
12,708
0
3,106
9,159
31,007
0
W
Kukulkan
I Know Lime
Kukulkan
7,330
1,685
0
0
1,852
948
0
376
1,476
19,047
0
L
4,149
1,860
1,056
161
7,228
5,805
0
3,776
3,363
8,154
0
W
Chaac
PeeSock
Chaac
13,212
4,729
0
5,620
9,077
9,042
0
1,056
8,021
0
44,568
W
14,161
1,460
10,010
6,309
11,398
13,068
0
976
10,422
29,528
0
L
Tyr
10,685
2,506
0
922
19,160
21,449
0
10,414
8,510
32
22,732
L
Baron Samedi
komeijikoishiS2
Baron Samedi
0
0
0
0
361
151
0
0
309
0
0
W
8,996
3,301
0
3,218
12,804
6,406
0
1,331
8,619
0
29,553
L
16,140
4,169
0
0
19,151
7,767
0
8,095
10,719
0
54,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
62,910
129
Minions Killed
261
2
Camps Cleared
11
823,866
Distance Traveled
1,334,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,390
742
3
0
0
199,440
0
W
Ymir
11,783
842
62
4
0
280,052
0
W
Kukulkan
11,660
833
39
3
0
242,131
0
L
Yemoja
10,470
748
8
1
0
105,845
0
W
Chaac
14,091
1,007
94
7
3
246,117
0
W
Hel
12,147
868
27
2
0
295,634
0
L
Tyr
11,235
803
20
1
2
257,264
0
L
Baron Samedi
10,108
722
0
0
0
0
0
W
Kali
13,229
945
39
3
8
270,137
0
L
Loki
12,048
861
98
7
0
261,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role