Player Matchup

Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver V
ANURAG123
Anubis
Silver V
Level 119
God Stats
11W - 9L
1,572 SR
Queue Stats
217W - 256L
643 MMR
Party 1
Izanami
Izanami
Bronze I
Azrael57
Izanami
Bronze I
Level 100
God Stats
9W - 12L
1,560 SR
Queue Stats
62W - 77L
462 MMR
Solo
Sobek
Sobek
Bronze I
ZanyHyena
Sobek
Bronze I
Level 81
God Stats
22W - 38L
1,347 SR
Queue Stats
358W - 393L
446 MMR
Solo
Freya
Freya
Silver V
axe3386
Freya
Silver V
Level 146
God Stats
1W - 10L
1,491 SR
Queue Stats
103W - 133L
550 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,494 SR
720 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,465 SR
810 MMR
Bellona
Bellona
Bronze I
 
Bellona
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
Aureliae
Nox
Silver II
Level 107
God Stats
13W - 8L
1,571 SR
Queue Stats
116W - 120L
1,026 MMR
Solo
Apollo
Apollo
Silver III
DiryBacca
Apollo
Silver III
Level 69
God Stats
40W - 27L
1,585 SR
Queue Stats
81W - 85L
1,042 MMR
Solo
Thanatos
Thanatos
Bronze I
SRTTALON
Thanatos
Bronze I
Level 52
God Stats
8W - 16L
1,252 SR
Queue Stats
49W - 70L
388 MMR
Solo
Ymir
Ymir
Bronze III
boldor10000
Ymir
Bronze III
Level 66
God Stats
2W - 3L
1,415 SR
Queue Stats
108W - 131L
92 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 0 / 0
4,749
594
1,098
4,055
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ANURAG123
Anubis
9
1 / 2 / 0
4,686
586
3,127
4,593
2,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Azrael57
Izanami
10
1 / 0 / 3
5,805
726
1,197
3,565
748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
ZanyHyena
Sobek
1
0 / 0 / 0
2,982
373
0
0
0
Freya
axe3386
Freya
7
0 / 2 / 0
4,259
532
3,172
5,978
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AthenaMercuryTiamatMorgan Le FayGilgamesh

VS

Bans
King ArthurCabrakanChaacHerculesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 0 / 0
4,923
615
4,260
5,897
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,039
630
2,286
3,099
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DiryBacca
Apollo
8
0 / 2 / 0
4,845
606
1,059
3,039
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SRTTALON
Thanatos
8
0 / 2 / 1
4,393
549
1,494
6,177
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,320
540
1,094
2,631
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
0
0
2
W
Bellona
 
Bellona
2
0
0
2
L
Anubis
ANURAG123
Anubis
1
2
0
0.5
W
1
0
1
1.5
L
Izanami
Azrael57
Izanami
1
0
3
2.5
W
Apollo
DiryBacca
Apollo
0
2
0
0
W
Thanatos
SRTTALON
Thanatos
0
2
1
0.25
L
Sobek
ZanyHyena
Sobek
0
0
0
0
L
Freya
axe3386
Freya
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,594
Damage
10,193
18,191
Taken
20,843
6,213
Mitigated
8,756
8,462
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,098
296
0
2,287
4,055
1,396
0
534
3,521
0
23,477
W
Bellona
 
Bellona
4,260
1,713
0
2,731
5,897
4,962
0
3,172
2,725
0
20,610
L
Anubis
ANURAG123
Anubis
3,127
40
0
1,957
4,593
2,340
0
2,488
2,005
28,319
0
W
2,286
498
0
248
3,099
775
0
1,568
1,531
28,630
0
L
Izanami
Azrael57
Izanami
1,197
874
0
1,552
3,565
748
0
128
3,393
0
33,100
W
Apollo
DiryBacca
Apollo
1,059
893
0
470
3,039
599
0
0
3,039
0
24,482
W
Thanatos
SRTTALON
Thanatos
1,494
284
0
5,388
6,177
1,481
0
1,066
5,111
0
19,847
L
Sobek
ZanyHyena
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Freya
axe3386
Freya
3,172
1,375
0
2,666
5,978
1,729
0
46
5,892
16,339
0
W
1,094
162
106
546
2,631
939
0
493
2,138
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
23,520
221
Minions Killed
250
0
Camps Cleared
0
583,954
Distance Traveled
744,374
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,749
594
53
7
0
174,466
3
W
Bellona
4,923
615
46
6
0
122,380
0
L
Anubis
4,686
586
43
5
0
137,936
3
W
Nox
5,039
630
60
8
0
157,176
2
L
Izanami
5,805
726
84
11
0
149,339
3
W
Apollo
4,845
606
64
8
0
152,063
2
W
Thanatos
4,393
549
51
6
0
165,311
2
L
Sobek
2,982
373
0
0
0
0
0
L
Freya
4,259
532
41
5
0
122,213
2
W
Ymir
4,320
540
29
4
0
147,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role