Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DemonHuntery
Gilgamesh
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 48L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Jugraaj11
Sun Wukong
Level 6
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 2
Thanatos
Thanatos
monkegogeta112
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
广坎达黑人兄弟
Zhong Kui
Level 13
God Stats
7W - 3L
1,522 SR
Queue Stats
20W - 16L
1,540 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,403 Elo+

VS

Team Averages
Level 8
1,582 SR
1,300 Elo+
Raijin
Raijin
AugustRaze
Raijin
Level 8
God Stats
4W - 0L
1,738 SR
Queue Stats
47W - 39L
1,625 Elo+
Solo
Zeus
Zeus
GODFIST90
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,286 Elo+
Solo
Baba Yaga
Baba Yaga
Mróweczka
Baba Yaga
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,004 Elo+
Party 1
Guan Yu
Guan Yu
perszak
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,086 Elo+
Party 1
Yemoja
Yemoja
tvoidrughg
Yemoja
Level 12
God Stats
1W - 0L
1,673 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 10 / 9
11,300
1,027
10,705
18,380
10,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DemonHuntery
Gilgamesh
18
9 / 1 / 7
12,931
1,176
14,795
20,933
10,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Jugraaj11
Sun Wukong
17
1 / 6 / 6
9,897
900
3,418
14,039
4,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
17
4 / 12 / 4
10,740
976
7,005
17,853
5,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 1 / 14
12,445
1,131
19,381
14,697
18,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

88

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AugustRaze
Raijin
20
21 / 3 / 8
15,589
1,417
34,303
12,418
5,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
18
3 / 6 / 11
11,112
1,010
14,876
9,612
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Mróweczka
Baba Yaga
18
1 / 5 / 16
10,520
956
9,631
10,024
5,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
perszak
Guan Yu
18
3 / 6 / 10
10,545
959
10,274
15,654
8,102
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
tvoidrughg
Yemoja
18
2 / 2 / 16
12,179
1,107
8,318
13,171
13,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
22
Kills
30
30
Deaths
22
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
10
9
0.75
W
Raijin
AugustRaze
Raijin
21
3
8
8.33
L
Gilgamesh
DemonHuntery
Gilgamesh
9
1
7
12.5
W
Zeus
3
6
11
1.42
L
Sun Wukong
Jugraaj11
Sun Wukong
1
6
6
0.67
W
Baba Yaga
Mróweczka
Baba Yaga
1
5
16
1.8
L
Thanatos
4
12
4
0.5
W
Guan Yu
perszak
Guan Yu
3
6
10
1.33
W
Yemoja
tvoidrughg
Yemoja
2
2
16
5
L
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,304
Damage
77,402
85,902
Taken
60,879
49,651
Mitigated
36,703
11,963
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,705
2,211
0
3,267
18,380
10,513
0
16,821
1,559
28,081
0
W
Raijin
AugustRaze
Raijin
34,303
4,456
0
2,635
12,418
5,899
0
6,811
5,607
73,851
0
L
Gilgamesh
DemonHuntery
Gilgamesh
14,795
5,211
0
116
20,933
10,519
0
16,036
4,897
68
31,646
W
Zeus
14,876
1,922
0
0
9,612
3,591
0
3,450
6,162
31,389
0
L
Sun Wukong
Jugraaj11
Sun Wukong
3,418
385
0
326
14,039
4,934
0
10,558
3,481
0
12,886
W
Baba Yaga
Mróweczka
Baba Yaga
9,631
744
0
1,663
10,024
5,164
0
3,622
6,402
19,100
0
L
Thanatos
7,005
2,220
0
4,061
17,853
5,423
0
15,537
2,260
0
11,284
W
Guan Yu
perszak
Guan Yu
10,274
3,723
539
2,032
15,654
8,102
0
7,682
7,972
0
17,242
W
Yemoja
tvoidrughg
Yemoja
8,318
1,096
2,659
648
13,171
13,947
0
8,534
4,637
23,098
0
L
19,381
1,165
0
4,193
14,697
18,262
0
8,176
6,345
42,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
59,945
175
Minions Killed
212
6
Camps Cleared
5
1,041,400
Distance Traveled
925,978
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,300
1,027
38
3
1
165,955
0
W
Raijin
15,589
1,417
98
9
3
194,858
1
L
Gilgamesh
12,931
1,176
41
4
2
227,853
0
W
Zeus
11,112
1,010
45
4
1
193,023
1
L
Sun Wukong
9,897
900
27
2
1
203,484
1
W
Baba Yaga
10,520
956
23
2
1
183,784
0
L
Thanatos
10,740
976
9
1
2
218,956
0
W
Guan Yu
10,545
959
19
2
0
184,246
2
W
Yemoja
12,179
1,107
27
2
0
170,067
0
L
Zhong Kui
12,445
1,131
60
5
0
225,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role