Player Matchup

Janus
Janus
Burroughs93
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Anubis
Anubis
Emohazel26
Anubis
Level 23
God Stats
11W - 21L
1,429 SR
Queue Stats
180W - 209L
1,313 Elo+
Solo
Thanatos
Thanatos
H and K 4 Life
Thanatos
Level 15
God Stats
39W - 52L
1,647 SR
Queue Stats
66W - 78L
1,569 Elo+
Solo
Medusa
Medusa
OHMYGODR0NIE
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,283 Elo+
Solo
Ymir
Ymir
squallspain
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Team Averages
Level 14
1,515 SR
1,486 Elo+

VS

Team Averages
Level 18
1,635 SR
1,477 Elo+
Olorun
Olorun
Book Of Rain
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lord_Di3goE
Cthulhu
Level 28
God Stats
37W - 27L
1,608 SR
Queue Stats
187W - 203L
1,537 Elo+
Solo
Set
Set
ODJungleDiff
Set
Level 24
God Stats
4W - 1L
1,758 SR
Queue Stats
78W - 48L
1,645 Elo+
Party 1
Anubis
Anubis
Valgrin1234
Anubis
Level 26
God Stats
18W - 21L
1,602 SR
Queue Stats
123W - 130L
1,469 Elo+
Party 1
Yemoja
Yemoja
Xentizca
Yemoja
Level 8
God Stats
2W - 1L
1,706 SR
Queue Stats
25W - 36L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,097
444
9,479
8,905
2,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Emohazel26
Anubis
12
2 / 4 / 1
6,824
427
4,252
7,588
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
1 / 6 / 1
7,040
440
4,055
11,550
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
0 / 5 / 3
6,623
414
5,275
10,255
2,623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 1 / 0
4,678
292
181
1,103
395
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 0 / 4
8,418
526
3,901
7,442
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Lord_Di3goE
Cthulhu
12
2 / 0 / 3
7,909
494
4,788
8,867
3,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 0 / 3
11,743
734
12,490
11,304
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 1 / 5
8,526
533
6,458
8,345
4,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Xentizca
Yemoja
11
0 / 3 / 7
8,160
510
1,617
10,013
7,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
20
20
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
0
4
5
L
1
4
2
0.5
L
Anubis
Emohazel26
Anubis
2
4
1
0.63
L
Thanatos
1
6
1
0.25
W
Cthulhu
Lord_Di3goE
Cthulhu
2
0
3
3.5
W
11
0
3
12.5
L
Medusa
0
5
3
0.3
W
Anubis
4
1
5
6.5
W
Yemoja
Xentizca
Yemoja
0
3
7
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,242
Damage
29,254
39,401
Taken
45,971
11,680
Mitigated
26,345
10,464
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
3,901
1,707
354
4,780
7,442
2,538
2,843
1,915
5,527
40,788
0
L
9,479
342
217
2,002
8,905
2,609
0
4,137
4,768
46,101
0
L
Anubis
Emohazel26
Anubis
4,252
209
0
2,381
7,588
2,860
0
3,506
4,082
31,455
0
L
Thanatos
4,055
1,518
0
5,110
11,550
3,193
0
3,865
7,685
0
40,197
W
Cthulhu
Lord_Di3goE
Cthulhu
4,788
126
231
2,105
8,867
3,753
463
1,820
7,047
36,789
0
W
12,490
6,289
0
5,221
11,304
8,526
307
1,678
9,626
0
96,399
L
Medusa
5,275
2,359
0
754
10,255
2,623
822
4,465
5,790
0
29,925
W
Anubis
6,458
141
0
2,988
8,345
4,048
1,204
4,701
3,644
45,775
0
W
Yemoja
Xentizca
Yemoja
1,617
579
429
0
10,013
7,480
425
3,798
6,215
20,205
0
L
181
33
0
0
1,103
395
0
791
312
1,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
44,756
250
Minions Killed
452
0
Camps Cleared
0
1,198,135
Distance Traveled
1,468,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,418
526
73
5
0
285,441
3
L
Janus
7,097
444
75
5
0
304,064
5
L
Anubis
6,824
427
44
3
0
265,494
0
L
Thanatos
7,040
440
70
4
0
287,190
0
W
Cthulhu
7,909
494
70
4
0
310,632
5
W
Set
11,743
734
185
12
0
344,392
1
L
Medusa
6,623
414
56
4
0
304,511
1
W
Anubis
8,526
533
97
6
0
270,002
0
W
Yemoja
8,160
510
27
2
0
258,410
0
L
Ymir
4,678
292
5
0
0
36,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role