Player Matchup

Hachiman
Hachiman
FYPM_BOSSDAGOAT
Hachiman
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
18W - 31L
1,262 Elo+
Solo
Nemesis
Nemesis
Grownly
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Loki
Loki
So1oGunz
Loki
Level 28
God Stats
26W - 24L
1,511 SR
Queue Stats
112W - 119L
1,414 Elo+
Party 2
Medusa
Medusa
xShadowTear2316
Medusa
Level 23
God Stats
6W - 6L
1,505 SR
Queue Stats
44W - 46L
1,337 Elo+
Solo
Ymir
Ymir
xxMISFIT99xx
Ymir
Level 29
God Stats
161W - 220L
1,431 SR
Queue Stats
284W - 354L
1,353 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,373 Elo+

VS

Team Averages
Level 19
1,462 SR
1,500 Elo+
Guan Yu
Guan Yu
APinkAxolotl
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,500 Elo+
Party 1
Pele
Pele
Crumbsinbed
Pele
Level 7
God Stats
7W - 1L
1,500 SR
Queue Stats
123W - 110L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EpikThePenguin
Sylvanus
Level 13
God Stats
13W - 7L
1,500 SR
Queue Stats
184W - 152L
1,500 Elo+
Party 1
Scylla
Scylla
GregoryDavidson
Scylla
Level 7
God Stats
22W - 14L
1,341 SR
Queue Stats
213W - 167L
1,500 Elo+
Party 1
Achilles
Achilles
killerheadshot07
Achilles
Level 59
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 11 / 5
8,695
414
5,474
17,987
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Grownly
Nemesis
10
1 / 5 / 2
6,980
332
2,385
7,677
2,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
7 / 5 / 1
9,872
470
6,039
11,212
3,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 10 / 5
8,959
427
12,603
21,076
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 3
7,873
375
1,933
10,379
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
APinkAxolotl
Guan Yu
13
1 / 8 / 5
8,669
413
2,764
14,099
13,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 6 / 3
10,177
485
12,491
13,433
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
15
2 / 2 / 11
9,812
467
7,750
13,040
11,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
10 / 0 / 5
12,159
579
14,087
9,686
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 1 / 6
10,702
510
12,348
15,545
9,055
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
15
Kills
32
32
Deaths
17
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
APinkAxolotl
Guan Yu
1
8
5
0.44
W
8
6
3
1.58
W
Sylvanus
2
2
11
3.75
L
Hachiman
1
11
5
0.32
W
10
0
5
12.5
L
Nemesis
Grownly
Nemesis
1
5
2
0.4
L
Loki
7
5
1
1.5
W
11
1
6
14
L
4
10
5
0.65
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
49,440
68,331
Taken
65,803
20,614
Mitigated
45,218
7,960
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
APinkAxolotl
Guan Yu
2,764
489
846
1,329
14,099
13,123
581
0
14,099
0
36,510
W
12,491
2,323
0
1,518
13,433
6,790
1,482
884
12,549
0
60,759
W
Sylvanus
7,750
2,917
4,648
4,570
13,040
11,865
2,068
739
12,301
29,588
0
L
Hachiman
5,474
2,777
0
2,109
17,987
4,916
0
4,895
12,994
0
38,806
W
14,087
3,427
0
4,252
9,686
4,385
3,307
66
9,620
97,034
0
L
Nemesis
Grownly
Nemesis
2,385
679
0
280
7,677
2,042
258
1,220
6,427
0
14,251
L
Loki
6,039
1,020
0
0
11,212
3,569
0
4,272
6,860
0
33,084
W
12,348
5,223
0
936
15,545
9,055
993
244
15,301
0
52,046
L
12,603
6,111
0
2,497
21,076
6,034
135
8,192
12,744
0
45,905
L
1,933
229
0
3,074
10,379
4,053
0
2,758
7,469
18,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,379
Gold Earned
51,519
235
Minions Killed
406
0
Camps Cleared
0
1,354,961
Distance Traveled
1,988,049
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,669
413
57
3
0
396,745
7
W
Pele
10,177
485
76
4
0
338,600
4
W
Sylvanus
9,812
467
52
2
0
382,770
4
L
Hachiman
8,695
414
63
3
0
284,838
0
W
Scylla
12,159
579
155
7
0
413,004
5
L
Nemesis
6,980
332
21
1
0
260,020
0
L
Loki
9,872
470
59
3
0
313,577
0
W
Achilles
10,702
510
66
3
0
456,930
0
L
Medusa
8,959
427
69
3
0
299,206
2
L
Ymir
7,873
375
23
1
0
197,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role