Player Matchup

King Arthur
King Arthur
HectorDorian
King Arthur
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 39L
1,542 Elo+
Solo
Skadi
Skadi
MasterHastur4343
Skadi
Level 14
God Stats
2W - 2L
1,620 SR
Queue Stats
46W - 62L
1,366 Elo+
Party 2
Anubis
Anubis
MermadicGorgon
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,781 Elo+
Solo
Arachne
Arachne
PartTimeNinjuh
Arachne
Level 8
God Stats
2W - 3L
1,631 SR
Queue Stats
45W - 30L
1,396 Elo+
Solo
Cerberus
Cerberus
plaznu
Cerberus
Level 22
God Stats
0W - 1L
1,322 SR
Queue Stats
17W - 22L
1,275 Elo+
Party 2
Team Averages
Level 15
1,515 SR
1,472 Elo+

VS

Team Averages
Level 40
1,550 SR
1,508 Elo+
Anubis
Anubis
CallMeBear3740
Anubis
Level 107
God Stats
4W - 0L
1,542 SR
Queue Stats
59W - 65L
1,510 Elo+
Party 3
Athena
Athena
CaptiveCupid315
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,588 Elo+
Party 3
Neith
Neith
KylesArk
Neith
Level 19
God Stats
35W - 26L
1,707 SR
Queue Stats
85W - 75L
1,574 Elo+
Party 1
Ares
Ares
dieselzombie
Ares
Level 41
God Stats
5W - 5L
1,500 SR
Queue Stats
193W - 188L
1,538 Elo+
Party 1
Achilles
Achilles
thatguyexit
Achilles
Level 28
God Stats
11W - 15L
1,499 SR
Queue Stats
94W - 133L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HectorDorian
King Arthur
18
4 / 4 / 1
11,303
565
10,296
17,728
19,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 1
7,336
367
6,893
13,372
3,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 9 / 0
8,864
443
6,369
16,103
6,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 6 / 1
8,419
421
7,730
20,463
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
plaznu
Cerberus
11
0 / 9 / 0
6,917
346
6,978
18,077
10,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,480
574
17,818
9,658
6,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 0 / 15
11,774
589
10,386
16,632
10,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
KylesArk
Neith
18
14 / 1 / 11
12,127
606
22,651
12,167
5,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 13
9,984
499
8,564
16,834
19,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
thatguyexit
Achilles
17
1 / 2 / 8
10,649
532
10,327
16,728
22,464
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
97
5
Kills
35
35
Deaths
5
3
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
8
0
15
15.5
L
King Arthur
HectorDorian
King Arthur
4
4
1
1.13
W
Neith
KylesArk
Neith
14
1
11
19.5
L
0
7
1
0.07
L
1
9
0
0.11
L
0
6
1
0.08
W
6
1
13
12.5
L
Cerberus
plaznu
Cerberus
0
9
0
0
W
Achilles
thatguyexit
Achilles
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,266
Damage
69,746
85,743
Taken
72,019
48,287
Mitigated
65,210
17,203
Healing
21,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,818
872
0
6,151
9,658
6,639
3,136
2,366
7,292
95,697
0
W
10,386
2,948
186
5,246
16,632
10,701
1,007
3,243
13,389
65,454
0
L
King Arthur
HectorDorian
King Arthur
10,296
1,080
0
2,695
17,728
19,676
0
5,960
11,768
4,383
62,715
W
Neith
KylesArk
Neith
22,651
11,575
781
5,168
12,167
5,698
6,331
4,165
8,002
0
100,300
L
6,893
3,134
50
760
13,372
3,586
653
7,188
6,184
0
28,636
L
6,369
752
0
3,194
16,103
6,731
747
10,923
5,180
45,045
0
L
7,730
4,370
0
7,678
20,463
8,214
0
6,356
14,107
0
62,654
W
8,564
682
576
2,074
16,834
19,708
121
4,112
12,722
25,592
0
L
Cerberus
plaznu
Cerberus
6,978
293
175
2,651
18,077
10,080
319
6,341
11,736
33,479
0
W
Achilles
thatguyexit
Achilles
10,327
3,383
0
991
16,728
22,464
1,871
1,152
15,576
0
65,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
56,014
428
Minions Killed
569
0
Camps Cleared
0
1,614,440
Distance Traveled
1,854,708
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,480
574
143
7
0
331,793
1
W
Athena
11,774
589
121
6
0
419,154
1
L
King Arthur
11,303
565
125
6
0
371,535
2
W
Neith
12,127
606
155
8
0
342,231
0
L
Skadi
7,336
367
61
3
0
286,344
1
L
Anubis
8,864
443
74
4
0
252,656
0
L
Arachne
8,419
421
99
5
0
399,260
0
W
Ares
9,984
499
34
2
0
377,366
2
L
Cerberus
6,917
346
69
3
0
304,645
0
W
Achilles
10,649
532
116
6
0
384,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role