Player Matchup

Ne Zha
Ne Zha
Azure725
Ne Zha
Level 83
God Stats
1W - 4L
1,338 SR
Queue Stats
121W - 140L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
De-Reel-JonWick
Sylvanus
Level 107
God Stats
4W - 5L
1,452 SR
Queue Stats
5W - 6L
1,254 Elo+
Solo
Hera
Hera
lordfufi
Hera
Level 156
God Stats
3W - 5L
1,592 SR
Queue Stats
62W - 61L
1,612 Elo+
Party 1
Team Averages
Level 115
1,460 SR
1,433 Elo+

VS

Team Averages
Level 110
1,524 SR
1,587 Elo+
Achilles
Achilles
JFONK
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,608 Elo+
Party 2
Yemoja
Yemoja
JJ gone crazy
Yemoja
Level 158
God Stats
18W - 18L
1,573 SR
Queue Stats
402W - 408L
1,529 Elo+
Solo
Rama
Rama
swxnki
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azure725
Ne Zha
5
0 / 1 / 0
10,846
434
0
848
258
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
18
2 / 4 / 3
13,262
530
6,112
12,129
11,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
20
8 / 3 / 2
16,051
642
24,398
11,465
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JFONK
Achilles
20
2 / 2 / 2
14,911
596
4,597
16,310
10,360
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 4 / 3
14,822
593
4,970
13,768
8,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
swxnki
Rama
20
3 / 4 / 2
15,588
624
11,125
18,320
6,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
10
Kills
8
8
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Azure725
Ne Zha
0
1
0
0
L
Sylvanus
2
4
3
0.88
W
Achilles
JFONK
Achilles
2
2
2
1.5
W
3
4
3
1.13
L
Hera
8
3
2
3
W
Rama
swxnki
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,510
Damage
20,692
24,442
Taken
48,398
17,022
Mitigated
25,218
3,532
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Azure725
Ne Zha
0
0
0
0
848
258
0
820
14
0
0
L
Sylvanus
6,112
1,398
424
2,256
12,129
11,612
321
1,370
10,473
28,056
4,524
W
Achilles
JFONK
Achilles
4,597
1,653
0
2,803
16,310
10,360
954
10,117
6,193
0
59,951
W
4,970
246
528
1,320
13,768
8,835
24
7,173
6,595
66,089
0
L
Hera
24,398
5,524
0
852
11,465
5,152
1,046
2,134
8,985
101,353
0
W
Rama
swxnki
Rama
11,125
6,473
0
4,783
18,320
6,023
2,524
12,858
5,462
0
96,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
45,321
223
Minions Killed
317
0
Camps Cleared
0
782,224
Distance Traveled
1,175,811
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,846
434
0
0
0
16,811
1
L
Sylvanus
13,262
530
40
2
0
323,744
4
W
Achilles
14,911
596
89
4
0
473,308
0
W
Yemoja
14,822
593
87
3
0
304,442
1
L
Hera
16,051
642
183
7
0
441,669
1
W
Rama
15,588
624
141
6
0
398,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role