Player Matchup

Hou Yi
Hou Yi
BlowYourMind22
Hou Yi
Level 120
God Stats
1W - 3L
1,211 SR
Queue Stats
129W - 168L
1,412 Elo+
Party 1
Athena
Athena
EZEAUX
Athena
Level 79
God Stats
47W - 37L
1,558 SR
Queue Stats
141W - 136L
1,492 Elo+
Party 3
Ra
Ra
IDreadWolf
Ra
Level 146
God Stats
5W - 9L
1,654 SR
Queue Stats
227W - 241L
1,533 Elo+
Solo
Apollo
Apollo
atila2016
Apollo
Level 153
God Stats
27W - 14L
1,776 SR
Queue Stats
314W - 251L
1,504 Elo+
Party 3
Odin
Odin
torresminho66
Odin
Level 40
God Stats
1W - 1L
1,525 SR
Queue Stats
75W - 65L
1,516 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,491 Elo+

VS

Team Averages
Level 87
1,551 SR
1,508 Elo+
Loki
Loki
 
Loki
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PanaDolBarato
Sol
Level 13
God Stats
2W - 1L
1,521 SR
Queue Stats
26W - 8L
1,668 Elo+
Party 2
Chaac
Chaac
tobias06_m
Chaac
Level 69
God Stats
11W - 10L
1,752 SR
Queue Stats
860W - 924L
1,426 Elo+
Solo
Nu Wa
Nu Wa
toximanos
Nu Wa
Level 127
God Stats
14W - 17L
1,481 SR
Queue Stats
671W - 676L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,654
291
240
2,848
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
EZEAUX
Athena
15
1 / 1 / 0
8,276
517
2,862
12,492
7,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 4 / 3
7,819
489
7,465
8,671
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
atila2016
Apollo
15
6 / 2 / 1
9,010
563
7,871
12,633
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 0
7,157
447
3,899
11,102
4,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 3 / 3
8,640
540
5,242
9,485
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
 
Fenrir
11
1 / 0 / 8
7,839
490
3,733
12,005
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 4
10,092
631
11,347
10,943
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
1 / 0 / 3
9,860
616
4,528
6,567
6,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
toximanos
Nu Wa
13
1 / 4 / 2
7,957
497
7,511
8,410
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
12
12
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
3
1.5
W
Fenrir
 
Fenrir
1
0
8
5
L
0
2
0
0
L
Athena
EZEAUX
Athena
1
1
0
1
L
1
4
3
0.63
W
6
2
4
4
L
Apollo
atila2016
Apollo
6
2
1
3.25
W
Chaac
1
0
3
2.5
L
1
3
0
0.33
W
Nu Wa
toximanos
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
32,361
47,746
Taken
47,410
21,212
Mitigated
22,484
11,537
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,242
1,598
0
3,596
9,485
2,951
480
3,064
6,421
0
56,007
W
Fenrir
 
Fenrir
3,733
852
0
3,880
12,005
7,184
208
3,055
8,950
0
20,866
L
240
104
0
296
2,848
496
0
1,366
1,287
0
2,396
L
Athena
EZEAUX
Athena
2,862
280
0
4,206
12,492
7,889
0
2,888
9,424
47,170
0
L
7,465
275
109
1,294
8,671
2,923
837
3,111
5,318
59,626
0
W
11,347
5,886
0
7,400
10,943
3,645
1,109
1,584
9,359
79,612
0
L
Apollo
atila2016
Apollo
7,871
3,914
0
4,319
12,633
5,396
78
3,418
8,977
0
64,938
W
Chaac
4,528
650
0
2,855
6,567
6,337
202
1,795
4,772
2,764
61,959
L
3,899
689
91
1,222
11,102
4,508
0
7,093
3,557
8,047
30,257
W
Nu Wa
toximanos
Nu Wa
7,511
667
0
1,285
8,410
2,367
135
1,978
6,432
41,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
44,388
432
Minions Killed
500
0
Camps Cleared
0
1,310,332
Distance Traveled
1,508,020
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,640
540
98
6
0
341,740
8
W
Fenrir
7,839
490
29
2
0
313,646
7
L
Hou Yi
4,654
291
4
0
0
46,180
0
L
Athena
8,276
517
122
8
0
338,873
0
L
Ra
7,819
489
112
7
0
290,486
7
W
Sol
10,092
631
141
9
0
280,852
5
L
Apollo
9,010
563
117
7
0
336,150
0
W
Chaac
9,860
616
157
10
0
300,846
3
L
Odin
7,157
447
77
5
0
298,643
0
W
Nu Wa
7,957
497
75
5
0
270,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role