Player Matchup

Neith
Neith
Just Mayou
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
KyolteD
Loki
Level 17
God Stats
17W - 14L
1,483 SR
Queue Stats
35W - 40L
1,381 Elo+
Solo
Ah Puch
Ah Puch
Pl3sureP
Ah Puch
Level 23
God Stats
17W - 7L
1,260 SR
Queue Stats
162W - 198L
1,275 Elo+
Solo
Scylla
Scylla
Snag No Cap
Scylla
Level 15
God Stats
12W - 26L
1,430 SR
Queue Stats
48W - 86L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
gimmeurpeen6
Cu Chulainn
Level 6
God Stats
4W - 0L
1,587 SR
Queue Stats
9W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,452 SR
1,398 Elo+

VS

Team Averages
Level 16
1,426 SR
1,279 Elo+
Jing Wei
Jing Wei
Fair__Sky
Jing Wei
Level 27
God Stats
6W - 8L
1,448 SR
Queue Stats
9W - 11L
1,361 Elo+
Party 2
Skadi
Skadi
Lockdog6083
Skadi
Level 14
God Stats
7W - 19L
1,308 SR
Queue Stats
110W - 157L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Mercedes-Benz0_0
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,369 Elo+
Party 2
Ares
Ares
Powerful-_-Goat
Ares
Level 18
God Stats
39W - 25L
1,374 SR
Queue Stats
222W - 257L
1,158 Elo+
Party 1
Fenrir
Fenrir
insaxn
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
0 / 5 / 17
11,608
967
5,990
10,716
6,704
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
KyolteD
Loki
20
13 / 7 / 12
14,034
1,170
20,028
16,537
7,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Pl3sureP
Ah Puch
20
4 / 5 / 21
12,440
1,037
21,372
10,651
5,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
4 / 5 / 17
12,266
1,022
7,431
11,777
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
gimmeurpeen6
Cu Chulainn
20
21 / 1 / 15
16,394
1,366
39,686
18,684
25,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

240

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fair__Sky
Jing Wei
20
18 / 10 / 3
15,943
1,329
27,897
24,983
9,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 8 / 6
11,003
917
7,556
15,570
6,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mercedes-Benz0_0
Baron Samedi
17
0 / 8 / 5
10,341
862
6,798
16,412
7,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
2 / 6 / 10
12,019
1,002
8,466
21,932
12,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
insaxn
Fenrir
17
2 / 11 / 8
11,021
918
6,958
26,048
11,211

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
42
Kills
23
23
Deaths
43
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Fair__Sky
Jing Wei
18
10
3
1.95
W
Neith
0
5
17
1.7
W
Loki
KyolteD
Loki
13
7
12
2.71
L
1
8
6
0.5
L
Baron Samedi
Mercedes-Benz0_0
Baron Samedi
0
8
5
0.31
W
Ah Puch
Pl3sureP
Ah Puch
4
5
21
2.9
L
2
6
10
1.17
W
Scylla
4
5
17
2.5
W
Cu Chulainn
gimmeurpeen6
Cu Chulainn
21
1
15
28.5
L
Fenrir
insaxn
Fenrir
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,507
Damage
57,675
68,365
Taken
104,945
49,655
Mitigated
47,067
7,558
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Fair__Sky
Jing Wei
27,897
26,743
104
807
24,983
9,623
0
9,510
15,032
0
43,373
W
Neith
5,990
1,590
0
745
10,716
6,704
0
3,098
7,618
0
9,067
W
Loki
KyolteD
Loki
20,028
4,722
0
0
16,537
7,971
0
2,523
14,014
0
27,885
L
7,556
3,604
0
0
15,570
6,096
0
4,883
10,384
0
22,793
L
Baron Samedi
Mercedes-Benz0_0
Baron Samedi
6,798
1,442
96
440
16,412
7,767
0
6,331
9,571
18,214
0
W
Ah Puch
Pl3sureP
Ah Puch
21,372
1,188
0
436
10,651
5,142
0
819
9,832
31,594
0
L
8,466
318
0
238
21,932
12,370
0
7,363
13,824
14,057
0
W
Scylla
7,431
2,394
0
0
11,777
4,598
0
2,834
8,893
15,526
0
W
Cu Chulainn
gimmeurpeen6
Cu Chulainn
39,686
11,314
0
6,377
18,684
25,240
0
5,784
12,744
16,833
57,575
L
Fenrir
insaxn
Fenrir
6,958
1,730
0
427
26,048
11,211
0
8,370
17,168
0
15,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,742
Gold Earned
60,327
158
Minions Killed
100
5
Camps Cleared
3
951,955
Distance Traveled
999,696
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,943
1,329
33
3
2
245,694
1
W
Neith
11,608
967
5
0
0
151,797
1
W
Loki
14,034
1,170
14
1
2
220,140
0
L
Skadi
11,003
917
29
2
1
167,097
2
L
Baron Samedi
10,341
862
26
2
0
141,201
0
W
Ah Puch
12,440
1,037
29
2
1
181,319
0
L
Ares
12,019
1,002
5
0
0
210,441
0
W
Scylla
12,266
1,022
16
1
1
166,588
0
W
Cu Chulainn
16,394
1,366
94
8
1
232,111
0
L
Fenrir
11,021
918
7
1
0
235,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role